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  5. Lua vs Objective-C

Lua vs Objective-C

OverviewDecisionsComparisonAlternatives

Overview

Objective-C
Objective-C
Stacks13.3K
Followers6.5K
Votes490
Lua
Lua
Stacks2.5K
Followers1.0K
Votes180
GitHub Stars1.5K
Forks452

Lua vs Objective-C: What are the differences?

  1. Syntax: Lua uses a simple and lightweight syntax with fewer rules compared to Objective-C, which has a strict syntax and requires adhering to certain patterns and conventions in coding.
  2. Type System: Lua is dynamically typed language, while Objective-C is a statically typed language, meaning variable types are determined at runtime in Lua and at compile time in Objective-C.
  3. Memory Management: Objective-C utilizes manual memory management using retain-release cycles and autorelease pools, whereas Lua has automatic memory management with garbage collection, reducing the need for explicit memory management.
  4. Platform Support: Objective-C is primarily used for iOS and macOS development, whereas Lua is often used for scripting, game development, and embedded systems across different platforms such as mobile, desktop, and web.
  5. Concurrency: Objective-C lacks built-in support for concurrency and threading, requiring developers to utilize tools like Grand Central Dispatch, while Lua has built-in support for coroutines and lightweight threading mechanisms for concurrency.
  6. Usage: Objective-C is commonly used for developing native applications, especially on Apple platforms, while Lua is used for scripting, game development, and extending applications due to its simplicity and flexibility.

In Summary, Lua and Objective-C differ in syntax, type system, memory management, platform support, concurrency handling, and usage in software development.

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Advice on Objective-C, Lua

Gamerians
Gamerians

May 21, 2020

Needs adviceonLuaLuaPythonPythonJavaJava

I am trying to make Roblox game which requires Lua. I quite don't want to go with Lua just because other tools just might let me do more projects later on. I heard that Python is most similar to Lua, but I am still not sure which tool to use. Java, I think it will help me with many stuff later on for websites, projects, and more!

470k views470k
Comments
Noel
Noel

Founder, CEO, CTO at NoFilter

Jun 17, 2020

Decided

1 code deploys for both: Android and iOS. There is a huge community behind React Native. And one of the best things is Expo. Expo uses React Native to make everything even more and more simple. Awesome technologies. Some other important thing is that while using React Native, you are reusing all JavaScript knowledge you have in your team. You can move easily a frontend dev to develop mobile applications.

A huge PRO of Expo, is that it includes a full building process. You run 1 line in the terminal, and 10 minutes after you have 2 builds done. Double check EAS Expo.

263k views263k
Comments

Detailed Comparison

Objective-C
Objective-C
Lua
Lua

Objective-C is a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime.

Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.

Statistics
GitHub Stars
-
GitHub Stars
1.5K
GitHub Forks
-
GitHub Forks
452
Stacks
13.3K
Stacks
2.5K
Followers
6.5K
Followers
1.0K
Votes
490
Votes
180
Pros & Cons
Pros
  • 212
    Ios
  • 115
    Xcode
  • 62
    Backed by apple
  • 47
    Osx
  • 40
    Interface builder
Cons
  • 1
    UNREADABLE
Pros
  • 41
    Fast learning curve
  • 26
    Efficient memory usage
  • 26
    Very easy to embed in C programs
  • 20
    Open source
  • 19
    Good for game scripting
Cons
  • 4
    Nooby
  • 2
    Not widespread
  • 1
    D
  • 0
    Python

What are some alternatives to Objective-C, Lua?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

C#

C#

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

Scala

Scala

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

Elixir

Elixir

Elixir leverages the Erlang VM, known for running low-latency, distributed and fault-tolerant systems, while also being successfully used in web development and the embedded software domain.

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