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  1. Stackups
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  3. Platform as a Service
  4. Realtime Backend API
  5. Pusher vs Supercraft Game Server Backend

Pusher vs Supercraft Game Server Backend

OverviewComparisonAlternatives

Overview

Pusher
Pusher
Stacks618
Followers1.4K
Votes234
Supercraft Game Server Backend
Supercraft Game Server Backend
Stacks0
Followers1
Votes1

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Detailed Comparison

Pusher
Pusher
Supercraft Game Server Backend
Supercraft Game Server Backend

Pusher is the category leader in delightful APIs for app developers building communication and collaboration features.

Player auth, persistent data, leaderboards, server registry, live config, economy, and matchmaking. One backend platform for Unity, Roblox, Godot, and custom multiplayer games. Ship the game, not the plumbing.

Easily build scalable in-app notifications, chat, realtime graphs, geotracking and more in your web & mobile apps with our hosted pub/sub messaging API.;Send programmable push notifications to iOS and Android devices with delivery and open rate tracking built in.;Easily add 1-1 and group Chat to your web & mobile apps. Presence, message storage, rich media, notifications, typing indicators and more.;Embed a realtime collaborative editor in your app in seconds to empower your users to do more, together.
game-backend, multiplayer, gamedev, baas, authentication, leaderboards, matchmaking, unity, godot, roblox
Statistics
Stacks
618
Stacks
0
Followers
1.4K
Followers
1
Votes
234
Votes
1
Pros & Cons
Pros
  • 55
    An easy way to give customers realtime features
  • 40
    Websockets
  • 34
    Simple
  • 27
    Easy to get started with
  • 25
    Free plan
Cons
  • 11
    Costly
No community feedback yet
Integrations
Slack
Slack
Datadog
Datadog
Librato
Librato
No integrations available

What are some alternatives to Pusher, Supercraft Game Server Backend?

Firebase

Firebase

Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds.

Socket.IO

Socket.IO

It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

PubNub

PubNub

PubNub makes it easy for you to add real-time capabilities to your apps, without worrying about the infrastructure. Build apps that allow your users to engage in real-time across mobile, browser, desktop and server.

SignalR

SignalR

SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization.

Ably

Ably

Ably offers WebSockets, stream resume, history, presence, and managed third-party integrations to make it simple to build, extend, and deliver digital realtime experiences at scale.

Syncano

Syncano

Syncano is a backend platform to build powerful real-time apps more efficiently. Integrate with any API, minimize boilerplate code and control your data - all from one place.

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

NATS

NATS

Unlike traditional enterprise messaging systems, NATS has an always-on dial tone that does whatever it takes to remain available. This forms a great base for building modern, reliable, and scalable cloud and distributed systems.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

SocketCluster

SocketCluster

SocketCluster is a fast, highly scalable HTTP + realtime server engine which lets you build multi-process realtime servers that make use of all CPU cores on a machine/instance. It removes the limitations of having to run your Node.js server as a single thread and makes your backend resilient by automatically recovering from worker crashes and aggregating errors into a central log.

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