F# vs Objective-C

F#
F#

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Objective-C
Objective-C

4.1K
2K
490
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F# vs Objective-C: What are the differences?

What is F#? Strongly-typed, functional-first programming language for writing simple code to solve complex problems. F# is a mature, open source, cross-platform, functional-first programming language. It empowers users and organizations to tackle complex computing problems with simple, maintainable and robust code.

What is Objective-C? The primary programming language you use when writing software for OS X and iOS. Objective-C is a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime.

F# and Objective-C belong to "Languages" category of the tech stack.

"Pattern-matching" is the top reason why over 40 developers like F#, while over 211 developers mention "Ios" as the leading cause for choosing Objective-C.

F# is an open source tool with 2.09K GitHub stars and 341 GitHub forks. Here's a link to F#'s open source repository on GitHub.

Uber Technologies, Instagram, and Pinterest are some of the popular companies that use Objective-C, whereas F# is used by Olo, Huddle, and Property With Potential. Objective-C has a broader approval, being mentioned in 851 company stacks & 363 developers stacks; compared to F#, which is listed in 19 company stacks and 16 developer stacks.

- No public GitHub repository available -

What is F#?

F# is a mature, open source, cross-platform, functional-first programming language. It empowers users and organizations to tackle complex computing problems with simple, maintainable and robust code.

What is Objective-C?

Objective-C is a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime.

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      What are some alternatives to F# and Objective-C?
      PHP
      Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.
      JavaScript
      JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
      Python
      Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
      Java
      Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!
      HTML5
      HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.
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      Decisions about F# and Objective-C
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      How developers use F# and Objective-C
      Avatar of Instacart
      Instacart uses Objective-CObjective-C

      Basically, the trajectory was we had our iOS app, which started out native, right? It started as a native app, and then we realized you have to go through a review process and it’s slow, and at a very early stage, it made sense for us to make it a wrapped web view. Basically, the app would open, and it would be a web view inside of it that we could iterate on quickly and change very rapidly and not have to wait for app store view process to change it. It wasn’t totally a native experience, but it was as actually a pretty good experience and lasted for a very long time and was up until recently the foundation of our current mobile web experience, which is different from our app situation. So for a long time, basically, our app store iOS Instacart app was a wrapped web view of just our store, a condensed version of our store, which meant that we could add things. We could change sales. We could change the formatting. We could change the UI really fast and not have to worry about the app store review process.

      This all changed about a year ago, I would like to say, at which point it became a totally native app. We felt comfortable enough with the product and all the features that we made it a native experience and made it a fully featured app.

      Avatar of Refractal
      Refractal uses Objective-CObjective-C

      While the majority of our stack is now using Swift, we still love Objective-C in many cases, especially low-level software manipulation, where it's just easier. It doesn't hurt that a lot of iOS/OS X Libraries out there are written in it either.

      Avatar of SmartLogic
      SmartLogic uses Objective-CObjective-C

      We like to go native with iOS development, and Objective-C has been the only game in town until recent introduction of Swift. We're keeping an eye on Swift, but we aren't giving up on the [old way:to do:things]!

      Avatar of DailySMSCollection
      DailySMSCollection uses Objective-CObjective-C
      Avatar of Promethean TV
      Promethean TV uses Objective-CObjective-C

      PrometheanTV provides SDKs for IOS devices including support for the Objective-C language.

      Avatar of Tuomas Hietanen
      Tuomas Hietanen uses F#F#

      Backend programming language.

      Avatar of Tuomas Hietanen
      Tuomas Hietanen uses F#F#

      Programming language

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