Adobe Illustrator vs Figma vs Sketch

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Adobe Illustrator
Adobe Illustrator

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What is Adobe Illustrator?

The industry-standard vector graphics app lets you create logos, icons, sketches, typography, and complex illustrations for print, web, interactive, video, and mobile.

What is Figma?

Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools.

What is Sketch?

Easily create complex shapes with our state-of-the-art vector boolean operations and take advantage of our extensive layer styles.
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Why do developers choose Adobe Illustrator?
Why do developers choose Figma?
Why do developers choose Sketch?
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    What tools integrate with Adobe Illustrator?
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    What are some alternatives to Adobe Illustrator, Figma, and Sketch?
    Adobe InDesign
    The industry's leading page layout and design software enables you to create, proof and publish documents for print and digital media. Ir has everything to create posters, books, digital magazines, eBooks, interactive PDFs and more.
    It is professional quality vector graphics software which runs on Windows, Mac OS X and Linux. This software can be used to create or edit vector graphics such as illustrations, diagrams, line arts, charts, logos and complex paintings.
    Adobe Photoshop
    It is the best in the world of graphic design and image processing software that will realize any of your ideas. Create and enhance photos, illustrations and 3D graphic objects.
    Collaboration app for designers & developers. Supports Sketch and Photoshop (on beta!).
    Adobe XD
    A vector-based tool developed and published by Adobe Inc for designing and prototyping user experience for web and mobile apps.
    See all alternatives
    Decisions about Adobe Illustrator, Figma, and Sketch
    Adam Neary
    Adam Neary
    Engineer at Airbnb · | 8 upvotes · 348.3K views
    React Storybook
    React Storybook

    The tool we use for editing UI is React Storybook. It is the perfect place to make sure your work aligns with designs to the pixel across breakpoints. You get fast hot module reloading and a couple checkboxes to enable/disable browser features like Flexbox.

    The only tricks I apply to Storybook are loading the stories with the mock data we’ve extracted from the API. If your mock data really covers all the various various possible states for your UI, you are good to go. Beyond that, if you have alternative states you want to account for, perhaps loading or error states, you can add them in manually.

    This is the crux of the matter for Storybook. This file is entirely generated from Yeoman (discussed below), and it delivers the examples from the Alps Journey by default. getSectionsFromJourney() just filters the sections.

    One other hack you’ll notice is that I added a pair of divs to bookend my component vertically, since Storybook renders with whitespace around the component. That is fine for buttons or UI with borders, but it’s hard to tell precisely where your component starts and ends, so I hacked them in there.

    Since we are talking about how all these fabulous tools work so well together to help you be productive, can I just say what a delight it is to work on UI with Zeplin or Figma side by side with Storybook. Digging into UI in this abstract way takes all the chaos of this madcap world away one breakpoint at a time, and in that quiet realm, you are good down to the pixel every time.

    To supply Storybook and our unit tests with realistic mock data, we want to extract the mock data directly from our Shared Development Environment. As with codegen, even a small change in a query fragment should also trigger many small changes in mock data. And here, similarly, the hard part is tackled entirely by Apollo CLI, and you can stitch it together with your own code in no time.

    Coming back to Zeplin and Figma briefly, they're both built to allow engineers to extract content directly to facilitate product development.

    Extracting the copy for an entire paragraph is as simple as selecting the content in Zeplin and clicking the “copy” icon in the Content section of the sidebar. In the case of Zeplin, images can be extracted by selecting and clicking the “download” icon in the Assets section of the sidebar.

    ReactDesignStack #StorybookStack #StorybookDesignStack
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    Reviews of Adobe Illustrator, Figma, and Sketch
    Avatar of marekgebka
    UX/UI Designer at
    Review ofFigmaFigma

    If it weren't for legacy projects that are still haunting us, Figma would pretty much replace a whole fistful of tools we used to need.

    We use it in our newser projects and freaking love it.

    • Endless Design-File versioning.
    • OS independent (Runs in the browser)
    • super fast and performant
    • Smart handling of components and styles
    • easy sharing
    • multiplayer editing of files. :D
    • so many other smart features.
    • Prototyping (pretty basic but much more to come as well)

    Highly recommended. You should really give it a try.

    How developers use Adobe Illustrator, Figma, and Sketch
    Avatar of David Somers
    David Somers uses Adobe IllustratorAdobe Illustrator

    I create generative art. Illustrator offers an API so I can automate that process. Yes, its big, its ugly, the never-ending updates reduce my machine to a crawl, and the subscription model is death by $49.99 every month.

    Avatar of Clarabridge Engage
    Clarabridge Engage uses SketchSketch

    Used for all mockups of new & improved features. Discussing Sketch files happens via InVision, creating style guides of Sketch files via Zeplin.

    Avatar of Joseph Godwin
    Joseph Godwin uses Adobe IllustratorAdobe Illustrator

    I use Illustrator to create or modify already created logos, monograms and other vector graphics I want to use in other designs.

    Avatar of Andrew Fielding
    Andrew Fielding uses SketchSketch

    We use Sketch (alongside a bit of Adobe XD) for the majority of our UI design flow and for mockup creation.

    Avatar of Andrew Fielding
    Andrew Fielding uses Adobe IllustratorAdobe Illustrator

    Illustrator is used for our logos and to build a variety of small parts of our website and apps.

    Avatar of Ana Phi Sancho
    Ana Phi Sancho uses SketchSketch

    design app toolkit

    Criar interface visual para um aplicativo móvel (mobile app)

    Avatar of Flutter Health Inc.
    Flutter Health Inc. uses SketchSketch

    The Flutter app is designed with Sketch - the vector graphic design application.

    Avatar of Ana Phi Sancho
    Ana Phi Sancho uses Adobe IllustratorAdobe Illustrator

    Draw simple vector shapes . I Interact with Motion Design work.

    Avatar of Markus Gebka
    Markus Gebka uses Adobe IllustratorAdobe Illustrator

    I use that stuff to create my SVGs when I am not using FIGMA.

    Avatar of Jonathan Pugh
    Jonathan Pugh uses FigmaFigma

    Brilliant UI. Simple. Perfect real-time collaboration.

    Avatar of Ask Inline
    Ask Inline uses SketchSketch

    Sketch is used for all of our graphic design needs.

    Avatar of Xpertz
    Xpertz uses FigmaFigma

    Creating design assets and prototypes

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