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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Cocos2D-X vs libGDX

Cocos2D-X vs libGDX

OverviewComparisonAlternatives

Overview

Cocos2D-X
Cocos2D-X
Stacks63
Followers86
Votes0
libGDX
libGDX
Stacks46
Followers60
Votes3
GitHub Stars24.5K
Forks6.5K

Cocos2D-X vs libGDX: What are the differences?

<Introduction>
  1. Programming Language: Cocos2D-X is primarily written in C++ while libGDX is written in Java, giving developers the choice of language based on their preferences and experience.

  2. Tool Support: Cocos2D-X provides better tool support for game development compared to libGDX, making it easier for developers to create and manage their games efficiently.

  3. Platform Support: Cocos2D-X supports a wider range of platforms including iOS, Android, Windows, and macOS, while libGDX focuses mainly on desktop and Android platforms.

  4. Community and Documentation: The Cocos2D-X community is larger and more active, offering better support and documentation for developers, whereas libGDX has a smaller community but still provides adequate resources.

  5. Ease of Use: libGDX is more lightweight and simpler to set up for beginners, offering a more straightforward approach to game development compared to Cocos2D-X, which can be more complex for newcomers.

  6. Graphic Rendering: Cocos2D-X uses OpenGL for rendering graphics, providing more control and flexibility for advanced users, while libGDX abstracts the rendering process, making it easier for beginners but limiting customization options.

In Summary, Cocos2D-X and libGDX differ in programming language, tool support, platform support, community/documentation, ease of use, and graphic rendering.

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Detailed Comparison

Cocos2D-X
Cocos2D-X
libGDX
libGDX

Cocos2d-x is an open-source and cross-platform open source free 2D game engine for mobile game development known for its speed, stability, and ease of use

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

-
Cross Platform;Open Source;Feature Packed;Well Optimized;Well Documented;Community Support
Statistics
GitHub Stars
-
GitHub Stars
24.5K
GitHub Forks
-
GitHub Forks
6.5K
Stacks
63
Stacks
46
Followers
86
Followers
60
Votes
0
Votes
3
Pros & Cons
Cons
  • 2
    Popular only in Asia
  • 2
    Based on Chinese
  • 1
    No GUI
  • 1
    Very poor system
  • 1
    Not Popular in itch.io and in Steam
Pros
  • 1
    Knows exactly what happening
  • 1
    Fully control
  • 1
    Java
Cons
  • 1
    Full access to OS
  • 1
    No GUI
Integrations
C++
C++
Kotlin
Kotlin
Android Studio
Android Studio
Java
Java
Cocoa Touch (iOS)
Cocoa Touch (iOS)

What are some alternatives to Cocos2D-X, libGDX?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

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