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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Buildbox vs Unreal Engine

Buildbox vs Unreal Engine

OverviewDecisionsComparisonAlternatives

Overview

Unreal Engine
Unreal Engine
Stacks378
Followers392
Votes34
Buildbox
Buildbox
Stacks12
Followers37
Votes5

Buildbox vs Unreal Engine: What are the differences?

Introduction

Below are the key differences between Buildbox and Unreal Engine.

  1. Pricing Model: Buildbox follows a subscription-based pricing model, offering different plans based on the features and capabilities required by the user. On the other hand, Unreal Engine follows a royalty-based pricing model, where developers need to pay a percentage of their revenue to Epic Games after a certain threshold.

  2. Ease of Use: Buildbox is specifically designed for non-programmers and individuals with limited coding experience. It provides a user-friendly interface and drag-and-drop functionality to create games. In contrast, Unreal Engine is a powerful and feature-rich game development platform, primarily targeted towards professional developers. It requires a certain level of programming knowledge and proficiency to fully utilize its capabilities.

  3. Supported Platforms: Buildbox allows game development for multiple platforms, including iOS, Android, Windows, Mac, and more. It provides built-in export options and supports publishing to various app stores. Unreal Engine, on the other hand, offers broader platform compatibility, including not only mobile and desktop platforms but also game consoles such as PlayStation and Xbox.

  4. Customization and Flexibility: Buildbox provides a more streamlined and simplified game development experience, focusing on quick creation and prototyping. However, it may lack the extensive customization and flexibility options available in Unreal Engine. Unreal Engine offers a robust and scalable development environment, allowing developers to create highly detailed and visually stunning games with advanced functionalities.

  5. Built-in Features and Asset Store: Buildbox offers a wide range of built-in features such as pre-designed templates, asset libraries, and visual effects to accelerate game development. It also has an asset store where users can purchase additional assets for their games. In contrast, Unreal Engine provides a comprehensive set of tools and features, including a powerful game editor, animation system, physics engine, and more. It also has a marketplace for users to buy or sell assets, plugins, and extensions.

  6. Community and Support: Buildbox has a smaller community compared to Unreal Engine, but it provides dedicated support and resources for its users. It offers tutorials, documentation, and a forum for developers to seek help and guidance. Unreal Engine, on the other hand, has a vast and active community, with a wealth of tutorials, forums, and online resources available. Additionally, Unreal Engine benefits from the continuous updates and support provided by Epic Games.

In Summary, Buildbox is a user-friendly game development platform suitable for non-programmers, with a subscription-based pricing model, while Unreal Engine is a highly customizable and feature-rich platform targeted towards professional developers, with a royalty-based pricing model.

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Advice on Unreal Engine, Buildbox

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.4k views92.4k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unreal Engine
Unreal Engine
Buildbox
Buildbox

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

Photoreal Rendering in Real Time; Blueprints: Create without Coding
3D Game Level; 2D Game Level; UI Screen; X10 Faster Development
Statistics
Stacks
378
Stacks
12
Followers
392
Followers
37
Votes
34
Votes
5
Pros & Cons
Pros
  • 11
    C++
  • 6
    Blueprints
  • 5
    PBR
  • 4
    Suitable for any projects
  • 4
    Source Available
Cons
  • 6
    Heavy
  • 1
    A lot of "heaviness" myths around
Pros
  • 3
    Because it has been used to make many hit iPhone games
  • 1
    It's easy to gat started with
  • 1
    Great UI
Cons
  • 1
    Not Popular In Reddit
  • 1
    Very Poor
Integrations
Python
Python
C#
C#
Firebase
Firebase
Google AdMob
Google AdMob
Felgo
Felgo
Vuforia
Vuforia
PlayFab
PlayFab
Ninject
Ninject
Pushwoosh
Pushwoosh

What are some alternatives to Unreal Engine, Buildbox?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

libGDX

libGDX

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

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