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  1. Stackups
  2. Application & Data
  3. Platform as a Service
  4. Realtime Backend API
  5. PubSub Client vs Radar

PubSub Client vs Radar

OverviewComparisonAlternatives

Overview

Radar
Radar
Stacks3
Followers17
Votes0
GitHub Stars220
Forks43
PubSub Client
PubSub Client
Stacks0
Followers1
Votes0
GitHub Stars119
Forks17

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CLI (Node.js)
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Detailed Comparison

Radar
Radar
PubSub Client
PubSub Client

Radar is built on top of engine.io, the next-generation backend for socket.io. It uses Redis for backend storage, though the assumption is that this is only for storing currently active data.

It is a generic and extensible client library that allows applications to interact with different backend PubSub systems with a single unified interface. It is designed with dev velocity, ease-of-adoption, and flexibility as guiding principles.

More than just pub/sub: a resource-based API for presence, messaging and push notifications via a Javascript client library;Written in Javascript/Node.js, and uses engine.io (the new, low-level complement to socket.io);Backend to multiple front-facing servers;REST API for working with web apps that don't use Node (presently, rework in progress)
Hiding PubSub complexities from application developers; Seamlessly switching between different PubSub systems; Automated error handling and remediation; Unified metrics
Statistics
GitHub Stars
220
GitHub Stars
119
GitHub Forks
43
GitHub Forks
17
Stacks
3
Stacks
0
Followers
17
Followers
1
Votes
0
Votes
0
Integrations
No integrations available
Apache Flink
Apache Flink
Kafka
Kafka
Java
Java

What are some alternatives to Radar, PubSub Client?

Firebase

Firebase

Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds.

Socket.IO

Socket.IO

It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

PubNub

PubNub

PubNub makes it easy for you to add real-time capabilities to your apps, without worrying about the infrastructure. Build apps that allow your users to engage in real-time across mobile, browser, desktop and server.

Pusher

Pusher

Pusher is the category leader in delightful APIs for app developers building communication and collaboration features.

SignalR

SignalR

SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization.

Ably

Ably

Ably offers WebSockets, stream resume, history, presence, and managed third-party integrations to make it simple to build, extend, and deliver digital realtime experiences at scale.

Syncano

Syncano

Syncano is a backend platform to build powerful real-time apps more efficiently. Integrate with any API, minimize boilerplate code and control your data - all from one place.

NATS

NATS

Unlike traditional enterprise messaging systems, NATS has an always-on dial tone that does whatever it takes to remain available. This forms a great base for building modern, reliable, and scalable cloud and distributed systems.

SocketCluster

SocketCluster

SocketCluster is a fast, highly scalable HTTP + realtime server engine which lets you build multi-process realtime servers that make use of all CPU cores on a machine/instance. It removes the limitations of having to run your Node.js server as a single thread and makes your backend resilient by automatically recovering from worker crashes and aggregating errors into a central log.

deepstream.io

deepstream.io

Scalable Server for Realtime Web Apps with JSON structures that can be read, manipulated and listened to, messages that can be sent to one or more subscribers, and request response workflows, between two clients or servers.

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