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GWT vs Node.js: What are the differences?

Developers describe GWT as "An open-source set of tools to create and maintain complex JavaScript front-end applications *". It is a development toolkit for building and optimizing complex browser-based applications. Its goal is to enable productive development of high-performance web applications without the developer having to be an expert in browser quirks, XMLHttpRequest, and JavaScript. On the other hand, *Node.js** is detailed as "A platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications". Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.

GWT can be classified as a tool in the "Javascript MVC Frameworks" category, while Node.js is grouped under "Frameworks (Full Stack)".

Node.js is an open source tool with 35.4K GitHub stars and 7.78K GitHub forks. Here's a link to Node.js's open source repository on GitHub.

According to the StackShare community, Node.js has a broader approval, being mentioned in 5477 company stacks & 20013 developers stacks; compared to GWT, which is listed in 7 company stacks and 5 developer stacks.

- No public GitHub repository available -

What is GWT?

It is a development toolkit for building and optimizing complex browser-based applications. Its goal is to enable productive development of high-performance web applications without the developer having to be an expert in browser quirks, XMLHttpRequest, and JavaScript.

What is Node.js?

Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.
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        What are some alternatives to GWT and Node.js?
        JavaFX
        It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.
        Vaadin
        It is the fastest way to build web applications in Java. It automates the communication between your server and the browser and gives you a high-level component API for all Vaadin components
        Angular 2
        Angular is a development platform for building mobile and desktop web applications.
        Spring
        A key element of Spring is infrastructural support at the application level: Spring focuses on the "plumbing" of enterprise applications so that teams can focus on application-level business logic, without unnecessary ties to specific deployment environments.
        Dart
        Dart is a cohesive, scalable platform for building apps that run on the web (where you can use Polymer) or on servers (such as with Google Cloud Platform). Use the Dart language, libraries, and tools to write anything from simple scripts to full-featured apps.
        See all alternatives
        Decisions about GWT and Node.js
        No stack decisions found
        Interest over time
        Reviews of GWT and Node.js
        Avatar of mihaicracan
        Web Developer, Freelancer
        Review ofNode.jsNode.js

        I have benchmarked Node.js and other popular frameworks using a real life application example. You can find the results here: https://medium.com/@mihaigeorge.c/web-rest-api-benchmark-on-a-real-life-application-ebb743a5d7a3

        How developers use GWT and Node.js
        Avatar of MaxCDN
        MaxCDN uses Node.jsNode.js

        We decided to move the provisioning process to an API-driven process, and had to decide among a few implementation languages:

        • Go, the server-side language from Google
        • NodeJS, an asynchronous framework in Javascript

        We built prototypes in both languages, and decided on NodeJS:

        • NodeJS is asynchronous-by-default, which suited the problem domain. Provisioning is more like “start the job, let me know when you’re done” than a traditional C-style program that’s CPU-bound and needs low-level efficiency.
        • NodeJS acts as an HTTP-based service, so exposing the API was trivial

        Getting into the headspace and internalizing the assumptions of a tool helps pick the right one. NodeJS assumes services will be non-blocking/event-driven and HTTP-accessible, which snapped into our scenario perfectly. The new NodeJS architecture resulted in a staggering 95% reduction in processing time: requests went from 7.5 seconds to under a second.

        Avatar of Trello
        Trello uses Node.jsNode.js

        The server side of Trello is built in Node.js. We knew we wanted instant propagation of updates, which meant that we needed to be able to hold a lot of open connections, so an event-driven, non-blocking server seemed like a good choice. Node also turned out to be an amazing prototyping tool for a single-page app. The prototype version of the Trello server was really just a library of functions that operated on arrays of Models in the memory of a single Node.js process, and the client simply invoked those functions through a very thin wrapper over a WebSocket. This was a very fast way for us to get started trying things out with Trello and making sure that the design was headed in the right direction. We used the prototype version to manage the development of Trello and other internal projects at Fog Creek.

        Avatar of AngeloR
        AngeloR uses Node.jsNode.js

        All backend code is done in node.js

        We have a SOA for our systems. It isn't quite Microservices jsut yet, but it does provide domain encapsulation for our systems allowing the leaderboards to fail without affecting the login or education content.

        We've written a few internal modules including a very simple api framework.

        I ended up picking Node.js because the game client is entirely in JavaScript as well. This choice made it a lot easier for developers to cross borders between being "client side" game developers and "server side" game developers. It also meant that the pool of knowledge/best practices is applicable almost across the company.

        Avatar of Tony Manso
        Tony Manso uses Node.jsNode.js

        Node.js is the foundation for the server. Using Express.js for serving up web content, and sockets.io for synchronizing communications between all clients and the server, the entire game runs as Javascript in Node.js.

        I don't know how well this will scale if/when I have hundreds of people connected simultaneously, but I suspect that when that time comes, it may be just a matter of increasing the hardware.

        As for why I chose Node.js... I just love JavaScript! My code is all original, meaning that I didn't have to inherit anyone's bad Javascript. I'm perfectly capable of creating my own bad Javascript, thank you! Also, npm rocks!

        Avatar of Tarun Singh
        Tarun Singh uses Node.jsNode.js

        Used node.js server as backend. Interacts with MongoDB using MongoSkin package which is a wrapper for the MongoDB node.js driver. It uses express for routing and cors package for enabling cors and eyes package for enhancing readability of logs. Also I use nodemon which takes away the effort to restart the server after making changes.

        Avatar of LTE Consulting
        LTE Consulting uses GWTGWT

        Develop very efficient and big web applications in Java

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