Flutter vs GameSparks: What are the differences?
Flutter: Cross-platform mobile framework from Google. Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android; GameSparks: All your server-side needs in one platform: Build, Tune, Manage & Monetize. The unity of the server-side. GameSparks is a cloud-based development platform for games developers enabling them to build all of their game's server-side.
Flutter and GameSparks are primarily classified as "Cross-Platform Mobile Development" and "Game Development" tools respectively.
Some of the features offered by Flutter are:
- Fast development - Flutter's "hot reload" helps you quickly and easily experiment, build UIs, add features, and fix bug faster. Experience sub-second reload times, without losing state, on emulators, simulators, and hardware for iOS and Android.
- Expressive UIs - Delight your users with Flutter's built-in beautiful Material Design and Cupertino (iOS-flavor) widgets, rich motion APIs, smooth natural scrolling, and platform awareness.
- Access native features and SDKs - Make your app come to life with platform APIs, 3rd party SDKs, and native code. Flutter lets you reuse your existing Java, Swift, and ObjC code, and access native features and SDKs on iOS and Android.
On the other hand, GameSparks provides the following key features:
- Social & Multiplayer
- Meta-Game & Economies
- Custom Backoffice
Flutter is an open source tool with 81.5K GitHub stars and 10.5K GitHub forks. Here's a link to Flutter's open source repository on GitHub.