Gitter vs Riot: What are the differences?
Developers describe Gitter as "Messaging for people who make software. Integrated with your team, projects and your code". Free chat rooms for your public repositories A bit like IRC only smarter. Chats for private repositories as well as organisations.. On the other hand, Riot is detailed as "A React-like user interface micro-library". Riot brings custom tags to all browsers. Think React + Polymer but with enjoyable syntax and a small learning curve.
Some of the features offered by Gitter are:
- Know who's seen any message
- Edit messages after you've sent them
- Full emoji support
On the other hand, Riot provides the following key features:
- Absolutely the smallest possible amount of DOM updates and reflows.
- One way data flow: updates and unmounts are propagated downwards from parent to children.
- Expressions are pre-compiled and cached for high performance.
"Github integration" is the primary reason why developers consider Gitter over the competitors, whereas "Light weight. Fast. Clear" was stated as the key factor in picking Riot.
Riot is an open source tool with 13.7K GitHub stars and 1.02K GitHub forks. Here's a link to Riot's open source repository on GitHub.
Accenture, Binary.com, and Hazeorid are some of the popular companies that use Gitter, whereas Riot is used by BestFone 2.0, Thanx, and Walla!. Gitter has a broader approval, being mentioned in 25 company stacks & 41 developers stacks; compared to Riot, which is listed in 9 company stacks and 6 developer stacks.
What is Gitter?
What is Riot?
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What are the cons of using Gitter?
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We run a major community project named as @Donut which is an #OpenSource social platform which allows communities to set up their own social environment and @slack platform drives us through the best experience of community interaction. Though we have been using some Open Source Interacting platforms like Gitter and Zulip but the fact that Slack exists and is such an essential tool, it’s really helped us with scaling and still feeling connected to one another across remote places with various teams with appropriate features in it.
The #User-Friendly Slack brings all the organised conversations at one place giving a prospectus to feel the better user experience on desktop.
Followings its pros:
- Allow creating of various channels which can be best suited to organised #projects, #teams and #events.
- Allow multiple tools and integrations such as Google Drive and GitHub
- Video Conferencing addition helps teams to organise meetings.
- No limit for addition of users and its free.
- Allow threads to keep side conversations from derailing the topic or project at hand.
The most crucial thing it supports the best security and protection with 2 factors authentication.
From a StackShare Community member: “We’re about to start a chat group for our open source project (over 5K stars on GitHub) so we can let our community collaborate more closely. The obvious choice would be Slack (k8s and a ton of major projects use it), but we’ve seen Gitter (webpack uses it) for a lot of open source projects, Discord (Vue.js moved to them), and as of late I’m seeing Spectrum more and more often. Does anyone have experience with these or other alternatives? Is it even worth assessing all these options, or should we just go with Slack? Some things that are important to us: free, all the regular integrations (GitHub, Heroku, etc), mobile & desktop apps, and open source is of course a plus."
We haven't found a better way to communicate directly with the core contributors and developers for many open source projects we utilize on GitHub (Scala, Scala-js, Sinatra, Apache top-level projects, just to name a few).
It is a solid piece of software that appeals to us who have used Slack in the past, and the tight integration with a single GitHub repository or organization for each Gitter room just makes sense in our eyes.
Many GitHub communities are on Gitter. It's a great place to ask and answer questions related to open-source frameworks and libraries.
Using Gitter for open source talks and directly communicating with contributors.