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Crystal vs Java: What are the differences?
Developers describe Crystal as "Fast as C, slick as Ruby". Crystal is a programming language that resembles Ruby but compiles to native code and tries to be much more efficient, at the cost of disallowing certain dynamic aspects of Ruby. On the other hand, Java is detailed as "A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible". Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!.
Crystal and Java can be categorized as "Languages" tools.
"Compiles to efficient native code" is the top reason why over 27 developers like Crystal, while over 526 developers mention "Great libraries" as the leading cause for choosing Java.
Crystal is an open source tool with 13.5K GitHub stars and 1.05K GitHub forks. Here's a link to Crystal's open source repository on GitHub.
Airbnb, Uber Technologies, and Spotify are some of the popular companies that use Java, whereas Crystal is used by Bitupper, Diploid, and mose. Java has a broader approval, being mentioned in 2399 company stacks & 2723 developers stacks; compared to Crystal, which is listed in 7 company stacks and 14 developer stacks.
Hi there. I'm looking to build an employee time tracker web app. This should also be optimized for mobile. I'm trying to figure out what the best stack is for this. I have knowledge of Java, JavaScript, some C#. I don't mind learning a new language for this purpose. Any help or advice would be really awesome! Thanks.
Hi Otensia! I'd definitely recommend using the skills you've already got and building with JavaScript is a smart way to go these days. Most platform services have JavaScript/Node SDKs or NPM packages, many serverless platforms support Node in case you need to write any backend logic, and JavaScript is incredibly popular - meaning it will be easy to hire for, should you ever need to.
My advice would be "don't reinvent the wheel". If you already have a skill set that will work well to solve the problem at hand, and you don't need it for any other projects, don't spend the time jumping into a new language. If you're looking for an excuse to learn something new, it would be better to invest that time in learning a new platform/tool that compliments your knowledge of JavaScript. For this project, I might recommend using Netlify, Vercel, or Google Firebase to quickly and easily deploy your web app. If you need to add user authentication, there are great examples out there for Firebase Authentication, Auth0, or even Magic (a newcomer on the Auth scene, but very user friendly). All of these services work very well with a JavaScript-based application.
As you have knowledge of Javascript, I would go towards Vue/React in Frontend and Node (with suitable framework) with backend. From my point of view Java would be too bloated for suggested kind of an app. I myself use PHP as a backend a lot and React as frontend but moving thoughts towards full stack javascript world.
php is the best for beginners, and one of the best for web development at all, all the host servers can handle it, a basic knowledge in java is not enough for build a web site, but a basic knowledge in php is enough. learn php basics and oop and mvc design pattern or any framework like Laravel (optional), and javascript for frontend (a framework like React or Angular is optional but good) and you will build any web site you want.
We migrated from PHP to Angular/PHP to Angular/Node to React/Node/AWS Lambda. React/Node(Typescript)/Lambda seems to be good so far as we have developed few applications (large and small) using this stack so far. React/Node/Lambda is also good for mobile. If you are planning to use AWS, you can use the S3 bucket to store the frontend and Lambda or EC2 for backend APIs.
We migrated from PHP to Angular/PHP to Angular/Node to React/Node/AWS Lambda. React/Node(Typescript)/Lambda seems to be good so far as we have developed few applications (large and small) using this stack so far. React/Node/Lambda is also good for mobile. If you are planning to use AWS, you can use the S3 bucket to store the frontend and Lambda or EC2 for backend APIs.
For just a time tracker app? I'd recommend going with a cloud-based approach. A couple serverless functions in whatever language you choose, and the front end can be a static website hosted inside a storage service (blob for Azure, bucket for AWS, etc). This will ultimately probably save you a little time, and them a little money on hosting.
I was thinking about adding a new technology to my current stack (Ruby and JavaScript). But, I want a compiled language, mainly for speed and scalability reasons compared to interpreted languages. I have tried each one (Rust, Java, and Kotlin). I loved them, and I don't know which one can offer me more opportunities for the future (I'm in my first year of software engineering at university).
Which language should I choose?
I will highly recommend Kotlin. I have worked with all three intensely and so far the development speed and simplicity is the best with Kotlin. Kotlin supports coroutines out of the box. Now, it isn't something that can't be implemented in other languages but Kotlin makes it super easy to work with them. Kotlin has a bit of learning curve, so, by the time you can actually use it idiomatically chances are that you will get proficient in Java too. But once you get it, you get it, then there is no other language ;) Kotlin is backed by Google and Jetbrains team so you can expect latest programming features and good community support.
It depends on which level and use cases you prefer to work at. Close to the machine? Rust is great but if you need to find more job opportunities, then take C/C++. Java has many job positions but I suggest Kotlin over it. Think about it as a better Java, but fewer job positions. Do you want to do your own projects? So a productive language like Ruby is way better. Like to program front-end apps? Take JS. Find your passion.
As you certainly know, there are languages that compile in meta-code for Virtual Machines (Java, C#, Kotlin) and languages that compile in Machine Language (Go, Rust). Apart specific domains (blockchain, IoT embedded software, AI, cloud) almost no-one uses languages that compile in machine language, for a series of reason, most of all security and portability. So, if you are going to learn for business go with Kotlin - Java is a bit ancien regime. If you seriously need to learn a language that compiles in ML - for example you will code for IoT - go with Go - or Rust - but keep in mind that Rust is much less used than Go. PS: Kotlin also compiles in ML, but I would choose a language designed for that, instead of one that compiles "also" in ML. PPS: Some Virtual Machines - ie: GraalVM - allow you to compile Java in ML. The world of IT is beautiful.
If you want a compiled language then go for Rust. It takes a certain mindset to get your head around its memory management system and the way it handles "borrowed" memory. However, it will generate blindingly fast code that you can cross-compile for other platforms. As a systems programming language I highly recommend it. Take time and learn it.
Java is only compiled to bytecode, not to machine code. So it executes in the Java Virtual Machine. DOn't think that its not fast, because the latest incarnation are very fast indeed. For most practical purposes, users of your code won't notice any difference. There are a heck of a lot of features in Java that you either have to import via crates in Rust, or write yoursef. So productivity-wise, Java may well beat Rust.
Kotlin is a Java-lookalike. It's a nice, and succinct version of Java and is totally interoperable. But its a bit niche, and for me it fails because my dev environment of choice (Spring Tool Suite) doesn't really play well with Kotlin. To use it you would be well advised to use iDeaj. I have used kotlin, and I like it, but not enough to ditch all my Java code.
Other contenders, depending on your platform of choice are Golang, C, C++, and C# (available as Mono on Linux systems).
I use Rust and Java and if you need a compiled language I recommend Rust.
I'd say Rust's knowledge will be more valuable in comparison. You can work in Blockchain development, compile to WASM (WebAssembly). There is a new JavaScript/TypeScript runtime named Deno (by the creator of Node.js) that has its backend in Rust.
I would go with Kotlin. It is pretty hyped currently.
You can use Kotlin for a lot of application types. To name some:
- Kotlin Multiplatform with Gradle
- Ktor (https://ktor.io)
- Spring Boot
- Kotlin JS (as you already know Javascript, you might like this one)
The code is also really concise, readable and modern. It also provides many features that you will find in many other programming languages.
All those are nice languages, but Rust is harder to learn properly and has a smaller ecosystem. If you want to work in system programming (like hardware drivers) Rust is probably your choice. Otherwise, Java/Kotlin ecosystem is much larger and gives much more possibilities (maybe excluding low-level system programming).
When talking about Kotlin and Java, both are good. But Kotlin, again, gives much more opportunities. Kotlin-JS gives you browser applications, Kotlin-Native allows to compile to native application (and interop with them). Kotlin-WASM will be available shortly. Rust is better than Kotlin-Native for native development tight now, but not by far and it makes sense only if you are focusing only on native development.
I'd recommend you to take a look at Java and Kotlin, the first due to the number of companies that actively use it in your products. Kotlin is gaining adept since it is fully compatibly with the Java ecosystem but usually requires less code to do the same (ignoring other benefits of the language). Another benefits of the Kotlin is that it is in fact multiplatform, where you could use the same syntax to code for mobile, web and backend applications. The drawback of Kotlin, is the number of open jobs that exists currently compared to Java, but I pretty sure that it will change in the near future.
I am new to programming and am a university student. While Computer Science is not my area of study, I am majoring in a subject that branches off computer science and health informatics, which deals with databases. I am currently in a programming fundamentals course at my university. My instructor mentioned that he develops in Java, but I have heard many good things about Python and JavaScript before taking his course; while we are only doing the fundamentals, I believe he is teaching us some in Java.
Since I am new to this, I'm not sure what I like more. I have also been self-teaching before this course but have not gotten deep into a particular language's fundamentals. I want to decide on a language and stick to it before I move to a new one after the first language is learned, but it is difficult deciding which language to start with. I want to develop medical software and medical mobile apps.
There's a reason many universities start with Java- it has strict rules and lays out code in a straightforward (if excessively-boiler-plate-heavy) way. For a beginner, Java is an excellent way to learn the fundamentals of programming before taking off the training wheels and continuing in more flexible, less-syntactically-rigorous direction like Python or JavaScript.
Sticking to a language before moving on is a common goal. However, in reality you are going to transition as you find languages that better suit you or your organization's requirements. Start with Java, not because it is optimal for your end goals, but because it will teach you what you like and dislike about programming and because your instructor is more familiar with it. That will give you a valuable perspective and allow you to make a more informed decision later.
There are many ways to solve problems in different languages, but the "best" language pragmatically is the one that you feel most comfortable using. In that respect, programming is like woodworking- you want to let the tool do the work. If there is another language that is "better" objectively but more difficult or confusing to you, you will counteract the anticipated benefits by having to struggle to write code.
The only way to solve this problem while avoiding opinions and tastes is to objectively look at what you are trying to build.
Thus the most efficient part of your question is your last sentence: you want to build medical software and medical mobile apps.
In that case, the answer is definitely Java, as is for all "real" software projects.
Python is good for data science, in other words for statistics. Its other competitive advantage is that it is easy to learn for beginners, but that would be a bad reason to use it for a "real" software project.
JavaScript is a mess you don't want to get into. The major reason why it's popular is that many people learn it first, because its very basic features are easy to learn, although they don't get you far, and because it used to have exclusivity on the web. But in reality it will make your life a lot harder after a few weeks, without any benefit. I know I'll get criticisms for that, but I stand fully by this position.
Since you're already taking a CS course which involves Java, I would recommend you to keep learning it. Java's statically typed & OO nature forces you to learn a lot of important yet common programming fundamentles. C++, C# and Java type languages also force you write code more carefully (you have to think about the data types on your own and even allocate/de-allocate memories [C++ pointers]). That's why colleges prefer it as go to language for teaching CS concepts.
On the other hand, JS, Python and other such languages are dynamic in nature and hence, easy to learn. But you can't learn certain concepts (polymorphism, abstract classes, diamond problem etc) using these languages. So it makes sense to stick with Java in your case.
try with python because easy ... its good for u when u are learning basic's and they have many library that help's u with mobile app and desktop application but it is not the best ... when u are learn programming will with python then start with js basic's and then (react native) or flutter and also u can use java for mobile development bur i recommend first choices ..and for Desktop application java is have an amazing library (java fx ) for this type of application's and C# is one of most powerful language's for software development . good luck
While I've seen many people recommend Java (and I agree with them), I think you can learn both. But it depends on how much time you got. I recommend you first learn Java. Then python will be easy to learn, and focus mainly on modules for graphs. The reason why I recommend to learn both is because python is much better and easier to code about statistical analysis. But again do this only if you have time to just learn them.
If your project doesn't have anything to do with statistics and data analysis (I'm pretty sure you do though), learn only java. Also if you are wondering why I never mentioned JavaScript (JS), it's because i really don't recommend it. JS is much harder to learn and requires a lot of lines of code to do simple things.
Since your instructor is using Java, i'd start with Java. If you want to get into mobile development, I'd check out flutter / dart. Good luck!
My advice to anyone learning to program is to not obsess on the language.. You SHOULD learn all languages.. Same as learning human spoken languages - the more you learn, the more ways your mind can interpret a new problem set. Learning them at the same time isn't a big deal (just like growing up in a bilingual home). Your language and your software stack are guaranteed to change 3 times in your career. Don't assume you're going to choose the "right one". And you wont waste any time learning one you never wind up using.
As a person who works on linux and OSX desktops, I have a personal bias against working for companies and software stacks that require C# or Visual Studio. But this is not due to their technical merits, but instead the OS as a platform condusive to efficient CLI toolchains and container management. But aside from that, I can use vi/IntelliJ-suite to write most languages, so language isn't a real concern. If you're windows bound, pretty much everything is available to you (through VMs and docker).
Ideally you do at least SOME full stack development learning. This means you'll need javascript, and thus nodejs would be a good stack to learn. If you ultimately like gaming or 3D, you might need C# and certainly python.
Any AI (which is a hot employment topic for the forseeable future) would like python skillz.
I personally love Java (and Android's Kotlin varient) for it's very very well designed multi-threaded libraries. go and rust are newer and thus do a slightly better job at this, but due to the open-source nature of java and editors that auto-reveal function call source code, it's very easy to learn how vendors implemented MT code and various other algorithms. Python should be equally "open" to 3rd party library review (and thus again how they solve complex problems), though a lot of times, I see python resorting to compiled C-libraries (and thus the cost to crack open the code and or trace through the code becomes too burdensome to bother).
Although java seems to be a good fit for you. It is a cumbersome language to get started out. It will be far easier for you to learn Python and stick with it long term. This is due to the fact you will be easily able to google things for python and you will spend less time learning the language, and more time using it to do what you want.
Making mobile apps is easier with Java due to the fact that google does not directly support app building with python. If this is your biggest priority stick with Java.
Javascript: This language is the best language to learn if you are making a website. However, for easy of use you can do all the database access stuff with python. And send back the data to your website. Javascript is also another cumbersome language in my opinion.
Each language has its use. If I were In your situation, I would choose the language that's easy to start with.
It would be great if you first go with Java. It could give you complete understanding of programming concepts. Such as data types. Later you can move to Python , which is great for data processing and Machin learning stuff.
There is always trade off between them. If you want to make mobile app JavaScript is better. I suggest start the one you feel more close and learn all of them :) You are quite young you have enough time for them.
Hi everyone.
I am willing to build a used car sales platform, which will have a lot of stock/photos and will rely a lot on the back end functions and data generating. Java seems to be a good choice, but what other options can I consider that can also be easily scalable as well as a little faster to write?
Thank you
Firstly, you must know that java and python are both amazing languages. But I recommend python mainly because of the variety of modules and packages available to do almost anything. If you are planning on adding graphs, you can use the matplotlib library and to add photos, use the pillow module. And just note that both of these aren't available by default, so you need to install them through pip.
Hi, Kamal! I don't know if your question is still relevant. But I would like to introduce you to our solution, perhaps it will be useful for future projects. We have developed a web application constructor that can be used to create almost any website or application https://falconspace.site/. The entire development stack is reduced to SQL only. The platform is easy to configure and make subsequent changes if necessary.
I am trying to make Roblox game which requires Lua. I quite don't want to go with Lua just because other tools just might let me do more projects later on. I heard that Python is most similar to Lua, but I am still not sure which tool to use. Java, I think it will help me with many stuff later on for websites, projects, and more!
Since you are trying to make a Roblox game, you have no other option than to use Lua, since Roblox only allows coding in Lua. Yes, you've heard right, Python is identical and as easy as Lua, although Lua is easier than Python. Beginning from Lua and then escalating to Python is recommended. Java is only helpful when you are creating a heavy, big-budget, enterprise-level product, otherwise, Python would suffice.
If you really hate lua check out roblox-ts, a tool that compiles typescript code into roblox lua. https://github.com/roblox-ts/roblox-ts
Hi everyone, I have just started to study web development, so I'm very new in this field. I would like to ask you which tools are most updated and good to use for getting a job in medium-big company. Front-end is basically not changing by time so much (as I understood by researching some info), so my question is about back-end tools. Which backend tools are most updated and requested by medium-big companies (I am searching for immediate job possibly)?
Thank you in advance Davit
Go with Python definetly. It's used everywhere by web developers for backend developments : API, website backend, workers... but also by data scientists (lot lot of resources, models and libraries in Python it's language #1). For the web parts, best web framework are in Python : https://stackshare.io/microframeworks (Flask #2 and Django #3). Java is good but trend is not great in terms of popularity amongs developers and tech leaders.
As per my experience java is most wanted for web development as of now. micro service is evolving . with frameworks like spring boot supports rapid development. Spring boot + Docker + kubernetes great combination.
I would recommend learning HTML, CSS, and JavaScript (most important). JavaScript forms the backbone of web development. And, there are many popular and widely used frameworks like Angular and React that heavily rely on the knowledge of JavaScript. The number of job opportunities are much more when it comes to javascript.
I would recommend Python as the programming language and as you are a new developer, Flask to start with. It gives you a solid understanding on the web patterns such as REST and will get you up and running in no time. However, I suggest you to read and study on front-end technologies like (React or Vue) and databases (SQL and NoSQL) and probably some NodeJS as well. First grasp the concepts (which Python is ideal for) then it does not really matter the language as such.
Python has become the most popular language for machine learning right now since almost all machine learning tools provide service for this language, and it is really to use since it has many build-in objects like Hashtable. In C, you need to implement everything by yourself.
C++ is one of the most popular programming languages in graphics. It has many fancy libraries like eigen to help us process matrix. I have many previous projects about graphics based on C++ and this time, we also need to deal with graphics since we need to analyze movements of the human body. C++ has much more advantages than Java. C++ uses only compiler, whereas Java uses compiler and interpreter in both. C++ supports both operator overloading and method overloading whereas Java only supports method overloading. C++ supports manual object management with the help of new and delete keywords whereas Java has built-in automatic garbage collection.
We changed to Python instead of Java to have the back-end processing in the same language as our data analysis module. In addition, Python has a lot of libraries for data-processing. We intend to use Flask for our back-end web development. Flask is a simple, straight-forward framework for our purposes. Flask also has a large community which is beneficial to the development process.
1 code deploys for both: Android and iOS. There is a huge community behind React Native. And one of the best things is Expo. Expo uses React Native to make everything even more and more simple. Awesome technologies. Some other important thing is that while using React Native, you are reusing all JavaScript knowledge you have in your team. You can move easily a frontend dev to develop mobile applications.
A huge PRO of Expo, is that it includes a full building process. You run 1 line in the terminal, and 10 minutes after you have 2 builds done. Double check EAS Expo.
C# and .Net were obvious choices for us at LiveTiles given our investment in the Microsoft ecosystem. It enabled us to harness of the .Net framework to build ASP.Net MVC, WebAPI, and Serverless applications very easily. Coupled with the high productivity of Visual Studio, it's the native tongue of Microsoft technology.
Node.js has been growing in popularity, and the ability to access the global pool of Javascript developers is great. There is a decreased amount of effort for people to work across the frontend and backend, and the language itself is easy and works well for many common use cases.
Go was the other serious candidate, but it just hasn't been implemented in as many Production systems yet, and the best Go engineers I've known have been hackers, whereas we're building a robust analytics platform that requires more caution. Type safety is easily added with TypeScript, and NPM is awesomely handy.
When developing a new blockchain, we as a team chose Go lang over Java and other candidates, due to Go being (a) natively suited to concurrency - there are primitives in the language itself (goroutines, channels) that really help with reasoning about concurrency (b) super fast - build time, running, testing are all much faster that Java, this gives a far superior developer experience (c) shorter and stricter than Java - code is much shorter (less verbose), and there is usually one good way to do things, and even the code formatter that is bundled with Go is very opinionated - over a short time this makes reading other people's code far smoother than having to deal with different styles.
You should be aware that Go presently (v1.13) lacks Generics.
From cross platform development point of view: Using kotlin multiplatform is more convenient than java for implementing cross platform code, since it can be converted to be used in iOS (swift) projects, and it can be easily learned if you already know swift. It still an experimental feature but it helped so far to unify a lot of the common code between our iOS and Android projects. And it is more future proof than java regarding support and maintain multiplatform converting.
We needed to incorporate Big Data Framework for data stream analysis, specifically Apache Spark / Apache Storm. The three options of languages were most suitable for the job - Python, Java, Scala.
The winner was Python for the top of the class, high-performance data analysis libraries (NumPy, Pandas) written in C, quick learning curve, quick prototyping allowance, and a great connection with other future tools for machine learning as Tensorflow.
The whole code was shorter & more readable which made it easier to develop and maintain.
The decision behind choosing a server side technology is never an easy one. Every single language has it's pro's and con's around each.
For me, this decision came down to a couple simple points: 1. Node is a web tech first class citizen, designed around handling web events, in a web technology world 2. Asynchronous
The thing about Python and Java is that they TOO can handle these, and handle these very well. Java for instance powers most of Twitter and Netflix's architecture. Where Python is what's behind giants like Instagram and Patreon. Certainly, you can't go wrong. Heck, Ruby powered GitHub and GitLab, and those things see HUGE traffic.
But this project is a web technology first. And node feels right at home as it itself is a web technology. This decision was more about homogeneous synergy than most anything else. I need it to be screaming fast, asynchronous, and play extremely well with web standards.
Node fits the bill on every front.
I work at Stream and I'm immensely proud of what our team is working on here at the company. Most recently, we announced our Android SDK accompanied by an extensive tutorial for Java and Kotlin. The tutorial covers just about everything you need to know when it comes to using our Android SDK for Stream Chat. The Android SDK touches many features offered by Stream Chat – more specifically, typing status, read state, file uploads, threads, reactions, editing messages, and commands. Head over to https://getstream.io/tutorials/android-chat/ and give it a whirl!
Pros of Crystal
- Compiles to efficient native code38
- Ruby inspired syntax36
- Performance oriented - C-like speeds32
- Gem-like packages, called Shards23
- Can call C code using Crystal bindings20
- Super Fast18
- Typed Ruby <318
- Open Source17
- Minimal Runtime14
- Cute11
- Clean code9
- Concurrent9
- Productive9
- Great community4
- Powerful2
- Program compiled into a single binary2
- Simplicity2
- Meta-Programming (via Macros)2
- Feels like duck types, safe like static types2
- Null Safety2
- Type inference2
- Has builtin LLVM support library1
- Statically linked binaries that are simple to deploy1
- Fun to write1
- High-performance1
- Simple, minimal syntax1
- Compile time statically safe macros1
- Concise1
- Statically Safe Monkey Patching1
- Fibers1
- Spawn1
- Meta-programming1
- Productivity1
- Elegant1
- Cross-platform1
Pros of Java
- Great libraries603
- Widely used446
- Excellent tooling401
- Huge amount of documentation available396
- Large pool of developers available334
- Open source208
- Excellent performance203
- Great development158
- Used for android150
- Vast array of 3rd party libraries148
- Compiled Language60
- Used for Web52
- Managed memory46
- High Performance46
- Native threads45
- Statically typed43
- Easy to read35
- Great Community33
- Reliable platform29
- Sturdy garbage collection24
- JVM compatibility24
- Cross Platform Enterprise Integration22
- Good amount of APIs20
- Universal platform20
- Great Support18
- Great ecosystem14
- Backward compatible11
- Lots of boilerplate11
- Everywhere10
- Excellent SDK - JDK9
- Cross-platform7
- It's Java7
- Static typing7
- Portability6
- Mature language thus stable systems6
- Better than Ruby6
- Long term language6
- Used for Android development5
- Clojure5
- Vast Collections Library5
- Best martial for design4
- Most developers favorite4
- Old tech4
- Testable3
- History3
- Javadoc3
- Stable platform, which many new languages depend on3
- Great Structure3
- Faster than python2
- Type Safe2
- Job0
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Cons of Crystal
- Small community13
- No windows support3
- No Oracle lib1
Cons of Java
- Verbosity33
- NullpointerException27
- Nightmare to Write17
- Overcomplexity is praised in community culture16
- Boiler plate code12
- Classpath hell prior to Java 98
- No REPL6
- No property4
- Code are too long3
- Non-intuitive generic implementation2
- There is not optional parameter2
- Floating-point errors2
- Java's too statically, stronglly, and strictly typed1
- Returning Wildcard Types1
- Terrbible compared to Python/Batch Perormence1