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I've recently switched to using Expo for initializing and developing my React Native apps. Compared to React Native CLI, it's so much easier to get set up and going. Setting up and maintaining Android Studio, Android SDK, and virtual devices used to be such a headache. Thanks to Expo, I can now test my apps directly on my Android phone, just by installing the Expo app. I still use Xcode Simulator for iOS testing, since I don't have an iPhone, but that's easy anyway. The big win for me with Expo is ease of Android testing.
The Expo SDK also provides convenient features like Facebook login,
MapView, push notifications, and many others. https://docs.expo.io/versions/v31.0.0/sdk/
As a Engineering Manager & Director at SmartZip, I had a mix of front-end, back-end, #mobile engineers reporting to me.
Sprints after sprints, I noticed some inefficiencies on the MobileDev side. People working multiple sprints in a row on their Xcode / Objective-C codebase while some others were working on Android Studio. After which, QA & Product ensured both applications were in sync, on a UI/UX standpoint, creating addional work, which also happened to be extremely costly.
Our resources being so limited, my role was to stop this bleeding and keep my team productive and their time, valuable.
After some analysis, discussions, proof of concepts... etc. We decided to move to a single codebase using React Native so our velocity would increase.
After some initial investment, our initial assumptions were confirmed and we indeed started to ship features a lot faster than ever before. Also, our engineers found a way to perform this upgrade incrementally, so the initial platform-specific codebase wouldn't have to entirely be rewritten at once but only gradually and at will.
Feedback around React Native was very positive. And I doubt - for the kind of application we had - no one would want to go back to two or more code bases. Our application was still as Native as it gets. And no feature or device capability was compromised.
I use Visual Studio because it provides me best default configuration for development. Less choice helps me concentrate on the product. In a sense it is iPhone of software development for me. When my laptop broke, I just download latest version of VS and start coding without any configuration. For sure it has best editor in terms of perceived responsiveness. Could not say the same for IntelliJ IDEA unfortunately.
Supports many languages, wide variety of plugins
We are an ASP.NET shop, so it is fitting that we use Visual Studio. The biggest advantage that VS gives us is the first-class debugger, and the ReSharper refactoring tools. We do use Sublime, Brackets, Vim, Emacs, and other editors in conjunction with VS since VS does can take a long time to load.
An IDE which I use for at least ten years now. Roslyn is getting better and better, but VS Code seems better now. A bit obsolete concept, but the extra tools (like git integration, azure browsing, preset projects and solutions) makes it still very useful.
PrometheanTV builds applications and services utilizing a variety of languages and technologies. The Visual Studio IDE is used by various technical staff to build software on a variety of languages supported by the IDE including C#, HTML/CSS/JS, etc.
Even though React Native takes care of most of the heavy lifting, there are still some cases where we need xcode. These cases include app icon integration, mobile deployments, loading screens, ect...
been a while since i've used visual studio. developed the tools for superman returns in it. liked the debugging but not much else. only played with the newest version a couple of times.
Xcode is our primary development platform for iOS applications, with a very fully featured set of dev tools for the platform. For everything else, there's Sublime Text 3.
Best open source, good replacement for Visual Studio. I'm using it as my development environment in C# and Dynamics 365 Business Central (extension development).
Develop and debug Java code using standard Eclipse distribution. No special plugins; standard Maven and Git integration.
Experience with Xcode in the context of iOS development. This includes Storyboards, Debugging tools and the Simulator.
Self taught : acquired knowledge or skill on one's own initiative. Platform: OSX 10.8 or later, Windows 7 & 10' Linux
QA and Testing have been so much easier with the help of its simulators on Apple Devices like; iPhones and iPads.
PrometheanTV provides SDKs for IOS devices and utilizes the XCode IDE for development and testing purposes.
I use as Java IDE for Spring. A packaged eclipse version exists. It was called STS (Spring Tool Suite).