Alternatives to Stan logo

Alternatives to Stan

Ship, JavaScript, Python, PHP, and HTML5 are the most popular alternatives and competitors to Stan.
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What is Stan and what are its top alternatives?

A state-of-the-art platform for statistical modeling and high-performance statistical computation. Used for statistical modeling, data analysis, and prediction in the social, biological, and physical sciences, engineering, and business.
Stan is a tool in the Machine Learning Tools category of a tech stack.
Stan is an open source tool with 2.4K GitHub stars and 364 GitHub forks. Here’s a link to Stan's open source repository on GitHub

Top Alternatives to Stan

  • Ship
    Ship

    Ship is fast everywhere. Every operation is instantaneous because the Ship app is backed by a continuously updated local cache. File issues in a few keystrokes and find just what you're looking for in a few clicks with no load times in between. ...

  • JavaScript
    JavaScript

    JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...

  • Python
    Python

    Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best. ...

  • PHP
    PHP

    Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world. ...

  • HTML5
    HTML5

    HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997. ...

  • Java
    Java

    Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! ...

  • CSS 3
    CSS 3

    CSS3 is the latest evolution of the Cascading Style Sheets language and aims at extending CSS2.1. It brings a lot of long-awaited novelties, like rounded corners, shadows, gradients, transitions or animations, as well as new layouts like multi-columns, flexible box or grid layouts. Experimental parts are vendor-prefixed and should either be avoided in production environments, or used with extreme caution as both their syntax and semantics can change in the future. ...

  • ES6
    ES6

    Goals for ECMAScript 2015 include providing better support for large applications, library creation, and for use of ECMAScript as a compilation target for other languages. Some of its major enhancements include modules, class declarations, lexical block scoping, iterators and generators, promises for asynchronous programming, destructuring patterns, and proper tail calls. ...

Stan alternatives & related posts

Ship logo

Ship

7
15
0
A macOS Native Interface to GitHub Issues
7
15
+ 1
0
PROS OF SHIP
    Be the first to leave a pro
    CONS OF SHIP
      Be the first to leave a con

      related Ship posts

      JavaScript logo

      JavaScript

      327.7K
      253.4K
      8K
      Lightweight, interpreted, object-oriented language with first-class functions
      327.7K
      253.4K
      + 1
      8K
      PROS OF JAVASCRIPT
      • 1.7K
        Can be used on frontend/backend
      • 1.5K
        It's everywhere
      • 1.2K
        Lots of great frameworks
      • 896
        Fast
      • 745
        Light weight
      • 425
        Flexible
      • 392
        You can't get a device today that doesn't run js
      • 286
        Non-blocking i/o
      • 236
        Ubiquitousness
      • 191
        Expressive
      • 55
        Extended functionality to web pages
      • 49
        Relatively easy language
      • 46
        Executed on the client side
      • 30
        Relatively fast to the end user
      • 25
        Pure Javascript
      • 21
        Functional programming
      • 15
        Async
      • 13
        Full-stack
      • 12
        Setup is easy
      • 12
        Its everywhere
      • 11
        JavaScript is the New PHP
      • 11
        Because I love functions
      • 10
        Like it or not, JS is part of the web standard
      • 9
        Easy
      • 9
        Future Language of The Web
      • 9
        Can be used in backend, frontend and DB
      • 9
        Expansive community
      • 8
        Everyone use it
      • 8
        For the good parts
      • 8
        No need to use PHP
      • 8
        Easy to hire developers
      • 8
        Most Popular Language in the World
      • 8
        Can be used both as frontend and backend as well
      • 7
        Supports lambdas and closures
      • 7
        Powerful
      • 7
        Photoshop has 3 JS runtimes built in
      • 7
        Evolution of C
      • 7
        Popularized Class-Less Architecture & Lambdas
      • 7
        Agile, packages simple to use
      • 7
        Love-hate relationship
      • 6
        It let's me use Babel & Typescript
      • 6
        1.6K Can be used on frontend/backend
      • 6
        It's fun
      • 6
        Nice
      • 6
        Hard not to use
      • 6
        Client side JS uses the visitors CPU to save Server Res
      • 6
        Versitile
      • 6
        Easy to make something
      • 6
        Its fun and fast
      • 6
        Can be used on frontend/backend/Mobile/create PRO Ui
      • 5
        What to add
      • 5
        Clojurescript
      • 5
        Promise relationship
      • 5
        Stockholm Syndrome
      • 5
        Function expressions are useful for callbacks
      • 5
        Scope manipulation
      • 5
        Everywhere
      • 5
        Client processing
      • 4
        Only Programming language on browser
      • 4
        Because it is so simple and lightweight
      • 1
        Test2
      • 1
        Easy to understand
      • 1
        Not the best
      • 1
        Hard to learn
      • 1
        Subskill #4
      • 1
        Test
      • 0
        Hard 彤
      CONS OF JAVASCRIPT
      • 22
        A constant moving target, too much churn
      • 20
        Horribly inconsistent
      • 15
        Javascript is the New PHP
      • 9
        No ability to monitor memory utilitization
      • 8
        Shows Zero output in case of ANY error
      • 7
        Thinks strange results are better than errors
      • 6
        Can be ugly
      • 3
        No GitHub
      • 2
        Slow

      related JavaScript posts

      Zach Holman

      Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.

      But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.

      But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.

      Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.

      See more
      Conor Myhrvold
      Tech Brand Mgr, Office of CTO at Uber · | 43 upvotes · 7.3M views

      How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

      Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

      Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

      https://eng.uber.com/distributed-tracing/

      (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

      Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

      See more
      Python logo

      Python

      223.8K
      185.3K
      6.8K
      A clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
      223.8K
      185.3K
      + 1
      6.8K
      PROS OF PYTHON
      • 1.2K
        Great libraries
      • 956
        Readable code
      • 840
        Beautiful code
      • 783
        Rapid development
      • 687
        Large community
      • 431
        Open source
      • 389
        Elegant
      • 280
        Great community
      • 272
        Object oriented
      • 216
        Dynamic typing
      • 77
        Great standard library
      • 58
        Very fast
      • 53
        Functional programming
      • 46
        Easy to learn
      • 45
        Scientific computing
      • 35
        Great documentation
      • 28
        Matlab alternative
      • 27
        Productivity
      • 27
        Easy to read
      • 23
        Simple is better than complex
      • 20
        It's the way I think
      • 19
        Imperative
      • 18
        Free
      • 17
        Very programmer and non-programmer friendly
      • 16
        Powerfull language
      • 16
        Machine learning support
      • 15
        Fast and simple
      • 14
        Scripting
      • 12
        Explicit is better than implicit
      • 10
        Ease of development
      • 9
        Unlimited power
      • 9
        Clear and easy and powerfull
      • 8
        Import antigravity
      • 7
        Print "life is short, use python"
      • 7
        It's lean and fun to code
      • 6
        Now is better than never
      • 6
        Fast coding and good for competitions
      • 6
        There should be one-- and preferably only one --obvious
      • 6
        High Documented language
      • 6
        I love snakes
      • 6
        Although practicality beats purity
      • 6
        Python has great libraries for data processing
      • 6
        Flat is better than nested
      • 6
        Great for tooling
      • 5
        Rapid Prototyping
      • 5
        Readability counts
      • 4
        Lists, tuples, dictionaries
      • 4
        Web scraping
      • 4
        CG industry needs
      • 4
        Great for analytics
      • 4
        Socially engaged community
      • 4
        Complex is better than complicated
      • 4
        Multiple Inheritence
      • 4
        Beautiful is better than ugly
      • 4
        Plotting
      • 3
        Simple and easy to learn
      • 3
        Import this
      • 3
        Many types of collections
      • 3
        If the implementation is easy to explain, it may be a g
      • 3
        Easy to setup and run smooth
      • 3
        Special cases aren't special enough to break the rules
      • 3
        Pip install everything
      • 3
        List comprehensions
      • 3
        No cruft
      • 3
        Easy to learn and use
      • 3
        Generators
      • 3
        If the implementation is hard to explain, it's a bad id
      • 2
        Should START with this but not STICK with This
      • 2
        A-to-Z
      • 2
        Because of Netflix
      • 2
        Only one way to do it
      • 2
        Better outcome
      • 2
        Good for hacking
      • 2
        Flexible and easy
      • 2
        It is Very easy , simple and will you be love programmi
      • 2
        Batteries included
      • 2
        Can understand easily who are new to programming
      • 2
        Powerful language for AI
      • 1
        Securit
      • 0
        Powerful
      CONS OF PYTHON
      • 52
        Still divided between python 2 and python 3
      • 28
        Performance impact
      • 26
        Poor syntax for anonymous functions
      • 22
        GIL
      • 19
        Package management is a mess
      • 14
        Too imperative-oriented
      • 12
        Hard to understand
      • 12
        Dynamic typing
      • 12
        Very slow
      • 8
        Not everything is expression
      • 7
        Incredibly slow
      • 7
        Explicit self parameter in methods
      • 7
        Indentations matter a lot
      • 6
        Requires C functions for dynamic modules
      • 6
        No anonymous functions
      • 6
        Poor DSL capabilities
      • 5
        Fake object-oriented programming
      • 5
        Threading
      • 5
        The "lisp style" whitespaces
      • 5
        Official documentation is unclear.
      • 5
        Hard to obfuscate
      • 4
        Lack of Syntax Sugar leads to "the pyramid of doom"
      • 4
        Circular import
      • 4
        The benevolent-dictator-for-life quit
      • 4
        Not suitable for autocomplete
      • 2
        Meta classes
      • 1
        Training wheels (forced indentation)

      related Python posts

      Conor Myhrvold
      Tech Brand Mgr, Office of CTO at Uber · | 43 upvotes · 7.3M views

      How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

      Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

      Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

      https://eng.uber.com/distributed-tracing/

      (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

      Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

      See more
      Nick Parsons
      Building cool things on the internet 🛠️ at Stream · | 35 upvotes · 2.4M views

      Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.

      We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)

      We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.

      Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.

      #FrameworksFullStack #Languages

      See more
      PHP logo

      PHP

      137.9K
      76.6K
      4.6K
      A popular general-purpose scripting language that is especially suited to web development
      137.9K
      76.6K
      + 1
      4.6K
      PROS OF PHP
      • 951
        Large community
      • 817
        Open source
      • 765
        Easy deployment
      • 487
        Great frameworks
      • 386
        The best glue on the web
      • 235
        Continual improvements
      • 184
        Good old web
      • 145
        Web foundation
      • 135
        Community packages
      • 125
        Tool support
      • 35
        Used by wordpress
      • 34
        Excellent documentation
      • 28
        Used by Facebook
      • 23
        Because of Symfony
      • 21
        Dynamic Language
      • 16
        Easy to learn
      • 16
        Cheap hosting
      • 14
        Awesome Language and easy to implement
      • 14
        Fast development
      • 14
        Very powerful web language
      • 13
        Composer
      • 12
        Because of Laravel
      • 11
        Flexibility, syntax, extensibility
      • 8
        Easiest deployment
      • 7
        Fastestest Time to Version 1.0 Deployments
      • 7
        Worst popularity quality ratio
      • 7
        Fast
      • 7
        Short development lead times
      • 7
        Readable Code
      • 6
        Faster then ever
      • 6
        Most of the web uses it
      • 5
        Simple, flexible yet Scalable
      • 5
        Open source and large community
      • 4
        Cheap to own
      • 4
        Easy to learn, a big community, lot of frameworks
      • 4
        Is like one zip of air
      • 4
        Large community, easy setup, easy deployment, framework
      • 4
        Has the best ecommerce(Magento,Prestashop,Opencart,etc)
      • 4
        Easy to use and learn
      • 4
        I have no choice :(
      • 4
        Open source and great framework
      • 3
        Great developer experience
      • 2
        Fault tolerance
      • 2
        Great flexibility. From fast prototyping to large apps
      • 2
        Interpreted at the run time
      • 2
        FFI
      • 2
        Safe the planet
      • 2
        Hard not to use
      • 2
        Used by STOMT
      • 2
        Walk away
      • 1
        Secure
      • 1
        Simplesaml
      • 1
        Bando
      • 0
        Secure
      CONS OF PHP
      • 21
        So easy to learn, good practices are hard to find
      • 16
        Inconsistent API
      • 8
        Fragmented community
      • 6
        Not secure
      • 3
        No routing system
      • 2
        Old
      • 2
        Hard to debug

      related PHP posts

      Nick Rockwell
      SVP, Engineering at Fastly · | 44 upvotes · 2.6M views

      When I joined NYT there was already broad dissatisfaction with the LAMP (Linux Apache HTTP Server MySQL PHP) Stack and the front end framework, in particular. So, I wasn't passing judgment on it. I mean, LAMP's fine, you can do good work in LAMP. It's a little dated at this point, but it's not ... I didn't want to rip it out for its own sake, but everyone else was like, "We don't like this, it's really inflexible." And I remember from being outside the company when that was called MIT FIVE when it had launched. And been observing it from the outside, and I was like, you guys took so long to do that and you did it so carefully, and yet you're not happy with your decisions. Why is that? That was more the impetus. If we're going to do this again, how are we going to do it in a way that we're gonna get a better result?

      So we're moving quickly away from LAMP, I would say. So, right now, the new front end is React based and using Apollo. And we've been in a long, protracted, gradual rollout of the core experiences.

      React is now talking to GraphQL as a primary API. There's a Node.js back end, to the front end, which is mainly for server-side rendering, as well.

      Behind there, the main repository for the GraphQL server is a big table repository, that we call Bodega because it's a convenience store. And that reads off of a Kafka pipeline.

      See more
      Simon Reymann
      Senior Fullstack Developer at QUANTUSflow Software GmbH · | 27 upvotes · 4.1M views

      Our whole Node.js backend stack consists of the following tools:

      • Lerna as a tool for multi package and multi repository management
      • npm as package manager
      • NestJS as Node.js framework
      • TypeScript as programming language
      • ExpressJS as web server
      • Swagger UI for visualizing and interacting with the API’s resources
      • Postman as a tool for API development
      • TypeORM as object relational mapping layer
      • JSON Web Token for access token management

      The main reason we have chosen Node.js over PHP is related to the following artifacts:

      • Made for the web and widely in use: Node.js is a software platform for developing server-side network services. Well-known projects that rely on Node.js include the blogging software Ghost, the project management tool Trello and the operating system WebOS. Node.js requires the JavaScript runtime environment V8, which was specially developed by Google for the popular Chrome browser. This guarantees a very resource-saving architecture, which qualifies Node.js especially for the operation of a web server. Ryan Dahl, the developer of Node.js, released the first stable version on May 27, 2009. He developed Node.js out of dissatisfaction with the possibilities that JavaScript offered at the time. The basic functionality of Node.js has been mapped with JavaScript since the first version, which can be expanded with a large number of different modules. The current package managers (npm or Yarn) for Node.js know more than 1,000,000 of these modules.
      • Fast server-side solutions: Node.js adopts the JavaScript "event-loop" to create non-blocking I/O applications that conveniently serve simultaneous events. With the standard available asynchronous processing within JavaScript/TypeScript, highly scalable, server-side solutions can be realized. The efficient use of the CPU and the RAM is maximized and more simultaneous requests can be processed than with conventional multi-thread servers.
      • A language along the entire stack: Widely used frameworks such as React or AngularJS or Vue.js, which we prefer, are written in JavaScript/TypeScript. If Node.js is now used on the server side, you can use all the advantages of a uniform script language throughout the entire application development. The same language in the back- and frontend simplifies the maintenance of the application and also the coordination within the development team.
      • Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.
      See more
      HTML5 logo

      HTML5

      137.7K
      116.8K
      2.2K
      5th major revision of the core language of the World Wide Web
      137.7K
      116.8K
      + 1
      2.2K
      PROS OF HTML5
      • 447
        New doctype
      • 389
        Local storage
      • 334
        Canvas
      • 285
        Semantic header and footer
      • 240
        Video element
      • 121
        Geolocation
      • 105
        Form autofocus
      • 100
        Email inputs
      • 85
        Editable content
      • 79
        Application caches
      • 10
        Easy to use
      • 9
        Cleaner Code
      • 4
        Easy
      • 4
        Semantical
      • 3
        Better
      • 3
        Audio element
      • 3
        Modern
      • 3
        Websockets
      • 2
        Semantic Header and Footer, Geolocation, New Doctype
      • 2
        Content focused
      • 2
        Compatible
      • 2
        Portability
      • 1
        Very easy to learning to HTML
      CONS OF HTML5
      • 1
        Easy to forget the tags when you're a begginner
      • 1
        Long and winding code

      related HTML5 posts

      Jonathan Pugh
      Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 2.4M views

      I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

      For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

      Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

      I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

      I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

      I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

      I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

      For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

      For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

      For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

      I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

      So that's my latest mobile stack. What tools do you use? Have you tried these ones?

      See more
      Paul Morgan
      Researcher at Working on it · | 25 upvotes · 213.8K views
      Shared insights
      on
      JavaJavaCSS 3CSS 3HTML5HTML5

      Hey everyone, I have a matrix chart drawn in HTML5/CSS 3 dominantly using CSS grid. I would like to add interactive features and am unsure about the best tool. My programming knowledge is limited to 2 semesters of Java in college, so I'd have to learn the language as I go. I am open to anything, but the selected languages would be useful in future projects.

      Here are the features I am attempting to add to the site linked as my blog:

      • Assign over 120 attributes each to over 400 elements (probably in a DB)

      • Procedurally position elements in a matrix chart based on user-inputted filters (filtering and searching)

      • Procedurally position matrix elements based on attributes weighted by user-input

      • Change style of elements based on user input (highlighting)

      • Allow saving matrix chart states to be revisited or shared

      • Provide a user-friendly interface for users to submit the above input

      • Build several columns or matrices that are separate but related and seamless to the viewer

      See more
      Java logo

      Java

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      A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible
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      related Java posts

      Conor Myhrvold
      Tech Brand Mgr, Office of CTO at Uber · | 43 upvotes · 7.3M views

      How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

      Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

      Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

      https://eng.uber.com/distributed-tracing/

      (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

      Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

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      Kamil Kowalski
      Lead Architect at Fresha · | 28 upvotes · 2.7M views

      When you think about test automation, it’s crucial to make it everyone’s responsibility (not just QA Engineers'). We started with Selenium and Java, but with our platform revolving around Ruby, Elixir and JavaScript, QA Engineers were left alone to automate tests. Cypress was the answer, as we could switch to JS and simply involve more people from day one. There's a downside too, as it meant testing on Chrome only, but that was "good enough" for us + if really needed we can always cover some specific cases in a different way.

      See more
      CSS 3 logo

      CSS 3

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      The latest evolution of the Cascading Style Sheets language
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          Jonathan Pugh
          Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 2.4M views

          I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

          For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

          Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

          I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

          I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

          I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

          I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

          For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

          For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

          For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

          I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

          So that's my latest mobile stack. What tools do you use? Have you tried these ones?

          See more
          Paul Morgan
          Researcher at Working on it · | 25 upvotes · 213.8K views
          Shared insights
          on
          JavaJavaCSS 3CSS 3HTML5HTML5

          Hey everyone, I have a matrix chart drawn in HTML5/CSS 3 dominantly using CSS grid. I would like to add interactive features and am unsure about the best tool. My programming knowledge is limited to 2 semesters of Java in college, so I'd have to learn the language as I go. I am open to anything, but the selected languages would be useful in future projects.

          Here are the features I am attempting to add to the site linked as my blog:

          • Assign over 120 attributes each to over 400 elements (probably in a DB)

          • Procedurally position elements in a matrix chart based on user-inputted filters (filtering and searching)

          • Procedurally position matrix elements based on attributes weighted by user-input

          • Change style of elements based on user input (highlighting)

          • Allow saving matrix chart states to be revisited or shared

          • Provide a user-friendly interface for users to submit the above input

          • Build several columns or matrices that are separate but related and seamless to the viewer

          See more
          ES6 logo

          ES6

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          The next version of JavaScript
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          Nick Parsons
          Building cool things on the internet 🛠️ at Stream · | 35 upvotes · 2.4M views

          Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.

          We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)

          We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.

          Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.

          #FrameworksFullStack #Languages

          See more
          Ali Soueidan
          Creative Web Developer at Ali Soueidan · | 18 upvotes · 1.1M views

          Application and Data: Since my personal website ( https://alisoueidan.com ) is a SPA I've chosen to use Vue.js, as a framework to create it. After a short skeptical phase I immediately felt in love with the single file component concept! I also used vuex for state management, which makes working with several components, which are communicating with each other even more fun and convenient to use. Of course, using Vue requires using JavaScript as well, since it is the basis of it.

          For markup and style, I used Pug and Sass, since they’re the perfect match to me. I love the clean and strict syntax of both of them and even more that their structure is almost similar. Also, both of them come with an expanded functionality such as mixins, loops and so on related to their “siblings” (HTML and CSS). Both of them require nesting and prevent untidy code, which can be a huge advantage when working in teams. I used JSON to store data (since the data quantity on my website is moderate) – JSON works also good in combo with Pug, using for loops, based on the JSON Objects for example.

          To send my contact form I used PHP, since sending emails using PHP is still relatively convenient, simple and easy done.

          DevOps: Of course, I used Git to do my version management (which I even do in smaller projects like my website just have an additional backup of my code). On top of that I used GitHub since it now supports private repository for free accounts (which I am using for my own). I use Babel to use ES6 functionality such as arrow functions and so on, and still don’t losing cross browser compatibility.

          Side note: I used npm for package management. 🎉

          *Business Tools: * I use Asana to organize my project. This is a big advantage to me, even if I work alone, since “private” projects can get interrupted for some time. By using Asana I still know (even after month of not touching a project) what I’ve done, on which task I was at last working on and what still is to do. Working in Teams (for enterprise I’d take on Jira instead) of course Asana is a Tool which I really love to use as well. All the graphics on my website are SVG which I have created with Adobe Illustrator and adjusted within the SVG code or by using JavaScript or CSS (SASS).

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