Kotlin vs Objective-C: What are the differences?
Introduction
Kotlin and Objective-C are both programming languages used for building applications, but they have some key differences. Here are six specific differences between Kotlin and Objective-C.
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Syntax: Kotlin has a more modern syntax compared to Objective-C. Kotlin uses a concise and expressive syntax with features like type inference and smart casts, making the code more readable and less verbose. On the other hand, Objective-C has a more verbose syntax with a lot of square brackets and explicit type declarations.
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Null Safety: Kotlin has built-in null safety features, which help prevent null pointer exceptions. It uses a type system that distinguishes nullable and non-nullable types, reducing the chances of null-related bugs. Objective-C, on the other hand, does not have native null safety features, making it more prone to null pointer issues.
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Interoperability: Kotlin has excellent interoperability with Java, allowing you to use existing Java libraries and frameworks seamlessly. It can call Java code and vice versa without any issues. Objective-C, on the other hand, is primarily used for developing iOS and macOS applications and has a limited interoperability with other programming languages.
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Tooling Support: Kotlin has strong tooling support, including IDE plugins for popular Integrated Development Environments like IntelliJ IDEA, Android Studio, and Visual Studio Code. These plugins provide features like code completion, refactoring, and debugging support. Objective-C also has IDE support, primarily through Apple's Xcode, but it may not have as many features or as much community support as Kotlin.
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Concurrency: Kotlin provides coroutines, a lightweight concurrency framework, which simplifies asynchronous programming. Coroutines make it easy to write asynchronous code in a sequential style, improving the readability and maintainability of the codebase. Objective-C does not have native support for coroutines and relies on traditional threading mechanisms, making asynchronous programming more complex.
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Platform Support: Kotlin is a multi-platform language, allowing you to write code that can run on multiple platforms, including Android, iOS, web, and server. This is achieved through Kotlin Multiplatform Projects (KMP) or Kotlin Native. Objective-C, on the other hand, is mainly used for Apple's platforms like iOS and macOS and does not support multi-platform development out of the box.
In summary, Kotlin offers a more modern syntax, native null safety, excellent interoperability with Java, strong tooling support, lightweight concurrency with coroutines, and multi-platform development capabilities. Objective-C, on the other hand, has a more verbose syntax, limited interoperability, and lacks native null safety and modern concurrency mechanisms.