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  4. Javascript UI Libraries
  5. Emscripten vs WebGL

Emscripten vs WebGL

OverviewComparisonAlternatives

Overview

WebGL
WebGL
Stacks183
Followers200
Votes0
Emscripten
Emscripten
Stacks20
Followers20
Votes0
GitHub Stars26.9K
Forks3.5K

Emscripten vs WebGL: What are the differences?

Emscripten and WebGL are two technologies used for web development, but they have distinct differences. Below are the key differences between Emscripten and WebGL.

1. **Purpose**: Emscripten is a compiler that converts C/C++ code into JavaScript, allowing developers to run their existing code on the web. On the other hand, WebGL is a JavaScript API for rendering graphics in a web browser, specifically focused on 3D graphics.
   
2. **Languages Supported**: Emscripten primarily works with C/C++ code, providing a way for developers to port their existing desktop applications to the web platform. WebGL, on the other hand, supports primarily JavaScript for writing graphics applications directly in the browser.

3. **Performance**: Emscripten offers high performance by compiling native code to optimized JavaScript, which can run at near-native speeds in the browser. WebGL, on the other hand, depends on the hardware acceleration of the underlying graphics card for rendering, providing faster graphics performance for complex 3D applications.

4. **Development Complexity**: Emscripten can be more complex for developers who are not familiar with C/C++ and the compilation process. In contrast, WebGL can be easier to work with for web developers who are already familiar with JavaScript and graphics programming.

5. **Accessibility**: Emscripten facilitates the process of porting existing desktop applications to the web, making it easier for developers to bring their legacy code to the browser. WebGL, on the other hand, is more focused on creating new and immersive 3D graphics experiences directly in the browser.

6. **Community Support and Resources**: Emscripten has a strong community of developers who contribute libraries, tools, and resources to support the compilation process and porting of applications. WebGL also has a supportive community but is more specific to graphics programming and 3D rendering in the web browser environment.

In Summary, Emscripten is a compiler for converting C/C++ code to JavaScript for web execution, while WebGL is a JavaScript API for high-performance 3D graphics rendering in the browser.

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Detailed Comparison

WebGL
WebGL
Emscripten
Emscripten

It is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas. Its elements can be mixed with other HTML elements.

This allows applications and libraries originally designed to run as standard executables to be integrated into client side web applications.

-
Compile C and C++ code into JavaScript; Compile any other code that can be translated into LLVM bitcode into JavaScript; Compile the C/C++ runtimes of other languages into JavaScript
Statistics
GitHub Stars
-
GitHub Stars
26.9K
GitHub Forks
-
GitHub Forks
3.5K
Stacks
183
Stacks
20
Followers
200
Followers
20
Votes
0
Votes
0
Integrations
No integrations available
Grunt
Grunt
gulp
gulp
Gatsby
Gatsby
Vue CLI
Vue CLI

What are some alternatives to WebGL, Emscripten?

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Vue.js

Vue.js

It is a library for building interactive web interfaces. It provides data-reactive components with a simple and flexible API.

jQuery UI

jQuery UI

Whether you're building highly interactive web applications or you just need to add a date picker to a form control, jQuery UI is the perfect choice.

Svelte

Svelte

If you've ever built a JavaScript application, the chances are you've encountered – or at least heard of – frameworks like React, Angular, Vue and Ractive. Like Svelte, these tools all share a goal of making it easy to build slick interactive user interfaces. Rather than interpreting your application code at run time, your app is converted into ideal JavaScript at build time. That means you don't pay the performance cost of the framework's abstractions, or incur a penalty when your app first loads.

Babel

Babel

Babel will turn your ES6+ code into ES5 friendly code, so you can start using it right now without waiting for browser support.

Flux

Flux

Flux is the application architecture that Facebook uses for building client-side web applications. It complements React's composable view components by utilizing a unidirectional data flow. It's more of a pattern rather than a formal framework, and you can start using Flux immediately without a lot of new code.

Famo.us

Famo.us

Famo.us is a free and open source JavaScript platform for building mobile apps and desktop experiences. What makes Famo.us unique is its JavaScript rendering engine and 3D physics engine that gives developers the power and tools to build native quality apps and animations using pure JavaScript.

Riot

Riot

Riot brings custom tags to all browsers. Think React + Polymer but with enjoyable syntax and a small learning curve.

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