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  1. Stackups
  2. Business Tools
  3. Prototyping
  4. Wireframing
  5. Sketch vs UXPin

Sketch vs UXPin

OverviewComparisonAlternatives

Overview

UXPin
UXPin
Stacks98
Followers130
Votes26
Sketch
Sketch
Stacks1.7K
Followers1.0K
Votes59

Sketch vs UXPin: What are the differences?

Introduction

In the world of design tools, Sketch and UXPin are two popular choices among designers. Understanding the key differences between the two can help designers choose the right tool for their specific needs.

  1. Interface and Ease of Use: Sketch has a more focused interface tailored for creating designs, making it intuitive and user-friendly for designers. On the other hand, UXPin offers a more robust set of features, which can make the interface slightly more complex and overwhelming for new users.

  2. Collaboration Features: UXPin excels in collaboration features, allowing real-time collaboration, feedback, and version control, making it a preferable choice for teams working on a project together. Sketch, on the other hand, lacks such robust collaboration tools, making it more suitable for solo designers.

  3. Prototyping Capabilities: UXPin specializes in prototyping and interaction design, offering a wide range of interactive elements and animations. Sketch, while it has some basic prototyping features, is more focused on static design creation rather than interactive prototypes.

  4. Plugins and Integration: Sketch has a vast library of plugins that extend its functionality, allowing users to tailor the tool to their specific needs. UXPin, on the other hand, has fewer plugins but offers seamless integration with other design tools and project management platforms.

  5. Price and Licensing: Sketch follows a one-time purchase model, making it a more cost-effective option for individual designers or small teams. UXPin, on the other hand, operates on a subscription-based model, which can be more expensive for users in the long run, especially for larger teams or enterprises.

  6. Responsive Design: UXPin provides advanced features for creating responsive designs that adapt to different screen sizes and devices, making it a preferred choice for designing mobile apps and websites. Sketch has basic responsive design features but may require additional plugins for more advanced responsive design capabilities.

In Summary, understanding the key differences between Sketch and UXPin in terms of interface, collaboration, prototyping, plugins, pricing, and responsive design can help designers choose the right tool based on their specific requirements.

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Detailed Comparison

UXPin
UXPin
Sketch
Sketch

It is a code-based design tool that merges design and engineering into one unified process. Thanks to conditional interactions, variables, state-based animations, and powerful expressions, you can build prototypes that feel like the real thing. In other words, anything that's on the web can be accurately prototyped in UXPin.

Easily create complex shapes with our state-of-the-art vector boolean operations and take advantage of our extensive layer styles.

Design powered with code; Prototypes that feel like the real thing; Collaboration doesn’t get easier than this; Design systems at scale
-
Statistics
Stacks
98
Stacks
1.7K
Followers
130
Followers
1.0K
Votes
26
Votes
59
Pros & Cons
Pros
  • 5
    Semantic UI support
  • 5
    Can make unique interactions
  • 2
    Prototyping
  • 2
    Design Systems
  • 2
    Jira Integration
Cons
  • 1
    No free tier
Pros
  • 23
    Lightweight alternative to Photoshop
  • 11
    Mirror designs on mobile devices
  • 9
    Reusable elements/components
  • 7
    Vector
  • 5
    Plugins for everything
Cons
  • 5
    Not for Windows
  • 3
    Horrible for slide presentations
Integrations
Slack
Slack
Adobe Photoshop
Adobe Photoshop
macOS
macOS

What are some alternatives to UXPin, Sketch?

Balsamiq

Balsamiq

Balsamiq Mockups is a web tool that allows users to mock up different designs and ideas quickly and easily. Balsamic Mockups is similar to drawing mockups, but it is digital

Figma

Figma

Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools.

Adobe Photoshop

Adobe Photoshop

It is the best in the world of graphic design and image processing software that will realize any of your ideas. Create and enhance photos, illustrations and 3D graphic objects.

Adobe XD

Adobe XD

A vector-based tool developed and published by Adobe Inc for designing and prototyping user experience for web and mobile apps.

Zeplin

Zeplin

Collaboration app for designers & developers. Supports Sketch and Photoshop (on beta!).

Blender

Blender

It is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

ProtoPie

ProtoPie

It is the easiest tool used to turn your UI/UX design ideas into highly interactive prototypes for mobile, desktop, web, all the way to IoT. ProtoPie runs on macOS & Windows and the player app is on iOS and Android.

Readymag

Readymag

Readymag—an online platform for website creation focused on design & creativity. Advanced typography. Powerful animations. Code injection & third-party tool integrations.

Inkscape

Inkscape

It is professional quality vector graphics software which runs on Windows, Mac OS X and Linux. This software can be used to create or edit vector graphics such as illustrations, diagrams, line arts, charts, logos and complex paintings.

Affinity Designer

Affinity Designer

No bloat, no gimmicks, just all the tools you need, implemented how you always dreamed. It is a stripped back, pro-end workhorse that will always get your job done. It was created to thrive on the electric pace of the latest computing hardware. Live, responsive and incredibly fluid, it’s simply a joy to use.

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