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It is an open source toolkit based on a modern, high level, strictly typed programming language, a cross-compiler, a complete cross-platform standard library and ways to access each platform's native capabilities. | It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems. |
Extension methods;
Functional programming;
Ability to target alternate platforms such as C#.NET;
Ability to target devices that support only C++ | Cross-Platform; Open-Source; Managed Code
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GitHub Stars 6.6K | GitHub Stars - |
GitHub Forks 688 | GitHub Forks - |
Stacks 151 | Stacks 33 |
Followers 59 | Followers 52 |
Votes 0 | Votes 1 |
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TypeScript is a language for application-scale JavaScript development. It's a typed superset of JavaScript that compiles to plain JavaScript.

This project was formerly known as "Jade." Pug is a high performance template engine heavily influenced by Haml and implemented with JavaScript for Node.js and browsers.

Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be.

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Mustache is a logic-less template syntax. It can be used for HTML, config files, source code - anything. It works by expanding tags in a template using values provided in a hash or object. We call it "logic-less" because there are no if statements, else clauses, or for loops. Instead there are only tags. Some tags are replaced with a value, some nothing, and others a series of values.

Slim is a template language whose goal is to reduce the view syntax to the essential parts without becoming cryptic. It started as an exercise to see how much could be removed from a standard html template (<, >, closing tags, etc...). As more people took an interest in Slim, the functionality grew and so did the flexibility of the syntax.

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Ractive was originally created at theguardian.com to produce news applications. Ractive takes your Mustache templates and transforms them into a lightweight representation of the DOM – then when your data changes, it intelligently updates the real DOM.