StackShareStackShare
Follow on
StackShare

Discover and share technology stacks from companies around the world.

Follow on

© 2025 StackShare. All rights reserved.

Product

  • Stacks
  • Tools
  • Feed

Company

  • About
  • Contact

Legal

  • Privacy Policy
  • Terms of Service
  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. NodeGUI vs OpenFL

NodeGUI vs OpenFL

OverviewComparisonAlternatives

Overview

OpenFL
OpenFL
Stacks11
Followers15
Votes0
GitHub Stars2.1K
Forks475
NodeGUI
NodeGUI
Stacks15
Followers109
Votes6
GitHub Stars9.1K
Forks308

NodeGUI vs OpenFL: What are the differences?

  1. Rendering Engine: NodeGUI uses the Qt framework for rendering, offering high-performance rendering capabilities, while OpenFL utilizes the Stage3D API for hardware-accelerated 2D and 3D rendering.
  2. Languages Supported: NodeGUI primarily supports JavaScript and TypeScript for development, making it ideal for web developers, whereas OpenFL supports various languages such as Haxe, JavaScript, and ActionScript, providing a wider range of development options.
  3. UI Components: NodeGUI offers a variety of native widget components, allowing developers to create native desktop applications easily, while OpenFL focuses on game development and provides features for game-specific functionalities such as sprites, animations, and physics.
  4. Platform Support: NodeGUI is mainly targeted towards building cross-platform desktop applications, supporting Windows, macOS, and Linux, while OpenFL is designed for building applications across multiple platforms including web, mobile, and desktop.
  5. Community and Ecosystem: NodeGUI has a growing community and ecosystem around it, with dedicated support and growing libraries, whereas OpenFL has been around for a longer time and has a well-established community with a wide range of resources and tools available.
  6. Learning Curve: NodeGUI provides a simpler and more familiar development experience to web developers, with its use of JavaScript and TypeScript, making it easier to transition from web development to desktop applications, while OpenFL may have a steeper learning curve due to its language choices and game development focus.

In Summary, NodeGUI and OpenFL differ in their rendering engines, supported languages, UI components, platform support, community, and ecosystem, as well as the learning curve they present to developers.

Share your Stack

Help developers discover the tools you use. Get visibility for your team's tech choices and contribute to the community's knowledge.

View Docs
CLI (Node.js)
or
Manual

Detailed Comparison

OpenFL
OpenFL
NodeGUI
NodeGUI

It enables creative expression for the desktop, mobile and web. Enterprise applications and best-selling games are made with it, publishing native, Flash and HTML5 applications using one seamless toolset.

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

Vector Graphics; Seamless support for image, canvas and typed array pixel stores;Text Support;Sound Support; Batched tile rendering; Video rendering; Asset management; MovieClip animations
Cross platform;Low CPU and memory footprint;Styling with CSS ;Complete Nodejs api support ;Good Devtools support
Statistics
GitHub Stars
2.1K
GitHub Stars
9.1K
GitHub Forks
475
GitHub Forks
308
Stacks
11
Stacks
15
Followers
15
Followers
109
Votes
0
Votes
6
Pros & Cons
No community feedback yet
Pros
  • 1
    Its not hybrid & fully native.
  • 1
    Easy to make cross platform & resource efficient apps
  • 1
    Rich API which binds C++ QT
  • 1
    No webkit thus super resource efficient
  • 1
    It uses Qode which is a fork of Node to be used with QT
Cons
  • 1
    Doesn't have x86 support
Integrations
TypeScript
TypeScript
Visual Studio Code
Visual Studio Code
Linux
Linux
JavaScript
JavaScript
ES6
ES6
IntelliJ IDEA
IntelliJ IDEA
Sublime Text
Sublime Text
macOS
macOS
Windows
Windows
Haxe
Haxe
Linux
Linux
JavaScript
JavaScript
Node.js
Node.js
TypeScript
TypeScript
Windows
Windows
CSS 3
CSS 3
macOS
macOS
Qt
Qt

What are some alternatives to OpenFL, NodeGUI?

Ionic

Ionic

Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.

Flutter

Flutter

Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.

React Native

React Native

React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.

Xamarin

Xamarin

Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

NativeScript

NativeScript

NativeScript enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms.

Apache Cordova

Apache Cordova

Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.

Framework7

Framework7

It is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files.

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Qt

Qt

Qt, a leading cross-platform application and UI framework. With Qt, you can develop applications once and deploy to leading desktop, embedded & mobile targets.

PhoneGap

PhoneGap

PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.

Related Comparisons

Bootstrap
Materialize

Bootstrap vs Materialize

Laravel
Django

Django vs Laravel vs Node.js

Bootstrap
Foundation

Bootstrap vs Foundation vs Material UI

Node.js
Spring Boot

Node.js vs Spring-Boot

Liquibase
Flyway

Flyway vs Liquibase