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  5. Kotlin vs Lua

Kotlin vs Lua

OverviewDecisionsComparisonAlternatives

Overview

Lua
Lua
Stacks2.5K
Followers1.0K
Votes180
GitHub Stars1.5K
Forks452
Kotlin
Kotlin
Stacks17.7K
Followers11.9K
Votes650
GitHub Stars51.5K
Forks6.1K

Kotlin vs Lua: What are the differences?

Introduction

Kotlin and Lua are both programming languages used for various purposes. While Kotlin is primarily used for Android app development, Lua is commonly employed for game development and embedded systems. Although they share some similarities, there are several key differences between Kotlin and Lua that set them apart.

  1. Syntax: Kotlin and Lua have different syntax structures. Kotlin has a Java-like syntax that is object-oriented and statically typed, making it easier for developers to transition from Java. In contrast, Lua incorporates a lightweight and flexible syntax that is dynamically typed, allowing for easy prototyping and scripting.

  2. Platform Support: Kotlin is mainly used for Android app development, and it can also be used for server-side development. It runs on the Java Virtual Machine (JVM) and is compatible with various platforms. On the other hand, Lua is often used in video game development and embedded systems on platforms such as iOS, Android, Windows, and more.

  3. Community and Ecosystem: Kotlin has gained popularity in recent years, especially within the Android development community. It has a large and active community, with extensive documentation, libraries, and frameworks available. Lua also has an active community but is more niche, particularly within the game development domain. It offers a wide range of game development libraries and engines.

  4. Performance: Kotlin is a statically typed language, which generally provides better performance compared to dynamically typed languages like Lua. Kotlin's compilation to JVM bytecode allows it to perform well, especially in computational-intensive tasks. Lua, on the other hand, focuses on simplicity and flexibility, which may result in slightly reduced performance compared to Kotlin.

  5. Concurrency and Multithreading: Kotlin has built-in support for multithreading and concurrent programming. It offers constructs like coroutines and channels, which simplify asynchronous programming and concurrent task execution. Lua, on the other hand, lacks native built-in support for concurrency and multithreading, but libraries can be used to achieve similar functionality.

  6. Type System: Kotlin has a strong and static type system, which ensures type safety and helps catch errors at compile-time. It provides features like nullable and non-null types, generics, and type inference. In contrast, Lua has a dynamic and weak type system, allowing for more flexibility but potentially leading to runtime errors if types are not handled carefully.

In Summary, Kotlin and Lua differ in terms of syntax, platform support, community and ecosystem, performance, concurrency and multithreading capabilities, and type systems. Kotlin offers a more familiar syntax, better performance, and strong type safety, while Lua provides flexibility, a niche game development community, and a lightweight script-like syntax.

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Advice on Lua, Kotlin

Nick
Nick

Building cool things on the internet 🛠️ at Stream

Sep 5, 2019

Review

I work at Stream and I'm immensely proud of what our team is working on here at the company. Most recently, we announced our Android SDK accompanied by an extensive tutorial for Java and Kotlin. The tutorial covers just about everything you need to know when it comes to using our Android SDK for Stream Chat. The Android SDK touches many features offered by Stream Chat – more specifically, typing status, read state, file uploads, threads, reactions, editing messages, and commands. Head over to https://getstream.io/tutorials/android-chat/ and give it a whirl!

176k views176k
Comments
Gamerians
Gamerians

May 21, 2020

Needs adviceonLuaLuaPythonPythonJavaJava

I am trying to make Roblox game which requires Lua. I quite don't want to go with Lua just because other tools just might let me do more projects later on. I heard that Python is most similar to Lua, but I am still not sure which tool to use. Java, I think it will help me with many stuff later on for websites, projects, and more!

470k views470k
Comments
Zuriel
Zuriel

Jun 7, 2020

Needs advice

Can anyone help me decide what's best for app development or even android Oreo development? I'm in a state dilemma at the moment. I want to do Android programming, not necessarily web development. I have heard a lot of people recommend one of these, and it seems that both the tools can do the job. Which language would you choose?

291k views291k
Comments

Detailed Comparison

Lua
Lua
Kotlin
Kotlin

Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.

Kotlin is a statically typed programming language for the JVM, Android and the browser, 100% interoperable with Java

Statistics
GitHub Stars
1.5K
GitHub Stars
51.5K
GitHub Forks
452
GitHub Forks
6.1K
Stacks
2.5K
Stacks
17.7K
Followers
1.0K
Followers
11.9K
Votes
180
Votes
650
Pros & Cons
Pros
  • 41
    Fast learning curve
  • 26
    Efficient memory usage
  • 26
    Very easy to embed in C programs
  • 20
    Open source
  • 19
    Good for game scripting
Cons
  • 4
    Nooby
  • 2
    Not widespread
  • 1
    D
  • 0
    Python
Pros
  • 73
    Interoperable with Java
  • 55
    Functional Programming support
  • 51
    Null Safety
  • 46
    Official Android support
  • 44
    Backed by JetBrains
Cons
  • 7
    Java interop makes users write Java in Kotlin
  • 4
    Frequent use of {} keys
  • 2
    Nonullpointer Exception
  • 2
    Hard to make teams adopt the Kotlin style
  • 1
    No boiler plate code

What are some alternatives to Lua, Kotlin?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

C#

C#

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

Scala

Scala

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

Elixir

Elixir

Elixir leverages the Erlang VM, known for running low-latency, distributed and fault-tolerant systems, while also being successfully used in web development and the embedded software domain.

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