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JAWS vs Play: What are the differences?
## Introduction
This markdown provides key differences between JAWS and Play, specifically focusing on their functionalities and use cases.
## 1. Accessibility Features:
JAWS is a screen reading software specifically designed for individuals with visual impairments, providing speech and Braille output to navigate computer systems. On the other hand, Play is a web application framework that focuses on building interactive and dynamic web applications without specific accessibility features.
## 2. Target Users:
JAWS is primarily targeted towards visually impaired users who rely on speech and Braille output for computer navigation. In contrast, Play is targeted at web developers and businesses looking to create robust web applications with a seamless user experience, regardless of disability.
## 3. Application Usage:
JAWS is used as an assistive technology tool to access and interact with various computer applications and content for visually impaired users. Play, on the other hand, is used by developers to create dynamic web applications that enhance user experience through interactivity and data management functionalities.
## 4. Licensing Model:
JAWS follows a paid licensing model where users are required to purchase a license for personal or commercial use. On the contrary, Play is an open-source framework that is free to use, providing developers with the flexibility to customize and modify the code as per their project requirements.
## 5. Development Approach:
Developing applications with JAWS requires a focus on accessible design principles and compatibility with screen reading software. In contrast, development with Play involves utilizing the framework's tools and features to create responsive and interactive web applications tailored to specific business needs.
## 6. Compatibility:
JAWS is compatible with various operating systems and applications to provide accessibility features universally. However, Play is more focused on web development compatibility, ensuring seamless integration with web technologies and frameworks for enhanced user experience.
In Summary, the key differences between JAWS and Play lie in their target users, application usage, licensing model, development approach, and compatibility, with JAWS catering to visually impaired users and Play focusing on web development functionalities.
In the past few months, a project we're working on grew up quite fast. Since we're adding more and more features, I'm considering migrating my Express/TS REST API towards a more solid and more "enterprise-like" framework. Since I am experienced with TypeScript but not so much with Rails nor Play (Scala), I'd like to have some advice on which one could provide the best development experience, and most importantly, the smoothest paradigm transition from the JS/TS world. I've worked on some personal project with Rails, but I've found the Ruby language really distant from what the TypeScript ecosystem and syntax are, whereas on the opposite - during the brief tours I've taken in the past weeks - it's been a pleasure coding in Scala. Obviously, there are some key differences between the two languages - and the two frameworks consequently - but despite all the ROR automation and ease of use I don't despise at all Scala's pragmatic and great features such as static typing, pattern matching, and type inference. So... Please help me out with the choice! Regards
I don't have the Scala experience to compare the two, but I can say that Ruby is a wonderful language. For procedural programming where you don't need a lot of concurrent execution threads, it's superior to Node.JS in my opinion. All of the concepts from Typescript have equivalent syntax in Ruby, but there are fewer symbols (e.g. () => { ... }); ) and more keywords (eg 'do ... end'). It's a very flexible language and allows for a lot of different approaches to how it's written, so coding standards and careful organization is important. In the long run, however, you'll find it quicker to debug than Node.JS and just as powerful.
If you are comfortable with TypeScript, why not evolve to a C# ecosystem? Asp.Net Core + Entity Framework is a mature and well supported technology. As far as I can see in the enterprise market, the most adopted choice is still Java. So, maybe you may have a look to SpringBoot - and ultimately Quarkus.
If software performance is your top priority, then Scala/Play is probably best. If developer productivity is your top priority, then Ruby on Rails is the best choice in my opinion.
The Rails framework is batteries-included. The framework takes care of many things by default so that you don't have to. Logging, security, etc. It's also well-integrated; for example, controllers understand models out of the box. I had a better experience with RoR than with Play.
On the other hand, Scala and the JVM are more performant in general, so they can scale to serve more requests per second on the same hardware.
If you're considering serverless functions, then Scala is probably a better choice because it would be faster to load, giving you better economics.
This is advice regardless of your background and requirements. The Play framework has a terrible and complicated design, don't risk it. I even suggest Spring and Kotlin over it! You can use Scala for small services and Data Engineering stuff and benefit optimizations and threading of JVM. RoR, on the other hand, has a huge development speed, which I believe is a big advantage cause you can handle performance bottlenecks later. Also, Scala has another downside, which is featureful in terms of OO and FP paradigms, which makes anyone write code freely with any personal style and makes it a problem in a team, Hence a coding style has to be defined if there would be Scala development team.
Pros of JAWS
- Heroku2
Pros of Play
- Scala81
- Web-friendly architecture55
- Built on akka55
- Stateless50
- High-scalable47
- Fast46
- Open source40
- Java34
- High velocity27
- Fun24
- Lightweight9
- Non-blocking io8
- Developer friendly6
- Simple template engine5
- Scalability4
- Pure love3
- Resource efficient2
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Cons of JAWS
Cons of Play
- Evolves fast, keep up with releases3
- Unnecessarily complicated1