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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Mobile Development
  5. J2ObjC vs JUCE

J2ObjC vs JUCE

OverviewComparisonAlternatives

Overview

J2ObjC
J2ObjC
Stacks8
Followers20
Votes6
GitHub Stars6.0K
Forks991
JUCE
JUCE
Stacks39
Followers74
Votes10

J2ObjC vs JUCE: What are the differences?

Developers describe J2ObjC as "Java to iOS Objective-C translation tool and runtime used by Google Inbox to share 70% of its code across Android, iOS, and Web". J2ObjC is an open-source command-line tool from Google that translates Java code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java code to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as data access, or application logic) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps. On the other hand, JUCE is detailed as "Deliver music applications on all main platforms, with high performances and professional tools". It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

J2ObjC and JUCE are primarily classified as "Cross-Platform Mobile Development" and "Cross-Platform Desktop Development" tools respectively.

J2ObjC and JUCE are both open source tools. J2ObjC with 5.49K GitHub stars and 775 forks on GitHub appears to be more popular than JUCE with 1.66K GitHub stars and 682 GitHub forks.

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Detailed Comparison

J2ObjC
J2ObjC
JUCE
JUCE

J2ObjC is an open-source command-line tool from Google that translates Java code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java code to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as data access, or application logic) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps.

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

-
For desktop and mobile; Building powerful and complex applications; User Interface & Graphics; Audio & plug-ins.
Statistics
GitHub Stars
6.0K
GitHub Stars
-
GitHub Forks
991
GitHub Forks
-
Stacks
8
Stacks
39
Followers
20
Followers
74
Votes
6
Votes
10
Pros & Cons
Pros
  • 4
    Backed by Google
  • 1
    Made it possible to quickly port a hardware driver
  • 1
    Access to existing Java libraries
Pros
  • 4
    Cross platform
  • 2
    Fast
  • 1
    Performance
  • 1
    Open Source
  • 1
    Pure C++ code
Cons
  • 2
    Free Edition has Made with Juce
Integrations
Java
Java
Objective-C
Objective-C
Android OS
Android OS
React Native
React Native
C++
C++
Windows
Windows
macOS
macOS
iOS
iOS

What are some alternatives to J2ObjC, JUCE?

Ionic

Ionic

Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.

Flutter

Flutter

Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.

React Native

React Native

React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.

Xamarin

Xamarin

Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

NativeScript

NativeScript

NativeScript enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms.

Apache Cordova

Apache Cordova

Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.

Framework7

Framework7

It is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files.

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Qt

Qt

Qt, a leading cross-platform application and UI framework. With Qt, you can develop applications once and deploy to leading desktop, embedded & mobile targets.

PhoneGap

PhoneGap

PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.

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