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AdonisJS
AdonisJS

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Node.js
Node.js

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AdonisJS vs Node.js: What are the differences?

What is AdonisJS? *A Node.js web framework *. It is a Node.js Framework which is highly focused on developer ergonomics, stability and confidence.

What is Node.js? A platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.

AdonisJS and Node.js can be primarily classified as "Frameworks (Full Stack)" tools.

Node.js is an open source tool with 35.5K GitHub stars and 7.78K GitHub forks. Here's a link to Node.js's open source repository on GitHub.

According to the StackShare community, Node.js has a broader approval, being mentioned in 4104 company stacks & 4043 developers stacks; compared to AdonisJS, which is listed in 4 company stacks and 3 developer stacks.

- No public GitHub repository available -

What is AdonisJS?

It is a Node.js Framework which is highly focused on developer ergonomics, stability and confidence.

What is Node.js?

Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.
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Why do developers choose AdonisJS?
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        What are some alternatives to AdonisJS and Node.js?
        Sails.js
        Sails is designed to mimic the MVC pattern of frameworks like Ruby on Rails, but with support for the requirements of modern apps: data-driven APIs with scalable, service-oriented architecture.
        NestJS
        Nest is a framework for building efficient, scalable Node.js server-side applications. It uses progressive JavaScript, is built with TypeScript (preserves compatibility with pure JavaScript) and combines elements of OOP (Object Oriented Programming), FP (Functional Programming), and FRP (Functional Reactive Programming). Under the hood, Nest makes use of Express, but also, provides compatibility with a wide range of other libraries, like e.g. Fastify, allowing for easy use of the myriad third-party plugins which are available.
        Laravel
        It is a web application framework with expressive, elegant syntax. It attempts to take the pain out of development by easing common tasks used in the majority of web projects, such as authentication, routing, sessions, and caching.
        FeathersJS
        Feathers is a real-time, micro-service web framework for NodeJS that gives you control over your data via RESTful resources, sockets and flexible plug-ins.
        ASP.NET
        .NET is a developer platform made up of tools, programming languages, and libraries for building many different types of applications.
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        Decisions about AdonisJS and Node.js
        No stack decisions found
        Interest over time
        Reviews of AdonisJS and Node.js
        Avatar of mihaicracan
        Web Developer, Freelancer
        Review ofNode.jsNode.js

        I have benchmarked Node.js and other popular frameworks using a real life application example. You can find the results here: https://medium.com/@mihaigeorge.c/web-rest-api-benchmark-on-a-real-life-application-ebb743a5d7a3

        How developers use AdonisJS and Node.js
        Avatar of MaxCDN
        MaxCDN uses Node.jsNode.js

        We decided to move the provisioning process to an API-driven process, and had to decide among a few implementation languages:

        • Go, the server-side language from Google
        • NodeJS, an asynchronous framework in Javascript

        We built prototypes in both languages, and decided on NodeJS:

        • NodeJS is asynchronous-by-default, which suited the problem domain. Provisioning is more like “start the job, let me know when you’re done” than a traditional C-style program that’s CPU-bound and needs low-level efficiency.
        • NodeJS acts as an HTTP-based service, so exposing the API was trivial

        Getting into the headspace and internalizing the assumptions of a tool helps pick the right one. NodeJS assumes services will be non-blocking/event-driven and HTTP-accessible, which snapped into our scenario perfectly. The new NodeJS architecture resulted in a staggering 95% reduction in processing time: requests went from 7.5 seconds to under a second.

        Avatar of Trello
        Trello uses Node.jsNode.js

        The server side of Trello is built in Node.js. We knew we wanted instant propagation of updates, which meant that we needed to be able to hold a lot of open connections, so an event-driven, non-blocking server seemed like a good choice. Node also turned out to be an amazing prototyping tool for a single-page app. The prototype version of the Trello server was really just a library of functions that operated on arrays of Models in the memory of a single Node.js process, and the client simply invoked those functions through a very thin wrapper over a WebSocket. This was a very fast way for us to get started trying things out with Trello and making sure that the design was headed in the right direction. We used the prototype version to manage the development of Trello and other internal projects at Fog Creek.

        Avatar of AngeloR
        AngeloR uses Node.jsNode.js

        All backend code is done in node.js

        We have a SOA for our systems. It isn't quite Microservices jsut yet, but it does provide domain encapsulation for our systems allowing the leaderboards to fail without affecting the login or education content.

        We've written a few internal modules including a very simple api framework.

        I ended up picking Node.js because the game client is entirely in JavaScript as well. This choice made it a lot easier for developers to cross borders between being "client side" game developers and "server side" game developers. It also meant that the pool of knowledge/best practices is applicable almost across the company.

        Avatar of Tony Manso
        Tony Manso uses Node.jsNode.js

        Node.js is the foundation for the server. Using Express.js for serving up web content, and sockets.io for synchronizing communications between all clients and the server, the entire game runs as Javascript in Node.js.

        I don't know how well this will scale if/when I have hundreds of people connected simultaneously, but I suspect that when that time comes, it may be just a matter of increasing the hardware.

        As for why I chose Node.js... I just love JavaScript! My code is all original, meaning that I didn't have to inherit anyone's bad Javascript. I'm perfectly capable of creating my own bad Javascript, thank you! Also, npm rocks!

        Avatar of Tarun Singh
        Tarun Singh uses Node.jsNode.js

        Used node.js server as backend. Interacts with MongoDB using MongoSkin package which is a wrapper for the MongoDB node.js driver. It uses express for routing and cors package for enabling cors and eyes package for enhancing readability of logs. Also I use nodemon which takes away the effort to restart the server after making changes.

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