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  5. Lua vs Processing

Lua vs Processing

OverviewDecisionsComparisonAlternatives

Overview

Lua
Lua
Stacks2.5K
Followers1.0K
Votes180
GitHub Stars1.5K
Forks452
Processing
Processing
Stacks193
Followers103
Votes0
GitHub Stars2.9K
Forks806

Lua vs Processing: What are the differences?

Introduction

Lua and Processing are two popular programming languages that are commonly used in different fields. While they share some similarities, there are several key differences between the two languages. This article will highlight and explain the main differences between Lua and Processing.

  1. Syntax:

    • Lua: Lua uses a simple and minimalist syntax which is easy to learn and understand. It uses keywords like function and end to define blocks of code.
    • Processing: Processing has a syntax that is based on Java, making it more similar to traditional programming languages. It uses braces {} and semicolons ; to mark the beginning and end of code blocks.
  2. Purpose:

    • Lua: Lua is mainly used as an embedded scripting language in various applications and games. It is designed to be lightweight and efficient, with a focus on simplicity and flexibility.
    • Processing: Processing is a programming language and development environment that is specifically designed for creating visual arts and interactive graphics. It provides a set of functions and libraries that simplify the creation of visual content.
  3. Typing:

    • Lua: Lua is a dynamically typed language, meaning that variables do not have a fixed type and can change at runtime. This flexibility allows for more dynamic programming.
    • Processing: Processing is based on Java, which is a statically typed language. Variables in Processing have a fixed type that is determined at compile-time.
  4. Objects and Classes:

    • Lua: Lua does not have built-in support for objects and classes. However, it does provide a table data structure that can be used to emulate object-oriented programming.
    • Processing: Processing is an object-oriented language and supports classes and objects. It provides a simplified syntax for creating and using objects, making it easier to work with complex data structures.
  5. Graphics and Interactivity:

    • Lua: Lua does not have native support for graphics and interactivity. However, it can be used with libraries such as LÖVE or Corona SDK to create graphical applications and games.
    • Processing: Processing is specifically designed for creating visual arts and interactive graphics. It provides a set of built-in functions and libraries that simplify the creation of interactive applications.
  6. Community and Ecosystem:

    • Lua: Lua has a smaller but dedicated community of developers. It has a smaller number of libraries and resources available compared to Processing.
    • Processing: Processing has a large and active community of developers. It has a wide range of libraries and resources available, making it easier to find support and documentation for various projects.

In summary, Lua and Processing differ in terms of syntax, purpose, typing, support for objects and classes, graphics and interactivity, as well as the size and activity of their respective communities.

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Advice on Lua, Processing

Gamerians
Gamerians

May 21, 2020

Needs adviceonLuaLuaPythonPythonJavaJava

I am trying to make Roblox game which requires Lua. I quite don't want to go with Lua just because other tools just might let me do more projects later on. I heard that Python is most similar to Lua, but I am still not sure which tool to use. Java, I think it will help me with many stuff later on for websites, projects, and more!

470k views470k
Comments

Detailed Comparison

Lua
Lua
Processing
Processing

Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.

It is an open programming language for people who want to program images, animation, and interactions for the web without using Flash or Java applets.

-
Free to download and open source; Interactive programs with 2D, 3D or PDF output; OpenGL integration for accelerated 2D and 3D; For GNU/Linux, Mac OS X, Windows, Android, and ARM; Over 100 libraries extend the core software; Well documented, with many books available
Statistics
GitHub Stars
1.5K
GitHub Stars
2.9K
GitHub Forks
452
GitHub Forks
806
Stacks
2.5K
Stacks
193
Followers
1.0K
Followers
103
Votes
180
Votes
0
Pros & Cons
Pros
  • 41
    Fast learning curve
  • 26
    Very easy to embed in C programs
  • 26
    Efficient memory usage
  • 20
    Open source
  • 19
    Good for game scripting
Cons
  • 4
    Nooby
  • 2
    Not widespread
  • 1
    D
  • 0
    Python
No community feedback yet
Integrations
No integrations available
C++
C++
Visual Basic
Visual Basic
Java
Java
JavaScript
JavaScript

What are some alternatives to Lua, Processing?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

C#

C#

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

Scala

Scala

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

Elixir

Elixir

Elixir leverages the Erlang VM, known for running low-latency, distributed and fault-tolerant systems, while also being successfully used in web development and the embedded software domain.

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