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BabylonJS vs Unity: What are the differences?
Developers describe BabylonJS as "A real time 3D engine *". A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio. On the other hand, *Unity** is detailed as "Unity brings state-of-the-art, affordable multiplatform tools and services to developers of interactive content everywhere". Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
BabylonJS and Unity can be categorized as "Game Development" tools.
BabylonJS is an open source tool with 9.8K GitHub stars and 1.83K GitHub forks. Here's a link to BabylonJS's open source repository on GitHub.
According to the StackShare community, Unity has a broader approval, being mentioned in 67 company stacks & 123 developers stacks; compared to BabylonJS, which is listed in 5 company stacks and 4 developer stacks.
When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).
I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.
Pros of BabylonJS
Pros of Unity
- Because it's a powerful engine, you can build anything14
- C# language12
- Very Popular9
- Cross Platform5
- Easy to Use5
- He Has A Free VErsion5
- 2nd Game Engine In The World4
- Good Choise3
- Very Large Showcase3
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Cons of BabylonJS
Cons of Unity
- Clunky UI4
- Closed source4
- Hard to get started with3
- No consistency with updates3
- Requires to build a lot of tools3
- Gigantic by being 9gb (thats what setup says)2