StackShareStackShare
Follow on
StackShare

Discover and share technology stacks from companies around the world.

Follow on

© 2025 StackShare. All rights reserved.

Product

  • Stacks
  • Tools
  • Feed

Company

  • About
  • Contact

Legal

  • Privacy Policy
  • Terms of Service
  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. PDF.js vs three.js

PDF.js vs three.js

OverviewComparisonAlternatives

Overview

three.js
three.js
Stacks825
Followers530
Votes0
GitHub Stars109.2K
Forks36.1K
PDF.js
PDF.js
Stacks241
Followers86
Votes0
GitHub Stars52.2K
Forks10.5K

PDF.js vs three.js: What are the differences?

Introduction:

PDF.js and three.js are both popular libraries used in web development. While PDF.js is specifically designed for rendering and interacting with PDF files, three.js is a JavaScript 3D library used for creating and displaying 3D computer graphics on a web browser. Despite some similarities, there are several key differences between PDF.js and three.js.

  1. Rendering Capabilities: PDF.js is primarily focused on rendering PDF files with support for various PDF features such as text extraction, annotations, and forms. On the other hand, three.js is dedicated to rendering 3D graphics, including models, animations, and lighting effects. PDF.js provides a comprehensive solution for handling PDF documents, whereas three.js offers powerful tools for creating immersive 3D visualizations.

  2. File Formats: PDF.js specifically targets PDF format and provides extensive support for it. It can render all types of PDF files including those with complex layouts and embedded objects. In contrast, three.js supports various file formats commonly used in 3D graphics, such as OBJ, STL, Collada, and more. While PDF.js is optimized for PDF files, three.js enables developers to work with a wider range of 3D models.

  3. Interactivity: PDF.js allows users to interact with PDF documents by providing features like page navigation, text selection, and form submission. It enables zooming, panning, and printing of PDF files. On the other hand, three.js focuses more on interactive 3D experiences. It enables user-controlled camera movement, object manipulation, and interaction with 3D models through mouse and keyboard input. While PDF.js provides interactivity within a PDF document, three.js provides interactivity within a 3D environment.

  4. Level of Abstraction: PDF.js is a lower-level library that directly works with the internal structure of PDF files. It provides granular control over individual elements present in a PDF document, such as text positioning and font properties. On the other hand, three.js operates at a higher level of abstraction, providing developers with simplified interfaces for creating and manipulating 3D scenes. It handles tasks like object rendering, scene composition, and camera positioning, abstracting away low-level graphics programming.

  5. Purpose: PDF.js is primarily used for displaying and working with PDF documents in a web browser. It is commonly used in applications that require PDF rendering and manipulation, such as document viewers and editors. On the other hand, three.js is widely used for building interactive 3D visualizations, games, and virtual reality experiences on the web. It is commonly employed in architecture, design, entertainment, and educational domains to create immersive 3D content.

  6. Community and Adoption: PDF.js has gained significant community support and is widely used for handling PDF files in web applications. It is backed by Mozilla, a well-known organization that develops Firefox browser. three.js, on the other hand, has a strong community of developers and artists who contribute to its development and usage. It has become a popular choice for creating 3D graphics on the web, with numerous examples, tutorials, and resources available.

In Summary, PDF.js is focused on rendering and interacting with PDF files, while three.js is dedicated to creating and displaying 3D graphics on the web. PDF.js primarily targets PDF format, providing comprehensive rendering capabilities and interactivity within PDF documents. On the other hand, three.js supports various file formats and enables the creation of interactive 3D environments and visualizations.

Share your Stack

Help developers discover the tools you use. Get visibility for your team's tech choices and contribute to the community's knowledge.

View Docs
CLI (Node.js)
or
Manual

Detailed Comparison

three.js
three.js
PDF.js
PDF.js

It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.

It is a Portable Document Format (PDF) viewer that is built with HTML5. It is community-driven and supported by Mozilla Labs. The goal is to create a general-purpose, web standards-based platform for parsing and rendering PDFs.

-
General-purpose;Platform for parsing and rendering PDFs;Built with HTML5
Statistics
GitHub Stars
109.2K
GitHub Stars
52.2K
GitHub Forks
36.1K
GitHub Forks
10.5K
Stacks
825
Stacks
241
Followers
530
Followers
86
Votes
0
Votes
0
Integrations
No integrations available
HTML5
HTML5
JavaScript
JavaScript
Firefox
Firefox
Google Chrome
Google Chrome

What are some alternatives to three.js, PDF.js?

Underscore

Underscore

A JavaScript library that provides a whole mess of useful functional programming helpers without extending any built-in objects.

Deno

Deno

It is a secure runtime for JavaScript and TypeScript built with V8, Rust, and Tokio.

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Chart.js

Chart.js

Visualize your data in 6 different ways. Each of them animated, with a load of customisation options and interactivity extensions.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Immutable.js

Immutable.js

Immutable provides Persistent Immutable List, Stack, Map, OrderedMap, Set, OrderedSet and Record. They are highly efficient on modern JavaScript VMs by using structural sharing via hash maps tries and vector tries as popularized by Clojure and Scala, minimizing the need to copy or cache data.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Related Comparisons

Bootstrap
Materialize

Bootstrap vs Materialize

Laravel
Django

Django vs Laravel vs Node.js

Bootstrap
Foundation

Bootstrap vs Foundation vs Material UI

Node.js
Spring Boot

Node.js vs Spring-Boot

Liquibase
Flyway

Flyway vs Liquibase