Bazel vs Please: What are the differences?
Developers describe Bazel as "Correct, reproducible, fast builds for everyone". Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google's software, and thus it has been designed to handle build problems present in Google's development environment. On the other hand, Please is detailed as "A Cross-Language Build System". Please is a cross-language build system with an emphasis on high performance, extensibility and reproduceability. It supports a number of popular languages and can automate nearly any aspect of your build process.
Bazel and Please belong to "Java Build Tools" category of the tech stack.
Some of the features offered by Bazel are:
- Multi-language support: Bazel supports Java, Objective-C and C++ out of the box, and can be extended to support arbitrary programming languages.
- High-level build language: Projects are described in the BUILD language, a concise text format that describes a project as sets of small interconnected libraries, binaries and tests. By contrast, with tools like Make you have to describe individual files and compiler invocations.
- Multi-platform support: The same tool and the same BUILD files can be used to build software for different architectures, and even different platforms. At Google, we use Bazel to build both server applications running on systems in our data centers and client apps running on mobile phones.
On the other hand, Please provides the following key features:
- Build files
- Build targets
- Build labels
Bazel and Please are both open source tools. It seems that Bazel with 12.4K GitHub stars and 2.02K forks on GitHub has more adoption than Please with 811 GitHub stars and 76 GitHub forks.