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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. BabylonJS vs libGDX

BabylonJS vs libGDX

OverviewComparisonAlternatives

Overview

libGDX
libGDX
Stacks46
Followers60
Votes3
GitHub Stars24.5K
Forks6.5K
BabylonJS
BabylonJS
Stacks73
Followers133
Votes0
GitHub Stars24.7K
Forks3.6K

BabylonJS vs libGDX: What are the differences?

What is BabylonJS? *A real time 3D engine *. A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio.

What is libGDX? A Java game development framework that provides a unified API that works across all supported platforms. The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

BabylonJS and libGDX belong to "Game Development" category of the tech stack.

BabylonJS and libGDX are both open source tools. libGDX with 15.7K GitHub stars and 5.86K forks on GitHub appears to be more popular than BabylonJS with 9.8K GitHub stars and 1.83K GitHub forks.

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Detailed Comparison

libGDX
libGDX
BabylonJS
BabylonJS

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio.

Cross Platform;Open Source;Feature Packed;Well Optimized;Well Documented;Community Support
physically-based-rendering; countless optimizations
Statistics
GitHub Stars
24.5K
GitHub Stars
24.7K
GitHub Forks
6.5K
GitHub Forks
3.6K
Stacks
46
Stacks
73
Followers
60
Followers
133
Votes
3
Votes
0
Pros & Cons
Pros
  • 1
    Fully control
  • 1
    Java
  • 1
    Knows exactly what happening
Cons
  • 1
    Full access to OS
  • 1
    No GUI
No community feedback yet
Integrations
Kotlin
Kotlin
Android Studio
Android Studio
Java
Java
Cocoa Touch (iOS)
Cocoa Touch (iOS)
WebGL
WebGL
HTML5
HTML5

What are some alternatives to libGDX, BabylonJS?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

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