Android Studio vs Haskell for Mac: What are the differences?
Android Studio: Android development environment based on IntelliJ IDEA. Android Studio is a new Android development environment based on IntelliJ IDEA. It provides new features and improvements over Eclipse ADT and will be the official Android IDE once it's ready; Haskell for Mac: An IDE for Haskell. An IDE for Haskell featuring rapid-feedback playgrounds. Ideal for learning Haskell, experimentation, and for rapidly developing small Haskell applications.
Android Studio and Haskell for Mac can be primarily classified as "Integrated Development Environment" tools.
Some of the features offered by Android Studio are:
- Flexible Gradle-based build system.
- Build variants and multiple APK generation.
- Expanded template support for Google Services and various device types.
On the other hand, Haskell for Mac provides the following key features:
- Glasgow Haskell Compiler (GHC) 8.0.2
- Over 200 packages of LTS Haskell 8.9
- Optional HaskellCLI component
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I've recently switched to using Expo for initializing and developing my React Native apps. Compared to React Native CLI, it's so much easier to get set up and going. Setting up and maintaining Android Studio, Android SDK, and virtual devices used to be such a headache. Thanks to Expo, I can now test my apps directly on my Android phone, just by installing the Expo app. I still use Xcode Simulator for iOS testing, since I don't have an iPhone, but that's easy anyway. The big win for me with Expo is ease of Android testing.
The Expo SDK also provides convenient features like Facebook login,
MapView, push notifications, and many others. https://docs.expo.io/versions/v31.0.0/sdk/
As a Engineering Manager & Director at SmartZip, I had a mix of front-end, back-end, #mobile engineers reporting to me.
Sprints after sprints, I noticed some inefficiencies on the MobileDev side. People working multiple sprints in a row on their Xcode / Objective-C codebase while some others were working on Android Studio. After which, QA & Product ensured both applications were in sync, on a UI/UX standpoint, creating addional work, which also happened to be extremely costly.
Our resources being so limited, my role was to stop this bleeding and keep my team productive and their time, valuable.
After some analysis, discussions, proof of concepts... etc. We decided to move to a single codebase using React Native so our velocity would increase.
After some initial investment, our initial assumptions were confirmed and we indeed started to ship features a lot faster than ever before. Also, our engineers found a way to perform this upgrade incrementally, so the initial platform-specific codebase wouldn't have to entirely be rewritten at once but only gradually and at will.
Feedback around React Native was very positive. And I doubt - for the kind of application we had - no one would want to go back to two or more code bases. Our application was still as Native as it gets. And no feature or device capability was compromised.
It is pretty neat and stable. I find very few issues with it.
This software provides a good base or platform on building apps and has great features.
I prefer this software since it gives me more options in building my app and has no restrictions.
mainly use for building and debugging android projects. used it to test builds out of both unity and ionic. used the plugin version back in the day when i was developing the android app at my startup.
Android Mobile Application is partially developed with Android Studio (UI Component only) The core is developed with Xamarin.
PrometheanTV provides SDKs for Android devices and utilizes the Android Studio DE for development and testing purposes.
Android studio is the best platform for app development & screwing around with the code Also very user-friendly