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  5. C# vs Fabric.js

C# vs Fabric.js

OverviewDecisionsComparisonAlternatives

Overview

C#
C#
Stacks70.1K
Followers46.3K
Votes2.2K
Fabric.js
Fabric.js
Stacks55
Followers170
Votes0
GitHub Stars30.5K
Forks3.6K

C# vs Fabric.js: What are the differences?

  1. Language Type: C# is a strongly-typed, object-oriented programming language developed by Microsoft. On the other hand, Fabric.js is a JavaScript library which provides a powerful and interactive way to work with HTML5 canvas elements.
  2. Main Purpose: C# is mainly used for developing Windows and web applications, whereas Fabric.js is specifically designed for creating and manipulating graphics on the web.
  3. Syntax: C# uses a C-style syntax which is similar to Java and C++, while Fabric.js utilizes JavaScript syntax tailored for working with canvas elements.
  4. Platform Compatibility: C# is primarily used with the .NET platform, while Fabric.js is platform-independent and can be used on any browser that supports HTML5.
  5. Versatility: C# is a general-purpose language that can be used for a wide range of applications beyond just graphics, whereas Fabric.js is more specialized in handling graphical elements.
  6. Community Support: C# has a large and established community with extensive documentation and resources available online, while Fabric.js, being a JavaScript library, benefits from the vast JavaScript community and resources.

In Summary, C# is a versatile language for developing various types of applications, while Fabric.js is a specialized library for working with graphics on the web.

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Advice on C#, Fabric.js

Andrew
Andrew

Chief Software Architect at Xelex Digital, LLC

Jun 27, 2020

Decided

In 2015 as Xelex Digital was paving a new technology path, moving from ASP.NET web services and web applications, we knew that we wanted to move to a more modular decoupled base of applications centered around REST APIs.

To that end we spent several months studying API design patterns and decided to use our own adaptation of CRUD, specifically a SCRUD pattern that elevates query params to a more central role via the Search action.

Once we nailed down the API design pattern it was time to decide what language(s) our new APIs would be built upon. Our team has always been driven by the right tool for the job rather than what we know best. That said, in balancing practicality we chose to focus on 3 options that our team had deep experience with and knew the pros and cons of.

For us it came down to C#, JavaScript, and Ruby. At the time we owned our infrastructure, racks in cages, that were all loaded with Windows. We were also at a point that we were using that infrastructure to it's fullest and could not afford additional servers running Linux. That's a long way of saying we decided against Ruby as it doesn't play nice on Windows.

That left us with two options. We went a very unconventional route for deciding between the two. We built MVP APIs on both. The interfaces were identical and interchangeable. What we found was easily quantifiable differences.

We were able to iterate on our Node based APIs much more rapidly than we were our C# APIs. For us this was owed to the community coupled with the extremely dynamic nature of JS. There were tradeoffs we considered, latency was (acceptably) higher on requests to our Node APIs. No strong types to protect us from ourselves, but we've rarely found that to be an issue.

As such we decided to commit resources to our Node APIs and push it out as the core brain of our new system. We haven't looked back since. It has consistently met our needs, scaling with us, getting better with time as continually pour into and expand our capabilities.

446k views446k
Comments
Erik
Erik

Chief Architect at LiveTiles

May 18, 2020

Decided

C# and .Net were obvious choices for us at LiveTiles given our investment in the Microsoft ecosystem. It enabled us to harness of the .Net framework to build ASP.Net MVC, WebAPI, and Serverless applications very easily. Coupled with the high productivity of Visual Studio, it's the native tongue of Microsoft technology.

614k views614k
Comments

Detailed Comparison

C#
C#
Fabric.js
Fabric.js

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

It provides interactive object model on top of canvas element. Fabric also has SVG-to-canvas (and canvas-to-SVG) parser. Using Fabric.js, you can create and populate objects on canvas; objects like simple geometrical shapes

-
Cross-browser Fast;Encapsulated in one object;No browser sniffing for critical functionality;Runs under ES5 strict mode;Runs on a server under Node.js;Follows Semantic Versioning
Statistics
GitHub Stars
-
GitHub Stars
30.5K
GitHub Forks
-
GitHub Forks
3.6K
Stacks
70.1K
Stacks
55
Followers
46.3K
Followers
170
Votes
2.2K
Votes
0
Pros & Cons
Pros
  • 351
    Cool syntax
  • 294
    Great lambda support
  • 267
    Great generics support
  • 212
    Language integrated query (linq)
  • 181
    Extension methods
Cons
  • 15
    Poor x-platform GUI support
  • 8
    Closed source
  • 7
    Fast and secure
  • 7
    Requires DllImportAttribute for getting stuff from unma
No community feedback yet
Integrations
.NET
.NET
WordPress
WordPress
JavaScript
JavaScript
HTML5
HTML5

What are some alternatives to C#, Fabric.js?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

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