StackShareStackShare
Follow on
StackShare

Discover and share technology stacks from companies around the world.

Follow on

© 2025 StackShare. All rights reserved.

Product

  • Stacks
  • Tools
  • Feed

Company

  • About
  • Contact

Legal

  • Privacy Policy
  • Terms of Service
  1. Stackups
  2. Application & Data
  3. Languages
  4. Cocoapods Packages
  5. CocoaPods vs Ninject

CocoaPods vs Ninject

OverviewComparisonAlternatives

Overview

CocoaPods
CocoaPods
Stacks3.1K
Followers112
Votes0
GitHub Stars14.8K
Forks2.7K
Ninject
Ninject
Stacks347
Followers15
Votes0
GitHub Stars2.7K
Forks527

CocoaPods vs Ninject: What are the differences?

What is CocoaPods? A dependency manager for Swift and Objective-C Cocoa projects. It supports almost every way you would want to get source code, git, svn, bzr, http and hg. You can use your own private code repository to manage your own dependencies. It only requires a git repo, no server necessary.

What is Ninject? The ninja of .net dependency injectors. It is a lightning-fast, ultra-lightweight dependency injector for .NET applications. It helps you split your application into a collection of loosely-coupled, highly-cohesive pieces, and then glue them back together in a flexible manner. By using it to support your software's architecture, your code will become easier to write, reuse, test, and modify.

CocoaPods and Ninject can be categorized as "Dependency Management" tools.

Some of the features offered by CocoaPods are:

  • Incremental Installation
  • Support Multiple Swift Versions & Pod Projects
  • Define App Specs for Example Apps

On the other hand, Ninject provides the following key features:

  • Focused
  • Sleek
  • Fast

CocoaPods and Ninject are both open source tools. It seems that CocoaPods with 11.9K GitHub stars and 2.14K forks on GitHub has more adoption than Ninject with 2.25K GitHub stars and 522 GitHub forks.

Share your Stack

Help developers discover the tools you use. Get visibility for your team's tech choices and contribute to the community's knowledge.

View Docs
CLI (Node.js)
or
Manual

Detailed Comparison

CocoaPods
CocoaPods
Ninject
Ninject

It supports almost every way you would want to get source code, git, svn, bzr, http and hg. You can use your own private code repository to manage your own dependencies. It only requires a git repo, no server necessary.

It is a lightning-fast, ultra-lightweight dependency injector for .NET applications. It helps you split your application into a collection of loosely-coupled, highly-cohesive pieces, and then glue them back together in a flexible manner. By using it to support your software's architecture, your code will become easier to write, reuse, test, and modify.

Incremental Installation; Support Multiple Swift Versions & Pod Projects; Define App Specs for Example Apps; Dynamic Scheme Launch Arguments/Environments; Automatic Generation of .xcfilelist
Focused;Sleek;Fast;Precise;Agile;Stealthy;Powerful
Statistics
GitHub Stars
14.8K
GitHub Stars
2.7K
GitHub Forks
2.7K
GitHub Forks
527
Stacks
3.1K
Stacks
347
Followers
112
Followers
15
Votes
0
Votes
0
Integrations
Ruby
Ruby
Git
Git
macOS
macOS
SVN (Subversion)
SVN (Subversion)
Mercurial
Mercurial
.NET
.NET
Unity
Unity
ASP.NET
ASP.NET

What are some alternatives to CocoaPods, Ninject?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Related Comparisons

GitHub
Bitbucket

Bitbucket vs GitHub vs GitLab

Bootstrap
Materialize

Bootstrap vs Materialize

Laravel
Django

Django vs Laravel vs Node.js

Bootstrap
Foundation

Bootstrap vs Foundation vs Material UI

Node.js
Spring Boot

Node.js vs Spring-Boot