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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. BabylonJS vs PlayCanvas

BabylonJS vs PlayCanvas

OverviewComparisonAlternatives

Overview

PlayCanvas
PlayCanvas
Stacks30
Followers65
Votes0
GitHub Stars11.0K
Forks1.5K
BabylonJS
BabylonJS
Stacks73
Followers133
Votes0
GitHub Stars24.7K
Forks3.6K

BabylonJS vs PlayCanvas: What are the differences?

Introduction

BabylonJS and PlayCanvas are both popular game development frameworks that allow developers to create 3D immersive experiences on the web. While they share many similarities, there are some key differences that set them apart. In this article, we will explore six main differences between BabylonJS and PlayCanvas.

  1. Development Approach: BabylonJS follows a primarily imperative coding style, allowing developers to have complete control over every aspect of the game's creation. PlayCanvas, on the other hand, takes a more declarative approach, providing a visual editor that allows developers to create games through a drag-and-drop interface, with less direct control over the underlying code.

  2. Ease of Use: PlayCanvas is known for its user-friendly interface and intuitive development workflow. It provides a comprehensive set of tools and features that make it easy to get started with game development, even for beginners. BabylonJS, while feature-rich, may have a steeper learning curve due to its more hands-on coding approach.

  3. Scalability: When it comes to handling larger and more complex projects, BabylonJS shines. Its architecture and extensibility allow developers to create highly performant and scalable games. PlayCanvas, while capable of handling complex projects, may not be as optimized for large-scale deployments.

  4. Physics Engine: BabylonJS comes bundled with the powerful and widely used Bullet physics engine, which provides realistic physics simulations for games. PlayCanvas, however, uses its proprietary physics engine called "ammo.js", which is also capable but may not have the same level of community support and documentation as Bullet.

  5. Community and Support: BabylonJS enjoys a large and active community of developers who regularly contribute to the framework, creating a wealth of tutorials, examples, and extensions. PlayCanvas also has an active community but may not be as extensive as BabylonJS. The level and quality of support available for both frameworks may differ based on the size and activity of their respective communities.

  6. Pricing Model: PlayCanvas offers a freemium model, where developers can create games for free but have to pay for additional features and resources. BabylonJS, on the other hand, is completely free and open-source, allowing developers to use all its features and capabilities without any cost or restrictions.

In summary, BabylonJS and PlayCanvas differ in their development approach, ease of use, scalability, physics engine, community and support, and pricing model. While BabylonJS offers more control and scalability for complex projects, PlayCanvas focuses on ease of use and a more visual development experience.

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Detailed Comparison

PlayCanvas
PlayCanvas
BabylonJS
BabylonJS

It is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.

A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio.

Open source; Tiny engine footprint; Mobile optimized; Zero compile time.
physically-based-rendering; countless optimizations
Statistics
GitHub Stars
11.0K
GitHub Stars
24.7K
GitHub Forks
1.5K
GitHub Forks
3.6K
Stacks
30
Stacks
73
Followers
65
Followers
133
Votes
0
Votes
0
Integrations
Vuforia
Vuforia
Firebase
Firebase
Felgo
Felgo
Ninject
Ninject
PlayFab
PlayFab
Pushwoosh
Pushwoosh
WebGL
WebGL
HTML5
HTML5

What are some alternatives to PlayCanvas, BabylonJS?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

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