Play vs Volt: What are the differences?
Developers describe Play as "The High Velocity Web Framework For Java and Scala". Play Framework makes it easy to build web applications with Java & Scala. Play is based on a lightweight, stateless, web-friendly architecture. Built on Akka, Play provides predictable and minimal resource consumption (CPU, memory, threads) for highly-scalable applications. On the other hand, Volt is detailed as "A ruby web framework where your ruby runs on both server and client". Volt is a ruby web framework where your ruby code runs on both the server and the client (via opal.) The DOM automatically update as the user interacts with the page. Page state can be stored in the URL, if the user hits a URL directly, the HTML will first be rendered on the server for faster load times and easier indexing by search engines.
Play and Volt belong to "Frameworks (Full Stack)" category of the tech stack.
"Scala" is the top reason why over 73 developers like Play, while over 2 developers mention "Handlebars" as the leading cause for choosing Volt.
Play and Volt are both open source tools. Play with 11.2K GitHub stars and 3.77K forks on GitHub appears to be more popular than Volt with 3.3K GitHub stars and 209 GitHub forks.
What is Play?
What is Volt?
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Some may wonder why did we choose Grails ? Really good question :) We spent quite some time to evaluate what framework to go with and the battle was between Play Scala and Grails ( Groovy ). We have enough experience with both and, to be honest, I absolutely in love with Scala; however, the tipping point for us was the potential speed of development. Grails allows much faster development pace than Play , and as of right now this is the most important parameter. We might convert later though. Also, worth mentioning, by default Grails comes with Gradle as a build tool, so why change?
Play is a central framework/component/library (not sure what to call things these days) in Scala. We <3 Scala, and therefore we <3 Play.
Play is on of several frameworks we are prototyping and vetting for various public-facing websites, and may ultimately be the framework behind the main datapile.io website.
I used Play to build a configuration UI for the service, which let you create and manage the menus (a hierarchical tree of options and actions).