PubNub vs Pushpin: What are the differences?
PubNub: Build real-time apps quickly and scale them globally. PubNub makes it easy for you to add real-time capabilities to your apps, without worrying about the infrastructure. Build apps that allow your users to engage in real-time across mobile, browser, desktop and server; Pushpin: Reverse proxy for realtime web services. Pushpin is a reverse proxy server that makes it easy to build realtime web services. The project is unique among realtime push solutions in that it is designed to address the needs of API creators.
PubNub and Pushpin can be categorized as "Realtime Backend / API" tools.
Some of the features offered by PubNub are:
- Data Push - Establish and maintain persistent socket connections to any device (mobile, browser, desktop and server) and push data to global audiences in less than ¼ of a second
- Presence - Automatically detect when users enter or leave your app and whether machines are online
On the other hand, Pushpin provides the following key features:
- Supports HTTP streaming, HTTP long-polling, and WebSockets.
- Clients communicate using your API contract. Pushpin is a server-side implementation detail.
- Since Pushpin is a proxy server, the backend can be written in any language.
Pushpin is an open source tool with 2.53K GitHub stars and 96 GitHub forks. Here's a link to Pushpin's open source repository on GitHub.
What is PubNub?
What is Pushpin?
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What are the cons of using PubNub?
What are the cons of using Pushpin?
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What tools integrate with Pushpin?
I recently used PubNub to implement a realtime leaderboard into my Unity game. It was easy and straight forward to get up and running. I choose Pubnub because they had a Unity SDK and an example project which showed me how to use it. I downloaded the example project and tweaked it to fit my game.
In their documentation I found good information about what I needed to know. Also, their support is very helpful when you have questions.
I used PubNub because we needed a real time server for our product. Even though we selected a fixed amount paid version, the amount they charged was incredibly high, 8x of the fixed amount. We could not understand how did they do the calculation and there is no easy way of understanding it. Regarding to the analytics they have, we spent millions of messages with few hundred active users.
Then for the second month we tried to change our architecture to decrease the messages but nothing changed. Then we wanted to get some support from them. We arranged a meeting and the person who joined the meeting didn't even have permissions to see our usage, so it was waste of time. Then they arranged another meeting WEEKS after which didn't solve anything either. As a result, we stopped using it and implemented our own simple pub-sub server.
I was building up an Alexa Skill in which user orders a meal and its notification gets to the system of the restaurant and gets displayed which was implemented using PubNub which helped me a lot in getting real time updates and notifications. I used simple publish and subscribe module to implement it which resolved a major challenge. The 5 to 6 lines of python code get my every single chain working with notifications. Thanking PubNub for this major support for solving the challenge.
I use PubNub because is simple and easy I use on Chat app this service has stable, cheap and userfriendly. The admin interface is very easy to understand and you will find a lot of tutorials and learning at their website. Pubnub comes with my highest recommendation for anyone working with apps with chat, push notifications and other realtime data.
PubNub is my goto solution for when I want to use sockets at scale. They have redundant data centers in 14 regions with 99.999% SLA allowing me to build realtime apps for any platform. Also Stephen (PubNub CTO) is Awesome!
Using websockets is something, scaling a message pipeline to thousands of concurrent connections is something else.
I trust PubNub with what it does best, and use it as zerotoherojs.com ’s messaging pipeline.
With PubNub, I have one less problem to think about.