libGDX logo
A Java game development framework that provides a unified API that works across all supported platforms
5
2
+ 1
0

What is libGDX?

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
libGDX is a tool in the Game Development category of a tech stack.
libGDX is an open source tool with 15.9K GitHub stars and 5.9K GitHub forks. Here’s a link to libGDX's open source repository on GitHub

Why developers like libGDX?

Here’s a list of reasons why companies and developers use libGDX
Top Reasons
Be the first to leave a pro

libGDX's Features

  • Cross Platform
  • Open Source
  • Feature Packed
  • Well Optimized
  • Well Documented
  • Community Support

libGDX Alternatives & Comparisons

What are some alternatives to libGDX?
MonoGame
It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
Android Studio
Android Studio is a new Android development environment based on IntelliJ IDEA. It provides new features and improvements over Eclipse ADT and will be the official Android IDE once it's ready.
Unity
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
Phaser
It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.
Cocos2D-X
Cocos2d-x is an open-source and cross-platform open source free 2D game engine for mobile game development known for its speed, stability, and ease of use
See all alternatives

libGDX's Followers
2 developers follow libGDX to keep up with related blogs and decisions.
doomtoo
Kellan Nealy