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  5. C# vs Smalltalk

C# vs Smalltalk

OverviewDecisionsComparisonAlternatives

Overview

C#
C#
Stacks70.1K
Followers46.3K
Votes2.2K
Smalltalk
Smalltalk
Stacks554
Followers42
Votes0

C# vs Smalltalk: What are the differences?

Introduction

C# and Smalltalk are two different programming languages that have their own distinct features and characteristics. In this comparison, we will explore the key differences between C# and Smalltalk.

  1. Syntax and Structure: One major difference between C# and Smalltalk lies in their syntax and structure. C# follows a C-style syntax that includes braces and semicolons, which helps in defining blocks of code and separating statements. On the other hand, Smalltalk follows a minimalist syntax with messages and objects, utilizing an extensive use of parentheses and periods.

  2. Typing: Another significant difference between C# and Smalltalk is their typing system. C# is a statically typed language that requires variable declarations with their types specified explicitly. It performs type checking during the compilation process, which helps catch errors early on. In contrast, Smalltalk follows a dynamic typing system, where types are not explicitly declared, and type checking occurs at runtime.

  3. Inheritance: Inheritance is a concept widely used in object-oriented programming. In C#, inheritance is achieved using classes, where a subclass can inherit properties and methods from a base class. C# supports single inheritance, allowing a class to inherit from only one base class. Smalltalk, on the other hand, follows a different approach known as prototypical inheritance. It uses prototypes as a basis for creating new objects and does not have the notion of classes and subclasses.

  4. Garbage Collection: Memory management plays a crucial role in programming languages. C# employs automatic garbage collection, which relieves developers from explicitly managing memory by deallocating unused objects. It automatically identifies and reclaims memory when objects are no longer needed. In Smalltalk, garbage collection is also automatic and transparent to the developer. It uses a process called Mark and Sweep, where in-use objects are marked, and any remaining objects are removed from memory.

  5. Development Environment: C# heavily relies on integrated development environments (IDEs) like Microsoft Visual Studio, which provide advanced features such as code completion, debugging, and project management tools. Smalltalk, on the other hand, originated with an integrated development environment known as the Smalltalk Development Environment (SDE). Smalltalk environments often come bundled with a comprehensive set of tools and features necessary for development.

  6. Community and Ecosystem: C# has a large and active community with extensive support from Microsoft and other organizations. It has a wide range of libraries, frameworks, and documentation available, making it easier to find solutions and get help when faced with issues. Smalltalk, although it has a smaller community, also has a dedicated following. It has its own set of libraries and tools, with some implementations focused on specific domains like enterprise software development.

In summary, C# and Smalltalk differ in their syntax and structure, typing systems, inheritance mechanisms, memory management approaches, development environments, and community and ecosystem sizes. These differences contribute to the unique characteristics of each language and affect their suitability for different types of projects and programming paradigms.

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Advice on C#, Smalltalk

Andrew
Andrew

Chief Software Architect at Xelex Digital, LLC

Jun 27, 2020

Decided

In 2015 as Xelex Digital was paving a new technology path, moving from ASP.NET web services and web applications, we knew that we wanted to move to a more modular decoupled base of applications centered around REST APIs.

To that end we spent several months studying API design patterns and decided to use our own adaptation of CRUD, specifically a SCRUD pattern that elevates query params to a more central role via the Search action.

Once we nailed down the API design pattern it was time to decide what language(s) our new APIs would be built upon. Our team has always been driven by the right tool for the job rather than what we know best. That said, in balancing practicality we chose to focus on 3 options that our team had deep experience with and knew the pros and cons of.

For us it came down to C#, JavaScript, and Ruby. At the time we owned our infrastructure, racks in cages, that were all loaded with Windows. We were also at a point that we were using that infrastructure to it's fullest and could not afford additional servers running Linux. That's a long way of saying we decided against Ruby as it doesn't play nice on Windows.

That left us with two options. We went a very unconventional route for deciding between the two. We built MVP APIs on both. The interfaces were identical and interchangeable. What we found was easily quantifiable differences.

We were able to iterate on our Node based APIs much more rapidly than we were our C# APIs. For us this was owed to the community coupled with the extremely dynamic nature of JS. There were tradeoffs we considered, latency was (acceptably) higher on requests to our Node APIs. No strong types to protect us from ourselves, but we've rarely found that to be an issue.

As such we decided to commit resources to our Node APIs and push it out as the core brain of our new system. We haven't looked back since. It has consistently met our needs, scaling with us, getting better with time as continually pour into and expand our capabilities.

446k views446k
Comments
Erik
Erik

Chief Architect at LiveTiles

May 18, 2020

Decided

C# and .Net were obvious choices for us at LiveTiles given our investment in the Microsoft ecosystem. It enabled us to harness of the .Net framework to build ASP.Net MVC, WebAPI, and Serverless applications very easily. Coupled with the high productivity of Visual Studio, it's the native tongue of Microsoft technology.

614k views614k
Comments

Detailed Comparison

C#
C#
Smalltalk
Smalltalk

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

It is an object-oriented, dynamically typed reflective programming language. It was created as the language underpinning the "new world" of computing exemplified by "human–computer symbiosis". It was designed and created in part for educational use, specifically for constructionist learning.

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Object-oriented; Dynamically typed; Reflective programming language
Statistics
Stacks
70.1K
Stacks
554
Followers
46.3K
Followers
42
Votes
2.2K
Votes
0
Pros & Cons
Pros
  • 351
    Cool syntax
  • 294
    Great lambda support
  • 267
    Great generics support
  • 212
    Language integrated query (linq)
  • 181
    Extension methods
Cons
  • 15
    Poor x-platform GUI support
  • 8
    Closed source
  • 7
    Fast and secure
  • 7
    Requires DllImportAttribute for getting stuff from unma
No community feedback yet
Integrations
.NET
.NET
Linux
Linux
macOS
macOS
Windows
Windows

What are some alternatives to C#, Smalltalk?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

Scala

Scala

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

Elixir

Elixir

Elixir leverages the Erlang VM, known for running low-latency, distributed and fault-tolerant systems, while also being successfully used in web development and the embedded software domain.

Swift

Swift

Writing code is interactive and fun, the syntax is concise yet expressive, and apps run lightning-fast. Swift is ready for your next iOS and OS X project — or for addition into your current app — because Swift code works side-by-side with Objective-C.

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