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CSS 3 vs DAML: What are the differences?

Developers describe CSS 3 as "The latest evolution of the Cascading Style Sheets language". CSS3 is the latest evolution of the Cascading Style Sheets language and aims at extending CSS2.1. It brings a lot of long-awaited novelties, like rounded corners, shadows, gradients, transitions or animations, as well as new layouts like multi-columns, flexible box or grid layouts. Experimental parts are vendor-prefixed and should either be avoided in production environments, or used with extreme caution as both their syntax and semantics can change in the future. On the other hand, DAML is detailed as "Open-source programming language for writing distributed applications". It is an open-source programming language for writing distributed applications quickly, concisely, and correctly. It runs on the leading blockchain platforms which means that you can build your application now and pick which platform works best for you later.

CSS 3 and DAML can be primarily classified as "Languages" tools.

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What is CSS 3?

CSS3 is the latest evolution of the Cascading Style Sheets language and aims at extending CSS2.1. It brings a lot of long-awaited novelties, like rounded corners, shadows, gradients, transitions or animations, as well as new layouts like multi-columns, flexible box or grid layouts. Experimental parts are vendor-prefixed and should either be avoided in production environments, or used with extreme caution as both their syntax and semantics can change in the future.

What is DAML?

It is an open-source programming language for writing distributed applications quickly, concisely, and correctly. It runs on the leading blockchain platforms which means that you can build your application now and pick which platform works best for you later.
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            What are some alternatives to CSS 3 and DAML?
            Sass
            Sass is an extension of CSS3, adding nested rules, variables, mixins, selector inheritance, and more. It's translated to well-formatted, standard CSS using the command line tool or a web-framework plugin.
            Bootstrap
            Bootstrap is the most popular HTML, CSS, and JS framework for developing responsive, mobile first projects on the web.
            JavaScript
            JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
            PHP
            Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.
            Python
            Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
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            Decisions about CSS 3 and DAML
            Jonathan Pugh
            Jonathan Pugh
            Software Engineer / Project Manager / Technical Architect | 24 upvotes 865.4K views
            Framework7
            Framework7
            JavaScript
            JavaScript
            TypeScript
            TypeScript
            Figma
            Figma
            Visual Studio Code
            Visual Studio Code
            Webpack
            Webpack
            Babel
            Babel
            Ruby
            Ruby
            HTML5
            HTML5
            CouchDB
            CouchDB
            Pouchdb
            Pouchdb
            Font Awesome
            Font Awesome
            Apache Cordova
            Apache Cordova
            CSS 3
            CSS 3
            PhoneGap
            PhoneGap
            #Css
            #CSS3
            #SCSS
            #Sass
            #Less
            #Electron
            #HandleBars
            #Template7
            #Sketch
            #GraphQL
            #HTML5
            #GraphCool

            I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

            For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

            Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

            I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

            I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

            I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

            I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

            For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

            For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

            For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

            I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

            So that's my latest mobile stack. What tools do you use? Have you tried these ones?

            See more
            HTML5
            HTML5
            CSS 3
            CSS 3
            JavaScript
            JavaScript

            I use HTML5 because it's mandatory. Everyone who isn't a programmer should learn this as their first language because you can instantly get visual feedback for what you did. It's also one of the easiest languages to learn as it's just a markup language to display content. Learning this and then CSS 3 and then JavaScript should be the future of what everyone has to learn.

            See more
            Labinator Team
            Labinator Team
            at Labinator | 13 upvotes 185.1K views
            atLabinatorLabinator
            HTML5
            HTML5
            CSS 3
            CSS 3
            Sass
            Sass
            Vanilla.JS
            Vanilla.JS
            PHP
            PHP
            WordPress
            WordPress
            Sublime Text
            Sublime Text
            Visual Studio Code
            Visual Studio Code
            Manjaro
            Manjaro
            Debian
            Debian

            At labinator.com, we use HTML5, CSS 3, Sass, Vanilla.JS and PHP when building our premium WordPress themes and plugins. When writing our codes, we use Sublime Text and Visual Studio Code depending on the project. We run Manjaro and Debian operating systems in our office. Manjaro is a great desktop operating system for all range of tasks while Debian is a solid choice for servers.

            WordPress became a very popular choice when it comes to content management systems and building websites. It is easy to learn and has a great community behind it. The high number of plugins as well that are available for WordPress allows any user to customize it depending on his/her needs.

            For development, HTML5 with Sass is our go-to choice when building our themes.

            Main Advantages Of Sass:

            • It's CSS syntax friendly
            • It offers variables
            • It uses a nested syntax
            • It includes mixins
            • Great community and online support.
            • Great documentation that is easy to read and follow.

            As for PHP, we always thrive to use PHP 7.3+. After the introduction of PHP 7, the WordPress development process became more stable and reliable than before. If you a developer considering PHP 7.3+ for your project, it would be good to note the following benefits.

            The Benefits Of Using PHP:

            • Open Source.
            • Highly Extendible.
            • Easy to learn and read.
            • Platform independent.
            • Compatible with APACHE.
            • Low development and maintenance cost.
            • Great community and support.
            • Detailed documentation that has everything you need!

            Why PHP 7.3+?

            • Flexible Heredoc & Nowdoc Syntaxes - Two key methods for defining strings within PHP. They also became easier to read and more reliable.
            • A good boost in performance speed which is extremely important when it comes to WordPress development.
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            Helio Junior
            Helio Junior
            Python
            Python
            JavaScript
            JavaScript
            CSS 3
            CSS 3
            #DataScience
            #UXdesign
            #NodeJS
            #Electron

            Python is a excellent tool for #DataScience , but up to now is very poor in #uxdesign . To do some design I'm using JavaScript and #nodejs , #electron stack. The possibility of use CSS 3 to draw interfaces is very awesome and fast. Unfortunatelly Python don't have (yet) a good way to make a #UXdesign .

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