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  1. Stackups
  2. Application & Data
  3. Platform as a Service
  4. Realtime Backend API
  5. Fanout vs Socket.IO

Fanout vs Socket.IO

OverviewDecisionsComparisonAlternatives

Overview

Fanout
Fanout
Stacks6
Followers33
Votes0
Socket.IO
Socket.IO
Stacks13.6K
Followers11.0K
Votes776

Fanout vs Socket.IO: What are the differences?

Introduction: Fanout and Socket.IO are popular real-time messaging technologies used for communication between clients and servers in web applications.

  1. Protocol Support: Fanout uses the WebSocket protocol for real-time communication, providing a full-duplex communication channel over a single, long-lived connection. In contrast, Socket.IO is a real-time library that abstracts the implementation details and provides fallback options such as polling and long-polling in cases where WebSockets are not supported.

  2. Scalability: Fanout is designed to be highly scalable out of the box, allowing for horizontal scaling through the use of numerous instances and a load balancer. On the other hand, Socket.IO's scalability is more limited as it may require additional configurations and strategies for handling a high volume of concurrent connections.

  3. Customization: Fanout is more focused on providing a simple and efficient real-time messaging solution, with fewer customization options. Socket.IO, on the other hand, offers more flexibility and customization capabilities through its various configuration options and plugins.

  4. Real-time Features: Fanout emphasizes real-time messaging features such as message delivery guarantees, message expiration, and message deduplication. Socket.IO also offers real-time messaging capabilities, but may require additional modules or custom implementations for advanced features.

  5. Client Compatibility: Fanout provides client libraries for various platforms and languages, making it easy to integrate with different client applications. Socket.IO also offers client libraries for popular platforms like JavaScript, but may require some additional work for compatibility with certain environments or languages.

  6. Community and Support: Socket.IO has a larger community of developers and more extensive documentation, making it easier to find resources and support when working with the technology. Fanout, while still well-supported, may have fewer resources available in comparison.

In Summary, Fanout and Socket.IO have distinct differences in terms of protocol support, scalability, customization, real-time features, client compatibility, and community support.

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Advice on Fanout, Socket.IO

Noam
Noam

Jul 16, 2020

Needs adviceonNode.jsNode.jsExpressJSExpressJSReactReact

We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.

1.15M views1.15M
Comments
Moghammad Sabre
Moghammad Sabre

Team Lead at Alert 21

Aug 20, 2022

Needs adviceonFlutterFlutterSocket.IOSocket.IO

We (my team) are building an App where we want to have Bi-directional texting, Single Directional Picture, and audio transfer.

We are building all this using Flutter.

There will essentially be 3 apps, 2 Mobile-based (Android and iOS) and 1 Microsoft Based. We've built up most of the code already, and made a few major mistakes but fixed it(namely had no proper state management).

How things will work:

Person A has a Mobile app 1, Person A presses a button that sends a "communication request" into a Pool of requests. Person B on Desktop App chooses a "communication request" from the pool, and engages in Bi-directional texting with Person A. Person B also opens communication with Person C who is on Mobile app 2, and they engage in Bi-directional texting. Person C will be notified of communication requests through Push Notifications.

So far we've been using Socket.IO, however, I'm starting to think that's not the best.

A problem we've encountered so far is that Person A(Mobile App 1 User), is the person who sends a "communication request" into the "Communication Pool". The Mobile App 1 User, can "cancel" the communication at any point in time. When they do that, I would like for a notification to be sent to Person B, the Desktop User, For them to pick up another communication request.

I am not sure how this should be done however, should it be done in the Back-end, then how does the Front-end get notified of the change?

Any advice on which to choose?

173k views173k
Comments
Zachary
Zachary

Dec 4, 2021

Review

It really depends on how you want to do it. If you use Socket.IO, you do have to have your own server running somewhere else, a good free one is Heroku. Pusher is nice if you know what you are trying to do, know your limits, and how to do it. While Socket.IO allows more flexibility if you need to do something crazy, Pusher is great if you're just doing standard real-time data transfer because there is minimal setup. The only other thing about Pusher is that it is not entirely free, so if you know the pricing, know how much you are going to use, and are willing, you could easily use Pusher.

247 views247
Comments

Detailed Comparison

Fanout
Fanout
Socket.IO
Socket.IO

Fanout makes it easy to build realtime APIs and apps. The product is a cross between a reverse proxy and a message broker. Receivers subscribe to channels, and published data is delivered in realtime.

It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

Reverse proxy -- integrate realtime with any level of your technology stack, not just your front end.;Interoperable -- Add realtime to any API, no matter your backend or database, without changing any of your existing API contracts.;Open -- cloud or self hosted, it’s up to you. We don’t believe in vendor lock-in.
Real-time analytics - Push data to clients that gets represented as real-time counters, charts or logs.;Binary streaming - Starting in 1.0, it's possible to send any blob back and forth: image, audio, video.;Instant messaging and chat - Socket.IO's "Hello world" is a chat app in just a few lines of code.;Document collaboration - Allow users to concurrently edit a document and see each other's changes.
Statistics
Stacks
6
Stacks
13.6K
Followers
33
Followers
11.0K
Votes
0
Votes
776
Pros & Cons
No community feedback yet
Pros
  • 219
    Real-time
  • 143
    Node.js
  • 141
    Event-based communication
  • 102
    WebSockets
  • 102
    Open source
Cons
  • 12
    Bad documentation
  • 4
    Githubs that complement it are mostly deprecated
  • 3
    Doesn't work on React Native
  • 2
    Websocket Errors
  • 2
    Small community
Integrations
No integrations available
Auth0
Auth0
Gatsby
Gatsby
Flutter
Flutter
React
React
Backbone.js
Backbone.js
Cloud Firestore
Cloud Firestore
Outbrain
Outbrain

What are some alternatives to Fanout, Socket.IO?

Firebase

Firebase

Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds.

PubNub

PubNub

PubNub makes it easy for you to add real-time capabilities to your apps, without worrying about the infrastructure. Build apps that allow your users to engage in real-time across mobile, browser, desktop and server.

Pusher

Pusher

Pusher is the category leader in delightful APIs for app developers building communication and collaboration features.

SignalR

SignalR

SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization.

Ably

Ably

Ably offers WebSockets, stream resume, history, presence, and managed third-party integrations to make it simple to build, extend, and deliver digital realtime experiences at scale.

Syncano

Syncano

Syncano is a backend platform to build powerful real-time apps more efficiently. Integrate with any API, minimize boilerplate code and control your data - all from one place.

NATS

NATS

Unlike traditional enterprise messaging systems, NATS has an always-on dial tone that does whatever it takes to remain available. This forms a great base for building modern, reliable, and scalable cloud and distributed systems.

SocketCluster

SocketCluster

SocketCluster is a fast, highly scalable HTTP + realtime server engine which lets you build multi-process realtime servers that make use of all CPU cores on a machine/instance. It removes the limitations of having to run your Node.js server as a single thread and makes your backend resilient by automatically recovering from worker crashes and aggregating errors into a central log.

deepstream.io

deepstream.io

Scalable Server for Realtime Web Apps with JSON structures that can be read, manipulated and listened to, messages that can be sent to one or more subscribers, and request response workflows, between two clients or servers.

8base

8base

A cloud service designed to power enterprise-grade web and mobile applications that require support for large numbers of users, complex data and transactional requirements, comprehensive role-based security and a modern look-and-feel.

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