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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Javascript Utilities And Libraries
  5. Fabric.js vs videojs

Fabric.js vs videojs

OverviewComparisonAlternatives

Overview

videojs
videojs
Stacks110
Followers66
Votes0
GitHub Stars39.2K
Forks7.5K
Fabric.js
Fabric.js
Stacks55
Followers170
Votes0
GitHub Stars30.5K
Forks3.6K

Fabric.js vs videojs: What are the differences?

### Introduction
When it comes to web development, Fabric.js and video.js are two popular libraries that serve different purposes. Understanding the key differences between Fabric.js and video.js can help developers choose the right tool for their project.

1. **Purpose**: Fabric.js is a powerful JavaScript library that makes it easy to work with HTML5 canvas elements for creating interactive graphics and animations. On the other hand, video.js is a JavaScript framework that focuses on providing a customizable and accessible video player for the web.
2. **Primary Use Case**: Fabric.js is typically used for creating visual elements, such as shapes, images, and texts, on a canvas for applications like image editing tools or interactive presentations. video.js, on the other hand, is used for embedding and customizing video players on websites to control video playback.
3. **Features**: Fabric.js provides a wide range of features for manipulating and animating objects on a canvas, including object grouping, event handling, and animation easing functions. In contrast, video.js offers features specifically tailored for video playback control, such as customizable controls, playback rate adjustments, and subtitles support.
4. **Community Support**: Fabric.js has a dedicated community that regularly contributes updates and extensions to the library, making it a popular choice for developers working on canvas-based projects. video.js also has a strong community backing, with frequent updates and plugin options available to enhance video player functionality.
5. **Learning Curve**: Fabric.js may have a steeper learning curve for beginners due to its focus on canvas manipulation and graphic rendering techniques. On the other hand, video.js is relatively easier to learn for developers familiar with HTML and CSS, as it primarily deals with video player customization and integration.
6. **License**: Fabric.js is distributed under the MIT license, allowing for both personal and commercial use without any restrictions. video.js, on the other hand, is licensed under Apache 2.0, which also permits free use but requires compliance with license terms and conditions.

In Summary, understanding the key differences between Fabric.js and video.js in terms of purpose, primary use case, features, community support, learning curve, and license can help developers make informed decisions when selecting the right library for their projects.

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Detailed Comparison

videojs
videojs
Fabric.js
Fabric.js

It is an open source library for working with video on the web, also known as an HTML video player. It supports HTML5 and Flash video, as well as YouTube and Vimeo (through plugins). It supports video playback on desktops and mobile devices.

It provides interactive object model on top of canvas element. Fabric also has SVG-to-canvas (and canvas-to-SVG) parser. Using Fabric.js, you can create and populate objects on canvas; objects like simple geometrical shapes

Open source; HTML5 video player
Cross-browser Fast;Encapsulated in one object;No browser sniffing for critical functionality;Runs under ES5 strict mode;Runs on a server under Node.js;Follows Semantic Versioning
Statistics
GitHub Stars
39.2K
GitHub Stars
30.5K
GitHub Forks
7.5K
GitHub Forks
3.6K
Stacks
110
Stacks
55
Followers
66
Followers
170
Votes
0
Votes
0
Integrations
JavaScript
JavaScript
Vue.js
Vue.js
CSS 3
CSS 3
HTML5
HTML5
WordPress
WordPress
JavaScript
JavaScript
HTML5
HTML5

What are some alternatives to videojs, Fabric.js?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

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