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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Gamemaker Studio 2 vs Unreal Engine

Gamemaker Studio 2 vs Unreal Engine

OverviewDecisionsComparisonAlternatives

Overview

Unreal Engine
Unreal Engine
Stacks377
Followers392
Votes34
Gamemaker Studio 2
Gamemaker Studio 2
Stacks40
Followers76
Votes21

Gamemaker Studio 2 vs Unreal Engine: What are the differences?

Introduction

Gamemaker Studio 2 and Unreal Engine are two popular game development engines that offer unique features and workflows for creating games. In this comparison, we will explore the key differences between these two engines.

  1. Programming Language: Gamemaker Studio 2 uses its own proprietary language called GML (Gamemaker Language) for game development. On the other hand, Unreal Engine utilizes C++ as its primary programming language. While GML is beginner-friendly and easier to learn, C++ provides more low-level control and performance optimization capabilities.

  2. Visual Scripting System: Gamemaker Studio 2 features a visual scripting system called Drag and Drop, which allows developers to create games without writing any code. Unreal Engine, on the other hand, uses Blueprints, a visual scripting system that provides a more advanced and flexible approach to visual scripting. Blueprints offer extensive functionality and can be used alongside C++ code for complex game logic.

  3. Game Genres: Gamemaker Studio 2 is often favored for creating 2D games, as it provides a simple and intuitive environment specifically designed for rapid 2D game development. In contrast, Unreal Engine excels in creating high-quality 3D games and is commonly used by AAA game developers. Unreal Engine offers powerful rendering capabilities, advanced physics simulations, and realistic graphics effects that cater to the needs of complex 3D game development.

  4. Marketplace and Asset Stores: Both engines have their respective marketplaces and asset stores where developers can find ready-made assets, plugins, and tools to enhance their game development process. Gamemaker Studio 2's marketplace, called the YoYo Games Marketplace, is a smaller and more curated store compared to Unreal Engine's Marketplace. Unreal Engine's Marketplace offers a wider range of assets and tools, including high-quality models, animations, sound effects, and more.

  5. Community and Support: Unreal Engine boasts a larger and more active community compared to Gamemaker Studio 2. The Unreal Engine community is filled with experienced developers, well-documented tutorials, and a plethora of online resources. Gamemaker Studio 2 also has a supportive community, but it may be relatively smaller in scale. Additionally, Unreal Engine benefits from the backing of Epic Games, which further contributes to its extensive support and resources available to developers.

  6. Platform Support: Gamemaker Studio 2 offers support for multiple platforms such as Windows, macOS, Linux, iOS, Android, and consoles including Xbox One and PlayStation 4. Unreal Engine, on the other hand, supports a wide variety of platforms, including Windows, macOS, Linux, iOS, Android, consoles, virtual reality (VR) headsets, augmented reality (AR) devices, and more. Unreal Engine's broader platform support makes it suitable for developers targeting various devices and platforms.

In summary, Gamemaker Studio 2 provides an accessible and efficient environment for 2D game development with its intuitive interface and beginner-friendly language, while Unreal Engine excels in creating high-quality 3D games with its powerful rendering capabilities, extensive platform support, and a larger community of experienced developers.

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Advice on Unreal Engine, Gamemaker Studio 2

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unreal Engine
Unreal Engine
Gamemaker Studio 2
Gamemaker Studio 2

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Photoreal Rendering in Real Time; Blueprints: Create without Coding
Backwards Compatible; YoYo Account; Laptop Mode
Statistics
Stacks
377
Stacks
40
Followers
392
Followers
76
Votes
34
Votes
21
Pros & Cons
Pros
  • 11
    C++
  • 6
    Blueprints
  • 5
    PBR
  • 4
    Source Available
  • 4
    Suitable for any projects
Cons
  • 6
    Heavy
  • 1
    A lot of "heaviness" myths around
Pros
  • 3
    Powerful System
  • 3
    Good User Interface
  • 3
    Good Documentation
  • 3
    Quick Prototyping
  • 3
    Incredibly Easy to Learn
Cons
  • 3
    Quite Expensive
  • 3
    HTML5 export is buggy
  • 2
    Not the best scripting language
  • 1
    Unstable
  • 1
    Limited Support For OOP
Integrations
Python
Python
C#
C#
Android Studio
Android Studio
Firebase
Firebase
HTML5
HTML5
CSS 3
CSS 3
PlayFab
PlayFab

What are some alternatives to Unreal Engine, Gamemaker Studio 2?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

libGDX

libGDX

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

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