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  5. Ada vs Smalltalk

Ada vs Smalltalk

OverviewComparisonAlternatives

Overview

Smalltalk
Smalltalk
Stacks554
Followers42
Votes0
Ada
Ada
Stacks36
Followers51
Votes8

Ada vs Smalltalk: What are the differences?

Key Differences between Ada and Smalltalk

1. Syntax and Paradigm: Ada is a statically-typed, imperative, and object-oriented programming language, while Smalltalk is a dynamically-typed, message-passing, and object-oriented programming language. Ada follows a procedural programming approach with strict typing rules, while Smalltalk embraces a purely object-oriented programming style with dynamic typing.

2. Typing System and Memory Management: Ada supports static typing, which requires variables to be explicitly declared with their data types, and it also provides strong type-checking at compile-time. On the other hand, Smalltalk employs dynamic typing, allowing variables to reference objects of any type without explicit declaration. Smalltalk also performs automatic memory management through garbage collection, whereas Ada relies on manual memory management using explicit allocation and deallocation procedures.

3. Development Environment: Ada provides support for a wide range of platforms and has a strong emphasis on safety and reliability. It offers an extensive set of built-in libraries and tools for software development, including robust debugging and testing facilities. In contrast, Smalltalk is known for its interactive development environment, providing a unified interface where programmers can dynamically modify code and objects during runtime. Smalltalk also offers a rich set of graphical tools for rapid prototyping and visualization.

4. Concurrency and Multi-threading: Ada has inherent support for concurrency and provides mechanisms such as tasks and rendezvous for managing parallel execution. It offers explicit control over synchronization and inter-task communication, making it suitable for building real-time and embedded systems. Smalltalk, on the other hand, does not provide direct support for concurrency and multi-threading. This limitation is mitigated by using external libraries or frameworks to achieve concurrent programming in Smalltalk.

5. Compilation and Interpretation: Ada is primarily a compiled language, requiring source code to be compiled into machine code before execution. It allows for efficient execution and optimized performance. In contrast, Smalltalk is an interpreted language, where the source code is interpreted by the virtual machine at runtime, offering a highly dynamic and flexible programming environment at the cost of some performance overhead.

6. Community and Adoption: Ada is widely used in safety-critical domains such as aerospace, defense, and medical industries, where reliability and high integrity are paramount. It has extensive support and resources provided by the Ada community, including a well-defined language specification and mature development tools. Smalltalk, although less commonly used in mainstream industries, has a dedicated community of enthusiasts and is favored in educational and research settings due to its simplicity and expressive power.

In summary, Ada and Smalltalk differ in terms of their syntax, typing system, memory management, development environment, concurrency support, compilation approach, and the communities they cater to.

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Detailed Comparison

Smalltalk
Smalltalk
Ada
Ada

It is an object-oriented, dynamically typed reflective programming language. It was created as the language underpinning the "new world" of computing exemplified by "human–computer symbiosis". It was designed and created in part for educational use, specifically for constructionist learning.

It is a structured, statically typed, imperative, and object-oriented high-level programming language, extended from Pascal and other languages. It has built-in language support for design by contract (DbC), extremely strong typing, explicit concurrency, tasks, synchronous message passing, protected objects, and non-determinism. Ada improves code safety and maintainability by using the compiler to find errors in favor of runtime errors.

Object-oriented; Dynamically typed; Reflective programming language
Structured; Statically typed; Imperative; Object-oriented; High-level
Statistics
Stacks
554
Stacks
36
Followers
42
Followers
51
Votes
0
Votes
8
Pros & Cons
No community feedback yet
Pros
  • 1
    Strongly typed
  • 1
    Nested subprograms
  • 1
    Tasking and synchronization
  • 1
    SPARK
  • 1
    Encapsulation
Cons
  • 1
    Difficult to learn
Integrations
Linux
Linux
macOS
macOS
Windows
Windows
No integrations available

What are some alternatives to Smalltalk, Ada?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

C#

C#

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

Scala

Scala

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

Elixir

Elixir

Elixir leverages the Erlang VM, known for running low-latency, distributed and fault-tolerant systems, while also being successfully used in web development and the embedded software domain.

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