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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Mobile Development
  5. OpenFL vs Web Starter Kit

OpenFL vs Web Starter Kit

OverviewComparisonAlternatives

Overview

Web Starter Kit
Web Starter Kit
Stacks176
Followers207
Votes3
GitHub Stars18.4K
Forks3.0K
OpenFL
OpenFL
Stacks11
Followers15
Votes0
GitHub Stars2.1K
Forks475

Web Starter Kit vs OpenFL: What are the differences?

Developers describe Web Starter Kit as "Boilerplate & Tooling for Multi-Device Development". Web Starter Kit is a starting point for multi-screen web development. It encompasses opinionated recommendations on boilerplate and tooling for building an experience that works great across multiple devices. We help you stay productive and aligned with the best practices outlined in Google's Web Fundamentals. On the other hand, OpenFL is detailed as "*Build games and applications for almost every platform imaginable *". It enables creative expression for the desktop, mobile and web. Enterprise applications and best-selling games are made with it, publishing native, Flash and HTML5 applications using one seamless toolset.

Web Starter Kit can be classified as a tool in the "Cross-Platform Mobile Development" category, while OpenFL is grouped under "Cross-Platform Desktop Development".

Some of the features offered by Web Starter Kit are:

  • Multi-device responsive boilerplate
  • Living component style guide
  • Cross-device Synchronization

On the other hand, OpenFL provides the following key features:

  • Vector Graphics
  • Seamless support for image, canvas and typed array pixel stores
  • Text Support

Web Starter Kit and OpenFL are both open source tools. Web Starter Kit with 18.6K GitHub stars and 3.23K forks on GitHub appears to be more popular than OpenFL with 1.42K GitHub stars and 331 GitHub forks.

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Detailed Comparison

Web Starter Kit
Web Starter Kit
OpenFL
OpenFL

Web Starter Kit is a starting point for multi-screen web development. It encompasses opinionated recommendations on boilerplate and tooling for building an experience that works great across multiple devices. We help you stay productive and aligned with the best practices outlined in Google's Web Fundamentals.

It enables creative expression for the desktop, mobile and web. Enterprise applications and best-selling games are made with it, publishing native, Flash and HTML5 applications using one seamless toolset.

Multi-device responsive boilerplate;Living component style guide;Cross-device Synchronization;Live Browser Reloading;Performance optimization;Built in HTTP Server;PageSpeed Insights Reporting;Sass support
Vector Graphics; Seamless support for image, canvas and typed array pixel stores;Text Support;Sound Support; Batched tile rendering; Video rendering; Asset management; MovieClip animations
Statistics
GitHub Stars
18.4K
GitHub Stars
2.1K
GitHub Forks
3.0K
GitHub Forks
475
Stacks
176
Stacks
11
Followers
207
Followers
15
Votes
3
Votes
0
Pros & Cons
Pros
  • 3
    Easy to use
No community feedback yet
Integrations
gulp
gulp
TypeScript
TypeScript
Visual Studio Code
Visual Studio Code
Linux
Linux
JavaScript
JavaScript
ES6
ES6
IntelliJ IDEA
IntelliJ IDEA
Sublime Text
Sublime Text
macOS
macOS
Windows
Windows
Haxe
Haxe

What are some alternatives to Web Starter Kit, OpenFL?

Ionic

Ionic

Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.

Flutter

Flutter

Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.

React Native

React Native

React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.

Xamarin

Xamarin

Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

NativeScript

NativeScript

NativeScript enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms.

Apache Cordova

Apache Cordova

Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.

Framework7

Framework7

It is a free and open source mobile HTML framework to develop hybrid mobile apps or web apps with iOS native look and feel. All you need to make it work is a simple HTML layout and attached framework's CSS and JS files.

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Qt

Qt

Qt, a leading cross-platform application and UI framework. With Qt, you can develop applications once and deploy to leading desktop, embedded & mobile targets.

PhoneGap

PhoneGap

PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.

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