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Framework7
Framework7

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93
Material-UI
Material-UI

543
496
+ 1
156
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Framework7 vs Material-UI: What are the differences?

Developers describe Framework7 as "Full Featured HTML Framework For Building iOS Apps". Framework7 - is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files! Framework7 doesn't force you to write some custom tags that will be converted by JavaScript to something else. On the other hand, Material-UI is detailed as "React components for faster and easier web development. Build your own design system, or start with Material Design". React components for faster and easier web development. Build your own design system, or start with Material Design.

Framework7 can be classified as a tool in the "Cross-Platform Mobile Development" category, while Material-UI is grouped under "Front-End Frameworks".

"Well designed" is the primary reason why developers consider Framework7 over the competitors, whereas "React" was stated as the key factor in picking Material-UI.

Framework7 and Material-UI are both open source tools. It seems that Material-UI with 48.1K GitHub stars and 10.7K forks on GitHub has more adoption than Framework7 with 14.4K GitHub stars and 3.03K GitHub forks.

What is Framework7?

Framework7 - is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files! Framework7 doesn't force you to write some custom tags that will be converted by JavaScript to something else.

What is Material-UI?

It is a comprehensive guide for visual, motion, and interaction design across platforms and devices.
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      What are some alternatives to Framework7 and Material-UI?
      Ionic
      Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.
      React Native
      React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.
      jQuery Mobile
      jQuery Mobile is a HTML5-based user interface system designed to make responsive web sites and apps that are accessible on all smartphone, tablet and desktop devices.
      Bootstrap
      Bootstrap is the most popular HTML, CSS, and JS framework for developing responsive, mobile first projects on the web.
      AngularJS
      AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML鈥檚 syntax to express your application鈥檚 components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.
      See all alternatives
      Decisions about Framework7 and Material-UI
      Jonathan Pugh
      Jonathan Pugh
      Software Engineer / Project Manager / Technical Architect | 17 upvotes 127.8K views
      Pouchdb
      Pouchdb
      CouchDB
      CouchDB
      Font Awesome
      Font Awesome
      CSS 3
      CSS 3
      Apache Cordova
      Apache Cordova
      PhoneGap
      PhoneGap
      HTML5
      HTML5
      Ruby
      Ruby
      Babel
      Babel
      Webpack
      Webpack
      Visual Studio Code
      Visual Studio Code
      Figma
      Figma
      TypeScript
      TypeScript
      JavaScript
      JavaScript
      Framework7
      Framework7
      #Css
      #CSS3
      #SCSS
      #Sass
      #Less
      #Electron
      #HandleBars
      #Template7
      #Sketch
      #GraphQL
      #HTML5
      #GraphCool

      I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

      For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

      Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

      I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

      I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

      I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

      I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

      For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

      For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

      For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

      I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

      So that's my latest mobile stack. What tools do you use? Have you tried these ones?

      See more
      Adebayo Akinlaja
      Adebayo Akinlaja
      Engineering Manager at Andela | 6 upvotes 2.4K views
      Bit
      Bit
      Create React App
      Create React App
      Material Kit
      Material Kit
      TypeScript
      TypeScript
      Evergreen
      Evergreen
      Material-UI
      Material-UI
      React
      React

      I picked up an idea to develop and it was no brainer I had to go with React for the frontend. I was faced with challenges when it came to what component framework to use. I had worked extensively with Material-UI but I needed something different that would offer me wider range of well customized components (I became pretty slow at styling). I brought in Evergreen after several sampling and reads online but again, after several prototype development against Evergreen鈥攕ince I was using TypeScript and I had to import custom Type, it felt exhaustive. After I validated Evergreen with the designs of the idea I was developing, I also noticed I might have to do a lot of styling. I later stumbled on Material Kit, the one specifically made for React . It was promising with beautifully crafted components, most of which fits into the designs pages I had on ground.

      A major problem of Material Kit for me is it isn't written in TypeScript and there isn't any plans to support its TypeScript version. I rolled up my sleeve and started converting their components to TypeScript and if you'll ask me, I am still on it.

      In summary, I used the Create React App with TypeScript support and I am spending some time converting Material Kit to TypeScript before I start developing against it. All of these components are going to be hosted on Bit.

      If you feel I am crazy or I have gotten something wrong, I'll be willing to listen to your opinion. Also, if you want to have a share of whatever TypeScript version of Material Kit I end up coming up with, let me know.

      See more
      Interest over time
      Reviews of Framework7 and Material-UI
      No reviews found
      How developers use Framework7 and Material-UI
      Avatar of Cloudcraft
      Cloudcraft uses Material-UIMaterial-UI

      Material UI provides Cloudcraft.co with a clean, professional looking and very easy to use set of UI components build with React. The few issues we've reported to the developers have been quickly fixed each time. I highly recommend using Material UI for both consumer and enterprise web apps. The styling system in particular is very nice to work with, and allows you to easily add your own brand's look and feel throughout the UI.

      Avatar of Kurzor, s.r.o.
      Kurzor, s.r.o. uses Material-UIMaterial-UI

      We like the pure simplicity of Google's Material UI. It is simply too much overhead today to design custom UI styles.

      Avatar of Jonathan Pugh
      Jonathan Pugh uses Framework7Framework7

      Powerful, flexible, many beautiful widgets and a low learning curve.

      Avatar of DerEnderKeks
      DerEnderKeks uses Material-UIMaterial-UI

      Martial UI is used by Admin-on-REST, the frontend used by Gofus.

      Avatar of Ambar
      Ambar uses Material-UIMaterial-UI

      Ambar UI is based on Material UI components

      Avatar of Sunny Singh
      Sunny Singh uses Material-UIMaterial-UI

      Provides Material-based components.

      How much does Framework7 cost?
      How much does Material-UI cost?
      Pricing unavailable
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