Need advice about which tool to choose?Ask the StackShare community!

Firehose.io

2
16
+ 1
7
Socket.IO

13K
10.7K
+ 1
785
Add tool

Firehose.io vs Socket.IO: What are the differences?

What is Firehose.io? Build realtime Ruby web applications. Firehose is both a Rack application and JavaScript library that makes building real-time web applications possible.

What is Socket.IO? Realtime application framework (Node.JS server). Socket.IO enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

Firehose.io and Socket.IO belong to "Realtime Backend / API" category of the tech stack.

Some of the features offered by Firehose.io are:

  • Firehose embraces RESTful design prinicpals and consequently works great with any library that speaks HTTP
  • Integrates with Backbone.js and Ember.js
  • Hook it into an ORM, like ActiveRecord

On the other hand, Socket.IO provides the following key features:

  • Real-time analytics - Push data to clients that gets represented as real-time counters, charts or logs.
  • Binary streaming - Starting in 1.0, it's possible to send any blob back and forth: image, audio, video.
  • Instant messaging and chat - Socket.IO's "Hello world" is a chat app in just a few lines of code.

Socket.IO is an open source tool with 46.7K GitHub stars and 8.53K GitHub forks. Here's a link to Socket.IO's open source repository on GitHub.

Advice on Firehose.io and Socket.IO
Moghammad Sabre Khan
Needs advice
on
FirebaseFirebase
and
Socket.IOSocket.IO

We (my team) are building an App where we want to have Bi-directional texting, Single Directional Picture, and audio transfer.

We are building all this using Flutter.

There will essentially be 3 apps, 2 Mobile-based (Android and iOS) and 1 Microsoft Based. We've built up most of the code already, and made a few major mistakes but fixed it(namely had no proper state management).

How things will work:

Person A has a Mobile app 1, Person A presses a button that sends a "communication request" into a Pool of requests. Person B on Desktop App chooses a "communication request" from the pool, and engages in Bi-directional texting with Person A. Person B also opens communication with Person C who is on Mobile app 2, and they engage in Bi-directional texting. Person C will be notified of communication requests through Push Notifications.

So far we've been using Socket.IO, however, I'm starting to think that's not the best.

A problem we've encountered so far is that Person A(Mobile App 1 User), is the person who sends a "communication request" into the "Communication Pool". The Mobile App 1 User, can "cancel" the communication at any point in time. When they do that, I would like for a notification to be sent to Person B, the Desktop User, For them to pick up another communication request.

I am not sure how this should be done however, should it be done in the Back-end, then how does the Front-end get notified of the change?

Any advice on which to choose?

See more
Replies (1)
Jomai Omar
web developer at tunisofts · | 3 upvotes · 16.5K views
Recommends
on
FirebaseFirebaseSocket.IOSocket.IO

It's so simple when you use Firebase to manage the requests just make new field to the request for example callstate with values like "requesting" "incall" "cancelled" and both A and B can update this field.

See more
Needs advice
on
ApolloApolloFirebaseFirebase
and
Socket.IOSocket.IO

We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.

See more
Replies (3)
Timothy Malstead
Junior Full Stack Developer at Freelance · | 7 upvotes · 466.8K views
Recommends
on
FirebaseFirebase

I would recommend looking hard into Firebase for this project, especially if you do not have dedicated full-stack or backend members on your team.

The real time database, as you mentioned, is a great option, but I would also look into Firestore. Similar to RTDB, it adds more functions and some cool methods as well. Also, another great thing about Firebase is you have easy access to storage and dead simple auth as well.

Node.js Express MongoDB Socket.IO and Apollo are great technologies as well, and may be the better option if you do not wish to cede as much control to third parties in your application.

Overall, I say if you wish to focus more time developing your React application instead of other parts of your stack, Firebase is a great way to do that.

See more
Recommends
on
AblyAbly

Hello Noam 👋,

I suggest taking a look at Ably, it has all the realtime features you need and the platform is designed to guarantee critical functionality at scale.

Here is an in depth comparison between Ably and Firebase

See more
Recommends
on
8base8base

Hey Noam,

I would recommend you to take a look into 8base. It has features you've requested, also relation database and GraphQL API which will help you to develop rapidly.

Thanks, Ilya

See more
Get Advice from developers at your company using StackShare Enterprise. Sign up for StackShare Enterprise.
Learn More
Pros of Firehose.io
Pros of Socket.IO
  • 2
    RESTful
  • 2
    Rails gem
  • 2
    Works with ActiveRecord
  • 1
    Clean way to build real-time web applications
  • 219
    Real-time
  • 143
    Node.js
  • 141
    Event-based communication
  • 102
    Open source
  • 102
    WebSockets
  • 26
    Binary streaming
  • 21
    No internet dependency
  • 10
    Large community
  • 9
    Fallback to polling if WebSockets not supported
  • 6
    Push notification
  • 5
    Ease of access and setup
  • 1
    Test

Sign up to add or upvote prosMake informed product decisions

Cons of Firehose.io
Cons of Socket.IO
    Be the first to leave a con
    • 12
      Bad documentation
    • 4
      Githubs that complement it are mostly deprecated
    • 3
      Doesn't work on React Native
    • 2
      Small community
    • 2
      Websocket Errors

    Sign up to add or upvote consMake informed product decisions

    What is Firehose.io?

    Firehose is both a Rack application and JavaScript library that makes building real-time web applications possible.

    What is Socket.IO?

    It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

    Need advice about which tool to choose?Ask the StackShare community!

    What companies use Firehose.io?
    What companies use Socket.IO?
    See which teams inside your own company are using Firehose.io or Socket.IO.
    Sign up for StackShare EnterpriseLearn More

    Sign up to get full access to all the companiesMake informed product decisions

    What tools integrate with Firehose.io?
    What tools integrate with Socket.IO?

    Sign up to get full access to all the tool integrationsMake informed product decisions

    Blog Posts

    What are some alternatives to Firehose.io and Socket.IO?
    Firebase
    Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds.
    ws
    It is a simple to use, blazing fast, and thoroughly tested WebSocket client and server implementation.
    Pusher
    Pusher is the category leader in delightful APIs for app developers building communication and collaboration features.
    Google Cloud Pub/Sub
    Cloud Pub/Sub is a fully-managed real-time messaging service that allows you to send and receive messages between independent applications. You can leverage Cloud Pub/Sub’s flexibility to decouple systems and components hosted on Google Cloud Platform or elsewhere on the Internet.
    SignalR
    SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization.
    See all alternatives