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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Mobile Development
  5. GameSparks vs J2ObjC

GameSparks vs J2ObjC

OverviewComparisonAlternatives

Overview

J2ObjC
J2ObjC
Stacks8
Followers20
Votes6
GitHub Stars6.0K
Forks991
GameSparks
GameSparks
Stacks25
Followers51
Votes0

J2ObjC vs GameSparks: What are the differences?

Developers describe J2ObjC as "Java to iOS Objective-C translation tool and runtime used by Google Inbox to share 70% of its code across Android, iOS, and Web". J2ObjC is an open-source command-line tool from Google that translates Java code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java code to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as data access, or application logic) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps. On the other hand, GameSparks is detailed as "All your server-side needs in one platform: Build, Tune, Manage & Monetize". The unity of the server-side. GameSparks is a cloud-based development platform for games developers enabling them to build all of their game's server-side.

J2ObjC can be classified as a tool in the "Cross-Platform Mobile Development" category, while GameSparks is grouped under "Game Development".

J2ObjC is an open source tool with 5.58K GitHub stars and 793 GitHub forks. Here's a link to J2ObjC's open source repository on GitHub.

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Detailed Comparison

J2ObjC
J2ObjC
GameSparks
GameSparks

J2ObjC is an open-source command-line tool from Google that translates Java code to Objective-C for the iOS (iPhone/iPad) platform. This tool enables Java code to be part of an iOS application's build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as data access, or application logic) in Java, which is then shared by web apps (using GWT), Android apps, and iOS apps.

The unity of the server-side. GameSparks is a cloud-based development platform for games developers enabling them to build all of their game's server-side

-
Social & Multiplayer; Meta-Game & Economies; Custom Backoffice; Flexibility and PaaS
Statistics
GitHub Stars
6.0K
GitHub Stars
-
GitHub Forks
991
GitHub Forks
-
Stacks
8
Stacks
25
Followers
20
Followers
51
Votes
6
Votes
0
Pros & Cons
Pros
  • 4
    Backed by Google
  • 1
    Made it possible to quickly port a hardware driver
  • 1
    Access to existing Java libraries
No community feedback yet
Integrations
Java
Java
Objective-C
Objective-C
Google Analytics
Google Analytics
Firebase
Firebase
Crashlytics
Crashlytics

What are some alternatives to J2ObjC, GameSparks?

Ionic

Ionic

Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.

Flutter

Flutter

Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.

React Native

React Native

React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.

Xamarin

Xamarin

Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

NativeScript

NativeScript

NativeScript enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms.

Apache Cordova

Apache Cordova

Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.

Framework7

Framework7

It is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files.

Qt

Qt

Qt, a leading cross-platform application and UI framework. With Qt, you can develop applications once and deploy to leading desktop, embedded & mobile targets.

PhoneGap

PhoneGap

PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

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