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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Javascript Utilities And Libraries
  5. Konva vs hammer.js

Konva vs hammer.js

OverviewComparisonAlternatives

Overview

hammer.js
hammer.js
Stacks39
Followers16
Votes0
GitHub Stars24.4K
Forks2.6K
Konva
Konva
Stacks34
Followers98
Votes0
GitHub Stars13.6K
Forks1.0K

Konva vs hammer.js: What are the differences?

  1. Canvas Drawing vs Gesture Recognition: Konva is primarily used for creating interactive 2D canvas drawings, allowing users to draw shapes, lines, and images while providing various tools for manipulation. On the other hand, Hammer.js focuses on gesture recognition, enabling developers to easily incorporate touch gestures like tap, swipe, pinch, and rotate into web applications.

  2. Integration with Libraries: Konva integrates well with other libraries such as React and Angular, providing a seamless experience for web development. In contrast, Hammer.js is a standalone library that can be used independently in any web project without reliance on other libraries, offering flexibility for developers.

  3. Event Handling Capabilities: Konva provides a robust event handling system that enables users to interact with shapes and elements on the canvas through events like click, drag, and drop. Meanwhile, Hammer.js offers advanced event handling for touch gestures, allowing developers to create responsive and interactive touch-based functionalities with ease.

  4. Animation Support: Konva offers built-in animation capabilities, allowing users to create dynamic animations for shapes and elements on the canvas, enhancing the visual appeal of web applications. In comparison, Hammer.js focuses on providing smooth and fluid animations for touch gestures, ensuring a seamless user experience on touch-enabled devices.

  5. Performance Optimization: Konva is optimized for handling complex canvas drawings efficiently, ensuring smooth rendering and performance even with a large number of elements on the canvas. Conversely, Hammer.js prioritizes performance optimization for touch gestures, delivering responsive and accurate gesture recognition while maintaining optimal performance on various devices.

  6. Documentation and Community Support: Konva has extensive documentation and strong community support, making it easier for developers to learn and troubleshoot issues while working on canvas drawing projects. On the other hand, Hammer.js also has reliable documentation and a supportive community, providing resources and assistance for developers implementing touch gestures in their web applications.

In Summary, Konva is ideal for creating interactive canvas drawings with advanced event handling and animation support, while Hammer.js specializes in gesture recognition for touch-based interactions with optimized performance and integration capabilities.

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Detailed Comparison

hammer.js
hammer.js
Konva
Konva

It is a open-source library that can recognize gestures made by touch, mouse and pointerEvents. It doesn’t have any dependencies.

It is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications. It enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more.

No dependencies;Open Source; Multi-touch gestures
Built-in in support for HDPI devices with pixel ratio optimizations for sharp text and shapes; Object Oriented API; Node nesting and event bubbling; High performance event detection via color map hashing; Layering support; Node caching to improve draw performance; Nodes can be converted into data URLs, image data, or image objects Animation support
Statistics
GitHub Stars
24.4K
GitHub Stars
13.6K
GitHub Forks
2.6K
GitHub Forks
1.0K
Stacks
39
Stacks
34
Followers
16
Followers
98
Votes
0
Votes
0
Integrations
Opera Browser
Opera Browser
AngularJS
AngularJS
JavaScript
JavaScript
jQuery
jQuery
Firefox
Firefox
Google Chrome
Google Chrome
JavaScript
JavaScript
Vue.js
Vue.js
React
React

What are some alternatives to hammer.js, Konva?

Underscore

Underscore

A JavaScript library that provides a whole mess of useful functional programming helpers without extending any built-in objects.

Deno

Deno

It is a secure runtime for JavaScript and TypeScript built with V8, Rust, and Tokio.

Chart.js

Chart.js

Visualize your data in 6 different ways. Each of them animated, with a load of customisation options and interactivity extensions.

Immutable.js

Immutable.js

Immutable provides Persistent Immutable List, Stack, Map, OrderedMap, Set, OrderedSet and Record. They are highly efficient on modern JavaScript VMs by using structural sharing via hash maps tries and vector tries as popularized by Clojure and Scala, minimizing the need to copy or cache data.

Lodash

Lodash

A JavaScript utility library delivering consistency, modularity, performance, & extras. It provides utility functions for common programming tasks using the functional programming paradigm.

Ramda

Ramda

It emphasizes a purer functional style. Immutability and side-effect free functions are at the heart of its design philosophy. This can help you get the job done with simple, elegant code.

Vue CLI

Vue CLI

Vue CLI aims to be the standard tooling baseline for the Vue ecosystem. It ensures the various build tools work smoothly together with sensible defaults so you can focus on writing your app instead of spending days wrangling with config.

Luxon

Luxon

It is a library that makes it easier to work with dates and times in Javascript. If you want, add and subtract them, format and parse them, ask them hard questions, and so on, it provides a much easier and comprehensive interface than the native types it wraps.

Prepack

Prepack

Prepack is a partial evaluator for JavaScript. Prepack rewrites a JavaScript bundle, resulting in JavaScript code that executes more efficiently. For initialization-heavy code, Prepack works best in an environment where JavaScript parsing is effectively cached.

Blockly

Blockly

It is a client-side library for the programming language JavaScript for creating block-based visual programming languages and editors. It is a project of Google and is free and open-source software.

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