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C++ vs Jinja2: What are the differences?

Developers describe C++ as "Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation". C++ compiles directly to a machine's native code, allowing it to be one of the fastest languages in the world, if optimized. On the other hand, Jinja2 is detailed as "Full featured template engine for Python". Jinja2 is a full featured template engine for Python. It has full unicode support, an optional integrated sandboxed execution environment, widely used and BSD licensed.

C++ can be classified as a tool in the "Languages" category, while Jinja2 is grouped under "Templating Languages & Extensions".

"Performance" is the primary reason why developers consider C++ over the competitors, whereas "It is simple to use" was stated as the key factor in picking Jinja2.

Jinja2 is an open source tool with 6.25K GitHub stars and 1.21K GitHub forks. Here's a link to Jinja2's open source repository on GitHub.

According to the StackShare community, C++ has a broader approval, being mentioned in 194 company stacks & 357 developers stacks; compared to Jinja2, which is listed in 20 company stacks and 23 developer stacks.

- No public GitHub repository available -

What is C++?

C++ compiles directly to a machine's native code, allowing it to be one of the fastest languages in the world, if optimized.

What is Jinja2?

It is a full featured template engine for Python. It has full unicode support, an optional integrated sandboxed execution environment, widely used and BSD licensed.
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    What are some alternatives to C++ and Jinja2?
    C
    PHP
    Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.
    JavaScript
    JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
    Python
    Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
    Java
    Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!
    See all alternatives
    Decisions about C++ and Jinja2
    Dima Korolev
    Dima Korolev
    Principal Maintainer at Current · | 3 upvotes · 14.2K views
    atFriendlyDataFriendlyData
    C++
    C++
    Ruby
    Ruby
    #Grammar
    #NLP
    #BNF

    Ruby NLP C++ Grammar #BNF

    At FriendlyData we had a Ruby-based pipeline for natural language processing. Our technology is centered around grammar-based natural language parsing, as well as various product features, and, as the core stack of the company historically is Ruby, the initial version of the pipeline was implemented in Ruby as well.

    As we were entering the exponential growth phase, both technology- and product-wise, we looked into how could we speed up and extend the performance and flexibility of our [meta-]BNF-based parsing engine. Gradually, we built the pieces of the engine in C++.

    Ultimately, the natural language parsing stack spans three universes and three software engineering paradigms: the declarative one, the functional one, and the imperative one. The imperative one was and remains implemented in Ruby, the functional one is implemented in a functional language (this part is under the NDA, while everything I am talking about here is part of the public talks we gave throughout 2017 and 2018), and the declarative part, which can loosely be thought of as being BNF-based, is now served by the C++ engine.

    The C++ engine for the BNF part removed the immediate blockers, gave us 500x+ performance speedup, and enabled us to launch new product features, most notably query completions, suggestions, and spelling corrections.

    See more
    Conor Myhrvold
    Conor Myhrvold
    Tech Brand Mgr, Office of CTO at Uber · | 16 upvotes · 716.9K views
    atUber TechnologiesUber Technologies
    Apache Spark
    Apache Spark
    C#
    C#
    OpenShift
    OpenShift
    JavaScript
    JavaScript
    Kubernetes
    Kubernetes
    C++
    C++
    Go
    Go
    Node.js
    Node.js
    Java
    Java
    Python
    Python
    Jaeger
    Jaeger

    How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

    Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

    Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

    https://eng.uber.com/distributed-tracing/

    (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

    Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

    See more
    Martin Lonkwitz
    Martin Lonkwitz
    Software engineering at SVA · | 3 upvotes · 14.2K views
    Java
    Java
    C++
    C++

    Maybe not in everybody focus but I do like programming for @z/OS, @z/Linux and @z/VM with C++ , Java and Assembler . Who else love to dig into control blocks and get a deep dive into system resources to run things in a high valuable way ? And also go all the way up to the application to enlight all the infrastructure features to it ?

    See more
    Rust
    Rust
    C++
    C++

    Initially, I wrote my text adventure game in C++, but I later rewrote my project in Rust. It was an incredibly easier process to use Rust to create a faster, more robust, and bug-free project.

    One difficulty with the C++ language is the lack of safety, helpful error messages, and useful abstractions when compared to languages like Rust. Rust would display a helpful error message at compile time, while C++ would often display "Segmentation fault (core dumped)" or wall of STL errors in the middle. While I would frequently push buggy code to my C++ repository, Rust enabled me to only even submit fully functional code.

    Along with the actual language, Rust also included useful tools such as rustup and cargo to aid in building projects, IDE tooling, managing dependencies, and cross-compiling. This was a refreshing alternative to the difficult CMake and tools of the same nature.

    See more
    Dan Larsen
    Dan Larsen
    CTO at FlowStack · | 7 upvotes · 26.5K views
    atFlowStack ApSFlowStack ApS
    C++
    C++
    C
    C
    Rust
    Rust
    Go
    Go

    At FlowStack we write most of our backend in Go. Go is a well thought out language, with all the right compromises for speedy development of speedy and robust software. It's tooling is part of what makes Go such a great language. Testing and benchmarking is built into the language, in a way that makes it easy to ensure correctness and high performance. In most cases you can get more performance out of Rust and C or C++, but getting everything right is more cumbersome.

    See more
    Interest over time
    Reviews of C++ and Jinja2
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    How developers use C++ and Jinja2
    Avatar of Marc3842h
    Marc3842h uses C++C++

    C++ is used in Shiro (https://github.com/Marc3842h/shiro).

    C++ is a high performance, low level programming language. Game servers need to run with fast performance to be able to reliably serve players across the globe.

    Avatar of OnlineCity
    OnlineCity uses C++C++

    The most latency sensitive parts are written in C++. Due to our interconnected services architecture, we use either Python or C++ for each service, with the performance critical parts being C++14.

    Avatar of Seungkwon Park
    Seungkwon Park uses Jinja2Jinja2

    django와 flask에서 html을 다룰때 jinja를 통해 다룹니다. 이것으로 템플릿을 나누어 header, footer를 별도로 관리하며 | 를 사용해 함수를 만들어 데이터를 수정하기도 합니다.

    특히 summernote를 이용과 해쉬태그 만들기를 하면서 jinja에 대한 이해가 높아졌습니다.

    Avatar of POROWNEO.PL
    POROWNEO.PL uses C++C++

    Used to write PHP extensions - AZTEC Decoder - License Driver scan - Axis2/C to PHP wrapper and Job-scheduler - Barbershop

    Avatar of Luca Fulchir
    Luca Fulchir uses C++C++

    Performance, zero-overhead abstractions and memory safety of the modern C++ language make this the perfect language for the project.

    Avatar of ApertusVR
    ApertusVR uses C++C++

    The main programming language of ApertusVR. C++11 & CMake provides multi-platform targeting. The architecture is modular.

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    How much does Jinja2 cost?
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