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Apportable vs Xamarin: What are the differences?

Developers describe Apportable as "Objective-C for Android". Apportable lets you cross-compile your iOS app and re-use the same code across platforms. On the other hand, Xamarin is detailed as "Create iOS, Android and Mac apps in C#". Xamarin鈥檚 Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry鈥檚 most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

Apportable and Xamarin can be primarily classified as "Cross-Platform Mobile Development" tools.

Some of the features offered by Apportable are:

  • No Java, HTML5 or JavaScript required. Using our platform, your unmodified app can run on Android devices automatically
  • Apportable compiles your app to run natively on Android, with speed and playability that rivals the iOS version
  • We bake in performance optimizations for the latest devices and firmware updates, and Android-specific functionality such as "Lights Out" mode, hardware specific buttons, and more

On the other hand, Xamarin provides the following key features:

  • Cross-platform development- Thinking about supporting iOS, Android, Mac and Windows? Xamarin allows you to write it all in C#.
  • Reuse existing code- Use your favorite .NET libraries in Xamarin apps. Easily use third-party native libraries and frameworks.
  • Discover as you type- Explore APIs as you type with code autocompletion.
- No public GitHub repository available -
- No public GitHub repository available -

What is Apportable?

Apportable lets you cross-compile your iOS app and re-use the same code across platforms.

What is Xamarin?

Xamarin鈥檚 Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry鈥檚 most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
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      What companies use Apportable?
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      What tools integrate with Apportable?
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        What are some alternatives to Apportable and Xamarin?
        React Native
        React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.
        Ionic
        Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.
        Flutter
        Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.
        Apache Cordova
        Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.
        PhoneGap
        PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.
        See all alternatives
        Decisions about Apportable and Xamarin
        Greg Neumann
        Greg Neumann
        Indie, Solo, Developer | 7 upvotes 290.5K views
        Xamarin
        Xamarin
        .NET Core
        .NET Core
        Xamarin Forms
        Xamarin Forms
        ASP.NET
        ASP.NET
        Quasar Framework
        Quasar Framework
        Electron
        Electron
        Vue.js
        Vue.js
        TypeScript
        TypeScript

        Finding the most effective dev stack for a solo developer. Over the past year, I've been looking at many tech stacks that would be 'best' for me, as a solo, indie, developer to deliver a desktop app (Windows & Mac) plus mobile - iOS mainly. Initially, Xamarin started to stand-out. Using .NET Core as the run-time, Xamarin as the native API provider and Xamarin Forms for the UI seemed to solve all issues. But, the cracks soon started to appear. Xamarin Forms is mobile only; the Windows incarnation is different. There is no Mac UI solution (you have to code it natively in Mac OS Storyboard. I was also worried how Xamarin Forms , if I was to use it, was going to cope, in future, with Apple's new SwiftUI and Google's new Fuchsia.

        This plethora of techs for the UI-layer made me reach for the safer waters of using Web-techs for the UI. Lovely! Consistency everywhere (well, mostly). But that consistency evaporates when platform issues are addressed. There are so many web frameworks!

        But, I made a simple decision. It's just me...I am clever, but there is no army of coders here. And I have big plans for a business app. How could just 1 developer go-on to deploy a decent app to Windows, iPhone, iPad & Mac OS? I remembered earlier days when I've used Microsoft's ASP.NET to scaffold - generate - loads of Code for a web-app that I needed for several charities that I worked with. What 'generators' exist that do a lot of the platform-specific rubbish, allow the necessary customisation of such platform integration and provide a decent UI?

        I've placed my colours to the Quasar Framework mast. Oh dear, that means Electron desktop apps doesn't it? Well, Ive had enough of loads of Developers saying that "the menus won't look native" or "it uses too much RAM" and so on. I've been using non-native UI-wrapped apps for ages - the date picker in Outlook on iOS is way better than the native date-picker and I'd been using it for years without getting hot under the collar about it. Developers do get so hung-up on things that busy Users hardly notice; don't you think?. As to the RAM usage issue; that's a bit true. But Users only really notice when an app uses so much RAM that the machine starts to page-out. Electron contributes towards that horizon but does not cause it. My Users will be business-users after all. Somewhat decent machines.

        Looking forward to all that lovely Vue.js around my TypeScript and all those really, really, b e a u t I f u l UI controls of Quasar Framework . Still not sure that 1 dev can deliver all that... but I'm up for trying...

        See more
        Interest over time
        Reviews of Apportable and Xamarin
        Review ofXamarinXamarin

        I'm working in Huge company and I'm in charge to choose the cross-platform environment to develop Mobile application for all our services. I choose Xamarin but because the error i get everytime in Visual Studio, I want to leave it and recommand another solution. In fact that's why I'm here.

        Weird, Install VS2017 with Xamarin on a new PC Create a new app GOT ERRORS.....!!!!!

        Thank you for considering this

        How developers use Apportable and Xamarin
        Avatar of Foundbite
        Foundbite uses XamarinXamarin

        Xamarin enables us to develop for 3 platforms (iOS, Android and Windows Phone) with one core codebase coded in C#. Xamarin has allowed us to release an app on all three platforms and develop them simultaneously - not bad for a team of 2!

        Avatar of Ana Phi Sancho
        Ana Phi Sancho uses XamarinXamarin

        Self taught : acquired knowledge or skill on one's own initiative. Platform: OSX 10.8 or later. Mac computer user.

        Avatar of Robert Brown
        Robert Brown uses XamarinXamarin

        Build & ship OS X & iOS apps from Visual Studio on Windows. Requires paid team license.

        Avatar of Daniel Kovacs
        Daniel Kovacs uses XamarinXamarin

        Mobile app development with PCL and Xamarin.iOS and Xamarin.Android.

        Avatar of Olo
        Olo uses XamarinXamarin

        Cross platform, white labelled native mobile apps

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