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  5. Fabric.js vs Pixi

Fabric.js vs Pixi

OverviewComparisonAlternatives

Overview

Pixi
Pixi
Stacks100
Followers86
Votes8
Fabric.js
Fabric.js
Stacks55
Followers170
Votes0
GitHub Stars30.5K
Forks3.6K

Fabric.js vs Pixi: What are the differences?

Introduction

Fabric.js and Pixi are both powerful JavaScript libraries used for creating interactive web graphics and animations. However, there are some key differences between the two that make them suitable for different use cases.

  1. Rendering Approach: Fabric.js is a 2D canvas library that renders graphics by manipulating pixel colors directly on a canvas element. On the other hand, Pixi is a WebGL-based library that utilizes the GPU for rendering, resulting in faster and smoother graphics performance.

  2. Functionality: Fabric.js is primarily focused on providing a comprehensive set of tools and features for creating and manipulating 2D vector graphics. It offers various drawing tools, object manipulation, layers, and image editing capabilities. Pixi, on the other hand, is more geared towards creating high-performance interactive visualizations and games, with built-in support for particle systems, filters, shaders, and advanced rendering techniques.

  3. Browser Compatibility: Fabric.js has broader browser compatibility as it relies on the 2D canvas element, which is well-supported across all major browsers. Pixi, being based on WebGL, requires a compatible browser with proper support for hardware acceleration to achieve optimal performance.

  4. Learning Curve: Fabric.js is generally considered easier to learn and get started with, especially for beginners or developers who are more familiar with traditional 2D graphics programming. Pixi, on the other hand, has a steeper learning curve due to its reliance on WebGL and shader programming. It requires a good understanding of graphics rendering pipelines and more advanced JavaScript concepts.

  5. Community and Ecosystem: Both Fabric.js and Pixi have active communities and a wide range of resources available, including tutorials, documentation, and community-driven plugins. However, Pixi has gained more popularity among game developers and has a larger ecosystem with more game-specific tools and frameworks built on top of it.

  6. Customizability and Extensibility: Fabric.js provides a highly customizable and extensible framework that allows developers to create their own custom widgets, controls, and UI components on top of the core library. Pixi, being more focused on graphics rendering, offers extensive support for custom shaders, filters, and rendering pipelines, enabling developers to achieve unique visual effects and optimizations.

In Summary, Fabric.js is a versatile 2D canvas library with comprehensive features, while Pixi is a WebGL-based library optimized for high-performance graphics and games with a steeper learning curve and more advanced rendering capabilities.

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Detailed Comparison

Pixi
Pixi
Fabric.js
Fabric.js

Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback

It provides interactive object model on top of canvas element. Fabric also has SVG-to-canvas (and canvas-to-SVG) parser. Using Fabric.js, you can create and populate objects on canvas; objects like simple geometrical shapes

Multi-platform Support;Interactive, visually compelling content on desktop, mobile and beyond, all reached with a single codebase to deliver transferable experiences;Tinting & Blending Modes;Sprite Sheet Support;Asset Loader;Easy API;WebGL Filters
Cross-browser Fast;Encapsulated in one object;No browser sniffing for critical functionality;Runs under ES5 strict mode;Runs on a server under Node.js;Follows Semantic Versioning
Statistics
GitHub Stars
-
GitHub Stars
30.5K
GitHub Forks
-
GitHub Forks
3.6K
Stacks
100
Stacks
55
Followers
86
Followers
170
Votes
8
Votes
0
Pros & Cons
Pros
  • 8
    Fast Performance
No community feedback yet
Integrations
HTML5
HTML5
React
React
WebGL
WebGL
WordPress
WordPress
JavaScript
JavaScript
HTML5
HTML5

What are some alternatives to Pixi, Fabric.js?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

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