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  1. Stackups
  2. Application & Data
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  4. Javascript Utilities And Libraries
  5. CreateJS vs Konva

CreateJS vs Konva

OverviewComparisonAlternatives

Overview

CreateJS
CreateJS
Stacks12
Followers45
Votes0
Konva
Konva
Stacks34
Followers98
Votes0
GitHub Stars13.6K
Forks1.0K

CreateJS vs Konva: What are the differences?

Key differences between CreateJS and Konva

CreateJS and Konva are both popular libraries for creating interactive and animated graphics on the web. However, they have several key differences that set them apart from each other.

1. API Design and Architecture: CreateJS follows a modular and component-based architecture, providing separate libraries for different purposes such as EaselJS for 2D graphics, TweenJS for animation, and SoundJS for audio. On the other hand, Konva is a unified library that offers a comprehensive API for handling both 2D and 3D graphics, making it easier to work with.

2. Canvas vs DOM: CreateJS primarily utilizes the HTML5 <canvas> element to render graphics, which offers better performance and is suitable for complex and high-performance applications. In contrast, Konva uses the DOM (Document Object Model) to render graphics, which provides greater accessibility and ease of use but may be less performant for highly complex projects.

3. Scene Graph and Hierarchy: CreateJS uses a hierarchical scene graph to organize and manage objects, allowing for easy manipulation and transformation of individual elements. Konva also utilizes a scene graph but provides additional features such as hit testing and event handling, which make it easier to work with complex interactivity and user interactions.

4. Animation and Interactivity: CreateJS provides a robust animation library (TweenJS) that allows for easy creation and control of animations, with support for properties like position, scale, and opacity. Konva, on the other hand, incorporates animation directly into the API, making it simpler to create and control animations. It also offers additional features like drag and drop, hit detection, and event handling, making it a powerful tool for interactive applications.

5. Community and Documentation: Both CreateJS and Konva have active communities and good documentation. CreateJS has been around for a longer time and has a larger user base, resulting in a larger pool of resources and examples. Konva, while newer, also has a growing community and is gaining popularity for its ease of use and comprehensive feature set.

6. 3D Support: While CreateJS focuses primarily on 2D graphics, Konva offers limited support for 3D graphics, including basic 3D object rendering and manipulation. This makes Konva a better choice for projects that require 3D visualization or manipulation capabilities.

In summary, CreateJS and Konva differ in their API design and architecture, rendering methods, scene organization, animation and interactivity capabilities, community support, and 3D capabilities. The choice between the two depends on the specific requirements of the project and the level of complexity and interactivity needed.

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Detailed Comparison

CreateJS
CreateJS
Konva
Konva

It is a suite of modular libraries and tools which work together or independently to enable rich interactive content on open web technologies via HTML5. These libraries are interoperable with all modern desktop and mobile browsers, and have been thoroughly tested to achieve performance and reliability in the widest range of browsers possible.

It is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications. It enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more.

interoperable with all modern desktop and mobile browsers; tested to achieve performance and reliability in the widest range of browsers;enable rich interactive content
Built-in in support for HDPI devices with pixel ratio optimizations for sharp text and shapes; Object Oriented API; Node nesting and event bubbling; High performance event detection via color map hashing; Layering support; Node caching to improve draw performance; Nodes can be converted into data URLs, image data, or image objects Animation support
Statistics
GitHub Stars
-
GitHub Stars
13.6K
GitHub Forks
-
GitHub Forks
1.0K
Stacks
12
Stacks
34
Followers
45
Followers
98
Votes
0
Votes
0
Integrations
HTML5
HTML5
JavaScript
JavaScript
Google Chrome
Google Chrome
Firefox
Firefox
JavaScript
JavaScript
Vue.js
Vue.js
React
React

What are some alternatives to CreateJS, Konva?

Underscore

Underscore

A JavaScript library that provides a whole mess of useful functional programming helpers without extending any built-in objects.

Deno

Deno

It is a secure runtime for JavaScript and TypeScript built with V8, Rust, and Tokio.

Chart.js

Chart.js

Visualize your data in 6 different ways. Each of them animated, with a load of customisation options and interactivity extensions.

Immutable.js

Immutable.js

Immutable provides Persistent Immutable List, Stack, Map, OrderedMap, Set, OrderedSet and Record. They are highly efficient on modern JavaScript VMs by using structural sharing via hash maps tries and vector tries as popularized by Clojure and Scala, minimizing the need to copy or cache data.

Lodash

Lodash

A JavaScript utility library delivering consistency, modularity, performance, & extras. It provides utility functions for common programming tasks using the functional programming paradigm.

Ramda

Ramda

It emphasizes a purer functional style. Immutability and side-effect free functions are at the heart of its design philosophy. This can help you get the job done with simple, elegant code.

Vue CLI

Vue CLI

Vue CLI aims to be the standard tooling baseline for the Vue ecosystem. It ensures the various build tools work smoothly together with sensible defaults so you can focus on writing your app instead of spending days wrangling with config.

Luxon

Luxon

It is a library that makes it easier to work with dates and times in Javascript. If you want, add and subtract them, format and parse them, ask them hard questions, and so on, it provides a much easier and comprehensive interface than the native types it wraps.

Prepack

Prepack

Prepack is a partial evaluator for JavaScript. Prepack rewrites a JavaScript bundle, resulting in JavaScript code that executes more efficiently. For initialization-heavy code, Prepack works best in an environment where JavaScript parsing is effectively cached.

Blockly

Blockly

It is a client-side library for the programming language JavaScript for creating block-based visual programming languages and editors. It is a project of Google and is free and open-source software.

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