Cocoa (OS X) vs Electron: What are the differences?
Cocoa (OS X) and Electron are primarily classified as "Frameworks (Full Stack)" and "Cross-Platform Desktop Development" tools respectively.
"Great community " is the top reason why over 2 developers like Cocoa (OS X), while over 50 developers mention "Easy to make rich cross platform desktop applications" as the leading cause for choosing Electron.
Electron is an open source tool with 74.9K GitHub stars and 9.81K GitHub forks. Here's a link to Electron's open source repository on GitHub.
What is Cocoa (OS X)?
What is Electron?
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What are the cons of using Cocoa (OS X)?
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Our application began as an HTML5 browser game, however we decided to leverage certain native parts of desktop applications by wrapping our client code into Electron. This also allowed us to not have to worry about compatibility across all the various browsers.
Our Web Applications are served on our Desktops by Electron. This allows us to have native apps running on our Workstations without having too many Browser Tabs open at the same time.
Electron is the current preferred method to convert games made in the Game Pencil Editor for desktop support.
Implement a web-service using your favorite tools but sell a desktop application for oblivious windows users.